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fix(docs): fix incorrect title and filename change for vg_lite.rst (#7148)
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@@ -18,7 +18,7 @@ and simulate the same rendering images as the real hardware on the simulator.
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Configuration
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*************
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1. Enable VG-Lite rendering backend, see :ref:`vglite`.
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1. Enable VG-Lite rendering backend, see :ref:`vg_lite`.
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2. Enable ThorVG and turn on the configuration :c:macro:`LV_USE_THORVG_INTERNAL` or :c:macro:`LV_USE_THORVG_EXTERNAL`.
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It is recommended to use the internal ThorVG library to ensure uniform rendering results.
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@@ -9,6 +9,7 @@ Renderers and GPUs
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arm2d
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nema_gfx
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nxp_pxp
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nxp_vglite
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nxp_vglite_gpu
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sdl
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stm32_dma2d
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vg_lite
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@@ -0,0 +1,16 @@
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==============
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NXP VGLite GPU
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==============
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API
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---
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:ref:`lv_draw_vglite_h`
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:ref:`lv_vglite_buf_h`
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:ref:`lv_vglite_matrix_h`
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:ref:`lv_vglite_path_h`
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:ref:`lv_vglite_utils_h`
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+4
-4
@@ -1,8 +1,8 @@
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.. _vglite:
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.. _vg_lite:
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===============
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NXP VG-Lite GPU
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===============
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===================
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VG-Lite General GPU
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===================
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This is a generic VG-Lite rendering backend implementation that is designed to utilize
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`VeriSilicon <https://verisilicon.com/>`_'s generic API to operate GPU hardware as much as possible.
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