Ethan Lee
a4fa04f2d4
gpu: Vulkan should fail if the best device is non-conformant
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2026-01-29 14:41:34 -05:00
Sam Lantinga
58c30a4451
Fixed typo
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2026-01-28 13:43:28 -08:00
Sam Lantinga
0f10f81b3b
Fixed the 8BitDo Ultimate 2 Wireless for PC controller showing up twice on macOS
2026-01-28 13:37:38 -08:00
Sam Lantinga
ee38b7c3df
Fixed memory leak in testffmpeg EGL codepath
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Fixes https://github.com/libsdl-org/SDL/issues/14908
2026-01-28 08:20:44 -08:00
Wouter Wijsman
c1e715439a
Fix PSP_QueueGeometry funcion rendering some textures too small
2026-01-28 07:39:04 -08:00
Sam Lantinga
3aa3a357fc
Fixed the 8BitDo Ultimate 2 Wireless controller showing up twice on macOS
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Fixes https://github.com/libsdl-org/SDL/issues/14902
2026-01-27 14:40:35 -08:00
Sam Lantinga
1fe6bf4982
Fixed the NVIDIA SHIELD Controller showing up twice on macOS
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Fixes https://github.com/libsdl-org/SDL/issues/14911
2026-01-27 13:52:06 -08:00
Sam Lantinga
72343b9ee2
Fixed hang sending output reports to the NVIDIA SHIELD Controller on macOS
2026-01-27 13:51:16 -08:00
Sam Lantinga
cae2a28f5b
Fixed unaligned access in NVIDIA SHIELD Controller driver
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Also refactored the LOAD16() and LOAD32() macros into SDL_hidapijoystick_c.h
2026-01-27 11:25:38 -08:00
Sam Lantinga
dd53ecbce8
Fixed Steam Controller battery state
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2026-01-27 09:53:04 -08:00
Nintorch
90dabda3b4
Add support for joystick LED for Switch controllers
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Co-Authored-By: Thiago Lelles Fernandes <125714191+thilelito@users.noreply.github.com >
2026-01-27 09:45:23 -08:00
Anonymous Maarten
ac4f852a6a
stb_image: use SDL_TARGETING("sse2") macro for supporting intrinsics on 386
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2026-01-25 18:34:10 +01:00
Anonymous Maarten
0457891d50
stb_image: use SDL_HasSSE2 and <SDL3/SDL_intrin.h> macro's for SSE2 detection
2026-01-25 18:34:10 +01:00
Sam Lantinga
a929eb71b3
Set SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1_BOOLEAN for the GPU renderer
2026-01-25 09:14:29 -08:00
SDL Wiki Bot
5642fc963e
Sync SDL3 wiki -> header
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[ci skip]
2026-01-25 17:13:43 +00:00
Sam Lantinga
17c375738f
Add the type to SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1
2026-01-25 09:12:15 -08:00
SDL Wiki Bot
d311b5c779
Sync SDL3 wiki -> header
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[ci skip]
2026-01-25 17:10:35 +00:00
Ethan Lee
16f2037efd
gpu: Add SDL_PROP_GPU_DEVICE_CREATE_METAL_ALLOW_MACFAMILY1 property
2026-01-25 09:09:08 -08:00
Madeline Whitmore
97b177c92f
SDL GPU: Fix features not being enabled with Vulkan 1.1 ( #14885 )
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Use pre-Vulkan 1.2 structs to request features from a Vulkan 1.1 instance.
2026-01-25 08:18:57 -08:00
SDL Wiki Bot
c71c53c406
Sync SDL3 wiki -> header
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[ci skip]
2026-01-25 08:28:23 +00:00
SDL Wiki Bot
6fc31b7f0b
Sync SDL3 wiki -> header
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[ci skip]
2026-01-25 02:16:47 +00:00
Anonymous Maarten
339a91c5ba
cmake: disable SDL_SHARED default if shared is not available
2026-01-24 17:10:26 +01:00
Eddy Jansson
248223592a
More prefer SDL_zero*()
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Transform clearing of arrays into SDL_zeroa(), and
clearing through a T* with size(T) into SDL_zerop().
Extends commit 83fb7b6636 .
2026-01-23 16:02:16 -08:00
Eddy Jansson
83fb7b6636
Prefer SDL_zero()/SDL_zerop()
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Replace uses of 'SDL_memset(E, 0, sizeof(E))' and similar
with the SDL_zero()/SDL_zerop() macros.
2026-01-23 11:23:27 -08:00
Sam Lantinga
fe403220f0
Don't load libdecor if SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR is false
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Fixes https://github.com/libsdl-org/SDL/issues/14887
2026-01-23 11:20:26 -08:00
Frank Praznik
79b40ad397
wayland: Don't try to set the seat cursor when no pointer object exists
2026-01-23 09:02:42 -05:00
Sam Lantinga
7fe30b04bf
Revert "cmake: rpi videocore needs brcmegl as well"
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This reverts commit cd31381185 .
Linking libbrcmEGL.so explicitly breaks (causes segmentation faults) in other code that links and runs the X11 EGL.
Reopens https://github.com/libsdl-org/SDL/issues/14749
At least in my Raspbian Stretch build environment, the vc_dispmanx symbols that were missing are found in libbcm_host.so, which is linked by default.
2026-01-22 17:53:47 -08:00
Sam Lantinga
e0659d1956
Call dbus_message_set_no_reply() when not expecting a reply
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2026-01-22 09:39:59 -08:00
Sam Lantinga
453d3e5c8c
Retain the dbus reply when getting string results
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The string result points at memory in the reply, so we can't unref that until the string is no longer needed.
Fixes https://github.com/libsdl-org/SDL/issues/14839
2026-01-22 09:39:59 -08:00
SDL Wiki Bot
7d27ca282e
Sync SDL3 wiki -> header
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[ci skip]
2026-01-21 22:25:12 +00:00
Anonymous Maarten
0f89d64623
release: synchronize build-scripts/build-release.py
2026-01-21 21:49:41 +01:00
Anonymous Maarten
1d587e94e1
cmake: only mark SDL_{SHARED,STATIC} as cache variables if they were already cache variables
2026-01-21 21:36:10 +01:00
Simon McVittie
9ceb982a63
dummy: Only initialize evdev input devices in the evdev driver
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This avoids some misleading error messages when running unit tests with
the dummy driver: on a typical desktop Linux system, it's normal for
opening keyboards and mouse in `/dev/input/*` to fail with `EACCES`,
and in container technologies that share `/sys` but not `/dev` with the
container, we can find that we fail to open them with `ENOENT`.
Resolves: https://github.com/libsdl-org/SDL/issues/14872
Signed-off-by: Simon McVittie <smcv@collabora.com >
2026-01-20 14:17:15 -08:00
Sam Lantinga
b1362f8a42
Fixed divide by zero handling Nintendo Switch 2 controller
2026-01-20 11:04:20 -08:00
Frank Praznik
4b83933298
wayland: More pointer related code deduplication
2026-01-20 13:50:40 -05:00
Aubrey Hesselgren
5c15d74394
Fix Horipad bluetooth gyro stutter issues using simulated sensor timing approach (based on packet rate observation)
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By observation: wired is 250hz/4000ms, and bluetooth is 120hz/8333ms for IMU sensor.
2026-01-19 15:25:45 -08:00
Thour
124c5922aa
Fix incorrect type in SDL_GetMice() and SDL_GetKeyboards() allocation ( #14870 )
2026-01-19 15:23:55 -08:00
Anonymous Maarten
f3a3c803ca
cmake: avoid re-running checks by wrapping check_c_compiler_flag
2026-01-19 22:18:24 +01:00
Anonymous Maarten
c34b67250c
cmake: use readelf to extract soname from shared elf library
2026-01-19 22:18:24 +01:00
Anonymous Maarten
8a62d6d406
cmake: don't set <PackageName>_FOUND to FALSE before pkg_search_modules
2026-01-19 22:18:24 +01:00
Cameron Cawley
fa68a73788
Fix compiler warning in MSVC ARM64 builds
2026-01-19 10:16:35 -08:00
Cameron Cawley
20adb97305
Support building for ARM64 with the MSVC project
2026-01-19 10:16:35 -08:00
Cameron Cawley
3ee909f01e
Add missing files for the examples to the MSVC project
2026-01-19 10:16:35 -08:00
Cameron Cawley
18ba444352
Update the filters for the MSVC project
2026-01-19 10:16:35 -08:00
Cameron Cawley
a04ddb394f
Add missing examples to the MSVC project
2026-01-19 10:16:35 -08:00
Cameron Cawley
3681a94c66
Automatically select the default platform toolset for examples in MSVC builds
2026-01-19 10:16:35 -08:00
Cameron Cawley
4dcf886322
Remove duplicate MSVC projects
2026-01-19 10:16:35 -08:00
Wolf3s
0d845e8689
Fix the video size matching the renderer.
2026-01-19 10:10:33 -08:00
Cameron Cawley
07be29b625
Support 16-bit packed texture formats with the Vulkan renderer
2026-01-19 08:29:01 -08:00
Brad Smith
d4d66e77cc
cmake: Replace sys/types.h usage with stdint.h with CheckUSBHID
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2026-01-18 16:18:26 -08:00