Vlad
dee9b15bbe
Backends: Metal: add sampler states and DrawCallback_SetSamplerLinear / DrawCallback_SetSamplerNearest callbacks. ( #9381 , #9371 , #9378 )
2026-04-28 15:09:23 +02:00
ocornut
ab36fbaf48
Drag and Drop, Style: added ImGuiStyleVar_DragDropTargetRounding. ( #9056 )
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+ readded rounding arg to RenderDragDropTargetRectEx().
2026-04-27 18:23:56 +02:00
ocornut
10c378cdfc
InputInt, InputFloat, InputScalar: reinstated and fixed ImGuiInputTextFlags_EnterReturnsTrue. ( #8665 , #9299 , #8065 , #3946 , #6284 , #9117 )
2026-04-24 15:15:19 +02:00
ocornut
7e7f3adb80
Removed DrawCallback_SetSamplerCustom feature for now. Too unreliable to get working everywhere. ( #9378 )
2026-04-23 21:50:52 +02:00
ocornut
82f46a73f8
(Breaking) Moved ImDrawCallback_ResetRenderState -> ImGui::GetPlatformIO().DrawCallback_ResetRenderState + added room in ImGuiPlatformIO for more standard backend-agnostic draw callbacks. ( #9378 )
2026-04-23 21:50:41 +02:00
ocornut
f934719fbf
TabBar: comments about ImGuiTabBarFlags_FittingPolicyMixed and TabMinWidthShrink. ( #9376 , #3421 , #8800 )
2026-04-23 18:31:53 +02:00
ocornut
ac06ad7b48
ImDrawList: made AddCallback() user data default to NULL + minor amends/comments.
2026-04-23 15:58:44 +02:00
ocornut
ac261203a5
(Breaking) Backends: Vulkan: redesigned to use separate ImageView + Sampler instead of Combined Image Sampler. (fixes, amends) ( #914 )
2026-04-22 14:43:44 +02:00
ocornut
a2916923a1
MultiSelect: Box-Select + Clipper: extend UnclipRect by ItemSpacing. ( #7994 , #8250 , #7821 , #7850 , #7970 )
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Amend 1ac469b50f
2026-04-16 23:37:46 +02:00
ocornut
39e7bf5a08
Separator(): enforce a minimum border size if style.SeparatorSize is 0.0f. ( #9369 )
2026-04-16 11:32:40 +02:00
ocornut
3cd8683061
Fonts: assert when using MergeMode with an explicit size over a target font with an implicit size, as scale factor are likely erroneous. ( #9361 )
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2026-04-13 16:45:18 +02:00
ocornut
f4ed421a88
InputText: CharFilter callback event sets CursorPos/SelectionStart/SelectionEnd. ( #816 )
2026-04-09 14:54:09 +02:00
ocornut
95bd1577d6
Windows: Child windows with only ImGuiChildFlags_AutoResizeY flag keep using the proportional default ItemWidth. ( #9355 )
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+ Removed Tooltip flag check, it's from 8c4fcf1359 (!) where AlwaysAutoReszie was added after Tooltip. Nowadays Tooltips sets ImGuiChildFlags_AlwaysAutoResize.
2026-04-09 13:11:16 +02:00
ocornut
4a61188322
Version 1.92.8 WIP
2026-04-03 16:15:46 +02:00
ocornut
dac07199cf
Version 1.92.7
2026-04-02 19:22:53 +02:00
ocornut
9e9fdc97bb
InputText: rename Edited->EditedThisFrame, add EditedBefore. ( #701 ) + Comments + About box clipboard blurb include a comment.
2026-04-02 15:48:49 +02:00
ocornut
505bc9a312
Tables: clarify FrozenColumns order to be in order space not in visible space.
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+ Removed LeftMostUnfrozenOrder + Angled Headers comments.
While not strictly part of #9312 , presenting a suitable reordering menu was made difficult by the old behavior.
2026-04-01 20:08:26 +02:00
Daniel K. O. (dkosmari)
3c78afbbbb
Added missing ImVec2/ImVec4 operators. ( #9339 , #8510 , #8258 )
2026-03-31 21:44:09 +02:00
ocornut
689f837afa
IO: added comments near ImGuiConfigFlags to refer to other fields. ( #3379 )
2026-03-30 13:04:38 +02:00
ocornut
97075fae4b
Clipper: always pulls current context on ImGuiListClipper::Begin(). ( #9324 , #5856 )
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Marked Ctx as internal in the comments.
2026-03-30 12:53:30 +02:00
ocornut
697b6886e3
Docs: update FAQ about label/ID system. ( #9318 )
2026-03-23 14:13:36 +01:00
ocornut
50b488765f
ButtonBehavior, Selectable: made low-level ImGuiButtonFlags_PressedOnRelease not explicitely avoid taking current active id. ImGuiButtonFlags_NoHoldingActiveId may be used for that.
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Ditto for ImGuiSelectableFlags_SelectOnRelease, ImGuiSelectableFlags_NoHoldingActiveId. All internals.
Toward #9312
2026-03-20 20:15:17 +01:00
Pascal Thomet
763db046fa
Docs: fixed imgui_manual -> imgui_explorer link. ( #9315 )
2026-03-20 12:40:32 +01:00
ocornut
9700846bb3
MultiSelect: added ImGuiMultiSelectFlags_SelectOnClickAlways mode. Prevents Drag and Drop of multiple items but allows BoxSelect to always reselect even when clicking inside a selecttion. ( #9307 , #1861 )
2026-03-19 16:39:50 +01:00
ocornut
20d8bcb600
(Breaking) MultiSelect: renamed ImGuiMultiSelectFlags_SelectOnClick to ImGuiMultiSelectFlags_SelectOnAuto. ( #1861 , #6518 )
2026-03-19 16:04:04 +01:00
ocornut
4d1ba782ee
Revert changing default value of ImTextureID_Invalid to -1. Back to 0. ( #9295 , #9310 , #9293 , #8745 , #8465 , #7090 )
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Reverts 0db591935f
2026-03-19 11:54:42 +01:00
ocornut
4252275c64
InputTextMultiline: fixed an issue calculating lines count when inactive, no word-wrap, and ending with a \n.
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Amend 1e52e7b90c (#3237 , #952 , #1062 , #7363 )
2026-03-18 20:12:14 +01:00
ocornut
16772365e2
Moved ImGuiButtonFlags_AllowOverlap from imgui_internal.h to imgui.h + standardize comments.
2026-03-16 18:42:22 +01:00
ocornut
49ee151ed6
Nav: pressing gamepad north button activates context menus.
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+ update ShowUserGuide().
2026-03-13 15:07:46 +01:00
ocornut
b76ab6232d
Nav: changed Gamepad mapping for "Activate with Text Input" action from FaceUp press to FaceDown long press. ( #8803 , #787 )
2026-03-13 15:07:46 +01:00
ocornut
0db591935f
Changed default ImTextureID_Invalid value to -1 instead of 0 +added comments. ( #9293 , #8745 , #8465 , #7090 )
2026-03-12 14:44:15 +01:00
ocornut
5aa7d61139
InputText: reworked so that io.ConfigInputTextEnterKeepActive reactivate in order for e.g. IsItemDeactivatedAfterEdit() to work. Amends. ( #9001 , #9115 )
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Rework. Fixes dangling InputTextReactivateId in case of field being hidden on activation.
2026-03-11 20:33:18 +01:00
Brenton Bostick
6f8bdb7bf7
Docs: fixed misc typos ( #9267 )
2026-03-09 14:51:06 +01:00
ocornut
ef022c5e0a
Separator: added and following style.SeparatorSize. ( #2657 , #9263 )
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Reapply c5d83d8a from 1.70 which was reverted in 9534ef9b2 .
2026-02-26 17:21:57 +01:00
ocornut
650eca386e
Doc: update link to imgui_manual, add a new one near top of the demo + update binaries.
2026-02-25 20:34:35 +01:00
ocornut
68a91d3060
InputText: Shift+Enter in multi-line editor always adds a new line. ( #9239 )
2026-02-24 17:10:56 +01:00
ocornut
f6e0953b38
TreeNode: moved TreeNodeGetOpen() helper to public API. ( #3823 , #9251 , #7553 , #6754 , #5423 , #2958 , #2079 , #1947 , #1131 , #722 )
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Amend 0653a0d
2026-02-23 22:36:29 +01:00
ocornut
14b4d8a625
Clipper: added UserIndex helper storage.
2026-02-23 22:36:29 +01:00
ocornut
dbee23e09c
Commented out legacy signatures for Combo()/ListBox() which were obsoleted in 1.90.
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Amend b101cf4 .
2026-02-23 15:21:20 +01:00
ocornut
221bac8b06
Style: border sizes are now scaled and rounded by ScaleAllSizes(). Lift 1.0f limit in Style Editor.
2026-02-20 16:16:27 +01:00
ocornut
c234426f89
TreeNode: comments on ImGuiTreeNodeFlags_Leaf. ( #4833 )
2026-02-19 16:32:14 +01:00
ocornut
b8a1f74fd9
Version 1.92.7 WIP
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+ minor demo tweaks.
2026-02-18 16:05:51 +01:00
ocornut
e118ea06e0
Version 1.92.6
2026-02-17 17:45:07 +01:00
Laurenz Altenmüller
fbe973a8d0
Cast this to (void*) in zero-clearing memset calls to fix -Wnontrivial-memcall ( #9247 , #8295 , #8129 , #8135 )
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Clang 20+ warns on memset(this, ...) for non-trivially copyable types via -Wnontrivial-memcall.
Should separately investigate -Wnonontrivial-memaccess vs -Wnonontrivial-memcall.
2026-02-16 16:29:00 +01:00
ocornut
041cdddf35
Fonts: add new ProggyForever font!
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Amend f006400
2026-02-12 20:06:33 +01:00
ocornut
a8bf659143
Fonts: AddFontDefaultBitmap() doesn't need to explicitely set OversampleH/OversampleV to 1 as this is automatic.
2026-02-12 19:35:41 +01:00
ocornut
291787bcac
Fonts: comment about swapping EllipsisChar value. ( #9228 )
2026-02-11 19:09:51 +01:00
Ryan Jensen
8ed10d538e
Docs: update comment on ImGuiConfigFlags_NavEnableKeyboard. ( #9218 )
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Reworked comment of original PR + trim trailing blanks.
2026-02-10 21:12:35 +01:00
tanksdude
5fe48b6a0e
Docs: fixed some typos ( #9217 )
2026-02-10 16:40:52 +01:00
ocornut
d12b1a938e
Demo: improved Selectable() demos. ( #9193 )
2026-01-26 11:45:32 +01:00