Vlad
dee9b15bbe
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
ocornut
d1a8995634
MultiSelect: Box-Select + Tables: fixed when using SpanAllColumns paths. ( #9383 , #7994 )
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Amend ac88294 + d7b40ab
2026-04-28 14:58:47 +02:00
ocornut
ab36fbaf48
Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. ( #9056 )
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+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
e3033c3975
Examples: moving example_win32_directx11 on top of the .sln makes it the default selected project.
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2026-04-24 17:38:51 +02:00
ocornut
10c378cdfc
InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. ( #8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:19 +02:00
ocornut
db23a78c60
Internals: store ImGuiItemStatusFlags_EditedInternal bypassing ImGuiItemFlags_NoMarkEdited.
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Convenient if the same signal is not passed via e.g. return value. (#8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:16 +02:00
ocornut
bda49826cf
Backends: OpenGL3: build fix for WebGL/ES2/Emscripten. ( #9378 )
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Amend 6b05f71 which was incorrectly labelled.
2026-04-24 12:26:21 +02:00
ocornut
6b05f711fd
Backends: WebGPU: build fix for WebGL/ES2.
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2026-04-23 22:06:42 +02:00
ocornut
86ebb3bc11
Backends: removed samplers from ImGui_ImplDX10_RenderState, ImGui_ImplDX11_RenderState + fixed all Changelogs. ( #9378 )
2026-04-23 22:03:11 +02:00
ocornut
7e7f3adb80
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
ocornut
dfe6f9ebca
Backends: WebGPU: added SetSamplerLinear/Nearest draw callbacks. ( #9378 )
2026-04-23 21:50:50 +02:00
ocornut
37952fb3b8
Backends: Vulkan, SDLGPU3: remove samplers from RenderState. ( #9378 )
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Revert part of ac261203a5 , 9ee3d731b5 (#8866 , #8163 , #7998 , #7988 ) since we have a better solution.
2026-04-23 21:50:47 +02:00
omar
0a811e8ea1
Backends: DX9, DX10, DX11, DX12, Allegro5, OpenGL2, OpenGL3, SDLRenderer2, SDLRenderer3, SDLGPU3, Vulkan: added standard draw callbacks when possible. ( #9378 )
2026-04-23 21:50:45 +02:00
ocornut
82f46a73f8
(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. ( #9378 )
2026-04-23 21:50:41 +02:00
ocornut
a6a16cf8a2
Backends: WebGPU: protect better against zero tex id.
2026-04-23 20:50:34 +02:00
ocornut
e887098740
Backends: WebGPU: always use SPIR-V shader on WGVK, as it cannot be detected at runtime. ( #9316 , #9246 , #9257 )
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2026-04-23 19:42:29 +02:00
ocornut
f934719fbf
TabBar: comments about ImGuiTabBarFlags_FittingPolicyMixed and TabMinWidthShrink. ( #9376 , #3421 , #8800 )
2026-04-23 18:31:53 +02:00
ocornut
ce3fe4078a
Backends: WGPU: fixed build.
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Incorrect line from a WIP branch slipped in ac06ad7
2026-04-23 17:31:14 +02:00
ocornut
f2f843c113
Fixed some extremely zealous warnings (GCC -Wconversion, -Wdouble-promotion)
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(amend a1e0552 )
2026-04-23 17:23:43 +02:00
ocornut
adc0027912
Backends: Vulkan: remove unused artefacts (mistakenly commited in 0453ae9).
2026-04-23 16:08:11 +02:00
ocornut
ac06ad7b48
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
2026-04-23 15:58:44 +02:00
ocornut
4739af2d51
Update VS toolset in all .vcxproj from VS2015 (v140) to VS2017 (v141).
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It supports vcpkg.
2026-04-23 15:58:04 +02:00
ocornut
b065713cec
Backends: OpenGL2/3, SDLRenderer2/3, DirectX9, Metal: moved Init/Shutdown code lower in the file.
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Allows to point to local functions without forward declaring them.
2026-04-23 15:53:28 +02:00
ocornut
fb308c14ce
Remove noise from 0453ae9 + amend comments. ( #914 )
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2026-04-22 14:50:15 +02:00
ocornut
ac261203a5
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (fixes, amends) ( #914 )
2026-04-22 14:43:44 +02:00
yaz0r
0453ae96e8
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (WIP) ( #914 )
2026-04-22 14:43:44 +02:00
ocornut
a5fd597be3
Backends: Vulkan: minor changes.
2026-04-22 14:23:42 +02:00
ocornut
382b99c334
PlotHistogram: add comments. ( #9372 )
2026-04-21 22:32:01 +02:00
ocornut
2d131ef5b7
Backends: Vulkan: renaming and moving code around to reduce diff in upcoming change. Should be no-op.
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2026-04-21 22:22:06 +02:00
ocornut
a1e05521e9
Backends: GLFW: added a Win32-specific implementation of ImGui_ImplGlfw_GetContentScaleXXXX functions for legacy GLFW 3.2. ( #9003 )
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Since we ship GLFW 3.2 binaries for Windows this makes our examples a little better behaving by default.
Ideally we'd use ImGui_ImplWin32_GetDpiScaleForHwnd() and ImGui_ImplWin32_GetDpiScaleForMonitor() but they are too much code to copy.
2026-04-21 17:24:41 +02:00
ocornut
d7b40ab9a9
MultiSelect: Box-Select + Tables: Amend ac88294. fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
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2026-04-20 11:46:36 +02:00
ocornut
ac88294b4a
MultiSelect: Box-Select +Tables: fix usage of box-selection columns with items straying out of columns. ( #7994 , #2221 )
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Use 00d3f9295e .
+ Assets Browser toggle to enable ScrollX.
2026-04-20 11:12:43 +02:00
ocornut
ea1c04f7ab
Multi-Select + Tables: fixed an issue which could lead to an extra vertical offset in the Header row. ( #8250 , #7994 )
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Because BeginMultiSelect() does `ms->ScopeRectMin = window->DC.CursorMaxPos = window->DC.CursorPos` at a time where CursorPos is already past MaxPos.y because of ItemSpacing.y. Accumulate spacing.
2026-04-17 19:23:10 +02:00
ocornut
cdb046ac3f
Demo: Assets Browser: fixed not submitting anything after a SetCursorScreenPos() call when no items. Would not manifest because BeginMultiSelect() altered CursorMaxPos. ( #5548 )
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cc: 2819ab32f8 , edcd5b113e
2026-04-17 19:23:04 +02:00
ocornut
97939e6837
Multi-Select: Box-Select: fixes for using accross nested child windows. ( #8364 )
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- IsFocused scan nav focus route.
- When covering multiple windows, draw in front most ones (grabbed FindFrontMostVisibleChildWindow() from docking branch).
2026-04-17 16:36:09 +02:00
ocornut
c91b03060d
Multi-Select: Box-Select: improve dirty unclip rectangle calculation + use in ImGuiMultiSelectFlags_BoxSelect1d mode when needed (e.g. wheel scrolling up). ( #7994 , #8250 , #7821 , #7850 , #7970 )
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2026-04-17 14:38:12 +02:00
ocornut
a2eb6d99ed
MultiSelect: Box-Select +Tables: revert 4d00bf8ad which seems unneeded since enforce table layout in BeginMultiSelect(). ( #7970 , #7821 ).
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2026-04-16 23:59:44 +02:00
ocornut
a2916923a1
MultiSelect: Box-Select + Clipper: extend UnclipRect by ItemSpacing. ( #7994 , #8250 , #7821 , #7850 , #7970 )
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Amend 1ac469b50f
2026-04-16 23:37:46 +02:00
ocornut
2cbdb7a337
TextLink(), BeginCombo(): fixed two remainig instances of needlessly scanning for ##.
2026-04-16 16:47:13 +02:00
ocornut
d4783bd553
Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
2026-04-16 16:39:07 +02:00
ocornut
ce855cada2
Tables, Multi-Select: Fixed an issue using Multi-Select within a Table causing column width measurement to be invalid when trailing column contents is not submitted in the last row. ( #9341 , #8250 )
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2026-04-16 15:21:56 +02:00
ocornut
39e7bf5a08
Separator(): enforce a minimum border size if style.SeparatorSize is 0.0f. ( #9369 )
2026-04-16 11:32:40 +02:00
ocornut
0e318a5182
Backends: SDL2: Made ImGui_ImplSDL2_GetContentScaleXXX helpers return a minimum of 1.0f, as some Linux setup seems to report <1.0f value and this breaks scaling border size. ( #9369 )
2026-04-16 11:32:07 +02:00
ocornut
19753a30d8
Multi-Select: Box-Select+Tables: fixed Column return value when UnClipRect is active. ( #7994 , #8250 )
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Amend 6ce4b44 + bbd0af7 . This probably should be redesigned to be more generic, e.g. move UnclipRect concept outside of Boxselect.
2026-04-15 15:08:49 +02:00
ocornut
6fb74f38af
Demo: Assets Browser: make default icon size font dependant.
2026-04-15 14:26:50 +02:00
Andy Grundman
4b80d409e7
Backends: Metal: use a dedicated bufferCacheLock to avoid crashing when bufferCache is replaced by a new object while being used for synchronize(). ( #9367 )
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This also removes the dispatch onto main when adding the finished buffers back into the cache. This operation should be fine to run on any thread as long as it's inside the sync block.
2026-04-14 17:14:08 +02:00
ocornut
ed4dd679f1
Fixed vertical scrollbar top coordinates when using thick borders on windows with no title bar and no menu bar. ( #9366 )
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2026-04-14 16:39:08 +02:00
ocornut
3cd8683061
Fonts: assert when using MergeMode with an explicit size over a target font with an implicit size, as scale factor are likely erroneous. ( #9361 )
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2026-04-13 16:45:18 +02:00
ocornut
bbd0af7256
Multi-Select: Box-Select+Tables: fixed using BeginMultiSelect() before table layout is locked. ( #8250 )
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2026-04-13 16:19:45 +02:00
ocornut
f83a378d62
TabBar: changed edge's TabItem ClipRect to not pass an inverted PushClipRect().
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While not currently a problem, it would be if ImRect::Overlaps() is changed to use <= instead of < (cc: #3976 which deal with Contains but sort of similar topic).
Changing ImDrawList::PushClipRect()'s intersect_with_current_clip_rect path to use ClipRectFull() would also fix this, but it may ambiguous there which behavior would be correct.
Amend 1ec464eb9 .
2026-04-13 14:11:19 +02:00