Commit Graph

9416 Commits

Author SHA1 Message Date
ocornut c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686)
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Merge bad3c14 which was accidentally only pushed to docking. No important side effect.
2025-10-23 21:04:48 +02:00
ocornut e6125361f9 InputText: paste does a truncate when not fitting instead of ignoring it. (#9029) 2025-10-23 20:53:29 +02:00
ocornut b7e45b3a48 InputText: rework STB_TEXTEDIT_INSERTCHARS() signature to allow partial insertion (unused). (#9029)
To be submitted as a PR to nothings/stb.
2025-10-23 20:19:16 +02:00
ocornut 6add99f8d2 Examples: SDL3+Vulkan: Fixed call to ImGui_ImplVulkanH_CreateOrResizeWindow() during resize. (#9030)
Surprisingly it still worked because ImGui_ImplVulkanH_CreateWindowSwapChain() pulls from `cap.currentExtent` when available.
2025-10-23 20:00:57 +02:00
ocornut 750c5d2a61 InputText: do not require anymore that CursorPos be clamped by user code. (#9029)
Add clamping outside of callback code + simplify logic. The previous logic checking for difference was because old code e.g. 21d03edcb0 required a ImTextCountCharsFromUtf8() which is not required since #7925.
2025-10-23 18:54:32 +02:00
ocornut e571ccf3f4 InputText: removed unnecessary variables. 2025-10-23 18:43:20 +02:00
ocornut b8573a7e33 Groups: fixed an issue reporting IsItemEdited() signal after EndGroup() for some widgets e.g. Checkbox(), Selectable(). (#9028)
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2025-10-23 13:54:14 +02:00
ocornut bc5da9b367 Examples: DirectX10: Amends. (#8979)
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2025-10-22 13:58:51 +02:00
ocornut b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) 2025-10-22 13:57:27 +02:00
ocornut 2a022d997b Examples: GLFW+WebGPU: removed unnecessary ImGui_ImplWGPU_InvalidateDeviceObjects() call during surface resize. (#8381)
+ Relayout changelog.
2025-10-22 13:42:23 +02:00
ocornut 5870b979a8 Examples: GLFW+WebGPU: fixed cmakefile for example to use legacy path. (#8381)
Amend 71447b94f
2025-10-22 13:39:00 +02:00
ocornut bdb8243602 Backends: SDl3: Fixed Platform_OpenInShellFn() return value. (#9027) 2025-10-22 13:33:36 +02:00
ocornut b46f099a3f Backends: GLFW: fixed building on Linux platforms where Wayland headers are not available. (#9024, #8969, #8921, #8920)
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2025-10-20 23:57:09 +02:00
ocornut 63bfad401f MultiSelect: added ImGuiMultiSelectFlags_NoSelectOnRightClick. (#8200, #9015) 2025-10-20 18:58:45 +02:00
Ingmar Rieger e11b7a0414 Make ClearPlatformHandlers and ClearRendererHandlers API public (#9016)
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2025-10-18 17:34:40 +02:00
mwlasiuk 065f9e0269 Backends: Vulkan: added IMGUI_IMPL_VULKAN_VOLK_FILENAME. (#9008, #7722, #6582, #4854)
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2025-10-16 20:36:30 +02:00
ocornut 4b1f5aba80 Examples: GLFW+WebGPU: moving blocks to simplify upcoming diff. (#8381) 2025-10-16 19:42:28 +02:00
ocornut 71447b94fb Examples: GLFW+WebGPU: default build to legacy for now. (#8381) 2025-10-16 18:23:02 +02:00
BrutPitt 3dc511c71d Backends: WebGPU: update to compile with Dawn and Emscripten's 4.0.10+ '--use-port=emdawnwebgpu' ports. (#8381, #8898) 2025-10-16 18:16:28 +02:00
ocornut 36de604a5b InputText: avoid continuously overwriting ownership of ImGuiKey_Enter / ImGuiKey_KeypadEnter in order to allow e.g. external Shortcut to override behavior. (#9004) 2025-10-16 16:12:40 +02:00
ocornut 2a5e9a15e4 InputTextMultiline: fixed a crash when using ImGuiInputTextFlags_WordWrap and resizing the parent window while keeping the multi-line field active. (#9007, #3237)
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2025-10-15 19:12:40 +02:00
ocornut d7fec5e1d3 Tables: fixed a bug where nesting BeginTable()->Begin()->BeginTable(). (#9005) 2025-10-15 16:50:11 +02:00
ocornut 7d8d587bc0 Version 1.92.5 WIP 2025-10-15 16:46:18 +02:00
ocornut 9a5d5c45f5 Version 1.92.4
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v1.92.4
2025-10-14 19:26:56 +02:00
ocornut 25e5baf5f0 (Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. (#6424, #3841)
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2025-10-14 19:00:50 +02:00
ocornut c8db91b7b4 (Breaking) TreeNode, Selectable: commented out legacy ImGuiTreeNodeFlags_AllowItemOverlap, ImGuiSelectableFlags_AllowItemOverlap names obsoleted in 1.89.7.
Amend 51f564e
2025-10-14 19:00:49 +02:00
ocornut 702cc9993a Relaxed internal assert in MarkItemEdited() some more. (#8997)
Amend e7a734f78d, 5a2b1e8482
2025-10-14 16:31:38 +02:00
ocornut bad5ee167b Shortcuts: added support for combining ImGuiInputFlags_RouteFocused with ImGuiInputFlags_RouteOverActive,. (#9004)
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2025-10-13 15:06:34 +02:00
ocornut b6e277980f Shortcuts: reorganize route scoring so values are easier to read. (#9004)
Score now require 16-bits but ImGuiKeyRoutingData doesn't grow size.
2025-10-13 15:06:32 +02:00
ocornut 878c863af4 Docs: reformat changlog entries. 2025-10-13 13:25:02 +02:00
Rémy Tassoux 9be4f150ef Backends: DirectX12: Reuse texture upload buffer and grow it only when necessary. (#9002) 2025-10-13 13:19:37 +02:00
ocornut 00251c8921 CI: disable PVS-Studio's --disableLicenseExpirationCheck
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2025-10-13 12:01:10 +02:00
ocornut 5af650fc6d Examples: GLFW+WGPU: various tweaks to reduce diff with #8381
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2025-10-09 19:24:17 +02:00
ocornut 2b770a029b InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). (#8994, #3237)
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+ misc comments.
2025-10-08 19:06:12 +02:00
ocornut bee2720faa Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. (#8993) 2025-10-08 18:44:07 +02:00
ocornut fd0873c61f Test Engine: fixed mismatched macro signature when disabled.
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The macro was actually unused in our code if IMGUI_ENABLE_TEST_ENGINE is not defined, but can affect third-party code.
2025-10-07 15:59:45 +02:00
ocornut ee3d16f150 Demo: fixed layout issue in "Layout & Scrolling -> Scrolling" section.
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2025-10-06 18:39:10 +02:00
ocornut 4b858cf5d1 Made tooltip windows inherit parent. (#8982, #1345)
Intent here was for a manually focused tooltip to not steal title bar highlight.
2025-10-06 17:06:40 +02:00
ocornut 09e15e8c9d Nav: fixed typo. 2025-10-06 13:56:34 +02:00
ocornut 2128e2f44b Style: added ImGuiCol_UnsavedMarker. (#8983)
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2025-10-06 12:16:48 +02:00
ocornut 27a9374ef3 Drag and Drop: added BeginDragDropTargetViewport(), still in imgui_internal.h for now. (#5204)
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2025-10-03 19:06:23 +02:00
ocornut 1cdec11e24 Drag and Drop: rework RenderDragDropTargetRect() into RenderDragDropTargetRectForItem() and add RenderDragDropTargetRectEx(). (#1603, #5204) 2025-10-03 18:54:15 +02:00
ocornut 3ac624b795 Update FAQ.md typos. (#8862) 2025-10-03 18:26:06 +02:00
omar a97b0c32ab Update FAQ.md
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2025-10-02 20:31:14 +02:00
ocornut bcf722e637 Docs: updated FAQ "What is the difference between Dear ImGui and traditional UI toolkits?". (#8862) 2025-10-02 20:14:43 +02:00
ocornut 8c22b8aef6 Textures: allowed backend to destroy texture while inside the NewFrame/EndFrame scope. (#8811)
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2025-10-01 18:39:40 +02:00
ocornut fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977)
Amend 9809b0b. Strictly speaking this is not necessary anymore but it seems generally sane to promote this.
2025-10-01 17:49:22 +02:00
ocornut ea564a6a5e Textures: fixed a crash if a texture marked as _WantDestroy by a backend after it had already been destroyed. (#8977, #8811) 2025-10-01 17:40:20 +02:00
ocornut 9809b0b061 Textures: Fixed not updating ImTextureData's RefCount when destroying a context using a shared ImFontAtlas. (#8975)
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2025-10-01 14:59:53 +02:00
ocornut b987970870 Textures: fixed an issue preventing multi-contexts sharing a ImFontAtlas from being possible to destroy in any order. 2025-10-01 14:59:40 +02:00