Commit Graph

9567 Commits

Author SHA1 Message Date
ocornut 73dd0e869d (Breaking) Fonts: remove ImFontConfig::PixelSnapV. Post-rescale GlyphOffset is always rounded.
Amend 99f6b305c, 99bca397d8.
2025-12-23 18:16:33 +01:00
ocornut 55ad3b4abd Fonts: added ExtraSizeScale feature (undocumented). 2025-12-23 18:16:32 +01:00
ocornut d1de937c31 Fonts: ImFontAtlasFontRebuildOutput() helper. 2025-12-23 18:16:32 +01:00
ocornut d365417e8b CI: reduce macOS runs since they are expensive. 2025-12-23 16:47:44 +01:00
ocornut 0ff810038d Added GetItemFlags() in public API. (#9127)
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2025-12-22 18:33:12 +01:00
ocornut 9055c9ed22 imgui_freetype: fixed overwriting ImFontConfig::PixelSnapH when hinting is enabled.
Fix/amend 99f6b305c1.
2025-12-22 17:52:32 +01:00
ocornut d87650dffb Text: fixed unused variable warning on builds without asserts. 2025-12-21 18:22:48 +01:00
ocornut a5dffbec38 Text: word-wrapping use a small lookup table. (#8990, #3237, #8503, #8139, #8439, #9094, #3002, #9066, #8838) 2025-12-21 18:04:01 +01:00
ocornut 22ffa3d6d3 Text: rewrite word-wrapping logic. (#8990, #3237, #8503, #8139, #8439, #9094, #3002, #9066, #8838) 2025-12-21 18:04:00 +01:00
ocornut 683f9160b9 Internals: ImBitArray: rename storage.
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2025-12-18 23:38:34 +01:00
ocornut 4e7c05504a Renamed IM_ARRAYSIZE() -> IM_COUNTOF(). Kept legacy name for now.
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2025-12-17 14:30:01 +01:00
ocornut 99bca397d8 Docs: clarify PixelSnapH / PixelSnapV + comment on PushTextWrapPos(). 2025-12-17 12:02:07 +01:00
ocornut dc48a7c88e Docs: amend fc89c61
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2025-12-15 16:59:22 +01:00
ocornut 4dac00ca0c Windows: fixed always updating internal buffer for ### window titles even when Ctrl+Tab window is hidden. Instead forcing an update on mismatching when appearing.
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3997e8b555 was already doing that. (Relates to 8e67fe1: code assume pointer used to be nulled when ctrl+tab window is disabled. not the case).
2025-12-11 23:24:43 +01:00
omar fc89c61089 Hashing: handling of "###" operator to reset to seed within a string identifier doesn't include the "###" characters in the output hash anymore.
This has various simplifying properties.
Need a test engine update too.
+ Demo: removed misleading/unnecessary usage of ###.
2025-12-11 23:02:20 +01:00
ocornut 1e7d2adc29 Fixed Clang cast-align warning + Added missing Changelog entry in 1.92.4. (#8893) 2025-12-11 21:37:42 +01:00
ocornut bd6f48fe20 Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112)
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2025-12-11 18:28:23 +01:00
ocornut 0d2dd30ee9 Tabs: minor tweaks to facilitate mods altering spacing. 2025-12-11 17:17:57 +01:00
ocornut 9971251574 Fonts: amend/comment on FontDataOwnedByAtlas=false fix being a breaking change. (#9086, #8465)
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2025-12-10 21:42:07 +01:00
ocornut a07b2828ce Backends: GLFW: add IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND. (#9109, #9116)
cc #8884, #8474, #8289
2025-12-10 18:57:02 +01:00
ocornut 9a4fd69f6d Backends: GLFW: avoid repeated glfwSetCursor()/glfwSetInputMode() calls when unnecessary. 2025-12-10 18:35:22 +01:00
ocornut cf64b7fa72 Tables: Fixed losing stored display order when reducing column count. (#9108, #4046)
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Amend f2df804fcc
2025-12-08 19:29:41 +01:00
ocornut a726bded11 Fonts: ClearOutputData() doesn't need to clear FallbackChar, EllipsisChar. Fixed crash changing font loader.
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2025-12-05 19:12:50 +01:00
ocornut 7f78f52243 Demo: removed some hardcoded widths. 2025-12-05 18:46:13 +01:00
ocornut 60f8b0733c Rework color marker internals to facilitate arbitrary override using SetNextItemColorMarker().
Amend fa4b47c
2025-12-05 18:28:55 +01:00
ocornut fa4b47c5e2 Added RGBA color markers to ColorEdit3/ColorEdit4 + opt-in ImGuiSliderFlags_ColorMarkers for Drags/Sliders.
+ Added ImGuiColorEditFlags_NoColorMarkers
+ Added style.ColorMarkerSize.
2025-12-05 16:32:48 +01:00
ocornut a7ecbcdeba Shuffle ImGuiColorEditFlags flag values.
ImGuiColorEditFlags_AlphaOpaque, ImGuiColorEditFlags_AlphaNoBg, ImGuiColorEditFlags_AlphaPreviewHalf, ImGuiColorEditFlags_AlphaBar.
2025-12-05 16:32:45 +01:00
ocornut ded52c71d9 Debug Log: can output to debugger. Added ImGuiDebugLogFlags_OutputToDebugger. 2025-12-05 15:07:44 +01:00
ocornut 9d4fafa671 Nav: removed an unnecessary FindWindowByName() call.
Amend c7016c25e8. It's not clear to me why it was committed like that, maybe a leftover of wip code which used the pointer before Begin().
2025-12-05 14:16:14 +01:00
ocornut e2c49530cb ImDrawList: harden/clarify static asserts about ImDrawCmd / ImDrawCmdHeader layout. 2025-12-05 13:42:15 +01:00
achabense fee06a92ea Text: fixed word-wrapping function reading from *text_end when passed a string range. (#9107)
Likely caused by 4d4889bf1b (#5720)
2025-12-05 13:23:26 +01:00
ocornut d71091a957 Internals: amend RenderRectFilledRangeH() to avoid shadowed variables.
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2025-12-04 16:27:54 +01:00
ocornut d1e262ad55 Internals: refactor RenderRectFilledRangeH() into RenderRectFilledInRangeH() to take absolute coordinates instead of normalized ones.
Amend 01d4bf299a (#1296)
2025-12-04 16:13:12 +01:00
ocornut 6e0ee6ff03 Fonts: removed misleading SizePixels >= 0.0f test and stbtt_ScaleForMappingEmToPixels() call in ImGui_ImplStbTrueType_FontSrcInit(). (#8857)
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Logic was picked in 9a9712807e while extracting code from stbtt_PackFontRangesGatherRects(), but ScaleForMappingEmToPixels() was actually never called: we assert against negative SizePixels since 2015.
2025-12-03 20:15:58 +01:00
ulhc d27dce58cd Backends: Win32: handle WM_IME_CHAR/WM_IME_COMPOSITION messages to support Unicode inputs on MBCS Windows. (#9099, #3653, #5961)
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2025-12-03 13:34:57 +01:00
ocornut 87b193399e Backends: Win32: change param to MultiByteToWideChar() to be consistent (should be no-op?).
Amend 0a7054c7e4 (#5725, #1807, #471, #2815, #1060 + #9099, #3653, #5961)
2025-12-03 13:30:59 +01:00
ocornut bfe137893a Debug Log: fixed incorrectly printing characters in IO log when submitting non-ASCII values to io.AddInputCharacter(). (#9099)
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2025-12-01 17:03:04 +01:00
ocornut 620a33dd85 TreeNode: fixed highlight position when used inside a line with a large text baseline offset.
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Most old logic e.g. df749e3f13, ec0e953cca. Never quite worked for this situation.
2025-11-27 23:49:17 +01:00
ocornut 47766ca403 Demo: fix in 'Demo->Selection->Multi-Select in a Table' section. 2025-11-27 23:45:50 +01:00
ocornut 7c6febed66 Tables: fixed an issue where submitting non-integer row heights would eventually advance table parent layout by +0/+1 depending on its visibility. 2025-11-27 22:54:51 +01:00
ocornut 1a62292ac0 Tables: fixed an issue where a very thin scrolling table would advance parent layout slightly differently depending on its visibility. 2025-11-27 22:37:00 +01:00
ocornut 2026e3db88 Menus: fixed BeginMenu() child popup position when used inside a line with a baseline offset. 2025-11-27 21:51:04 +01:00
ocornut 3ff8c466bf Menus: fixed BeginMenuEx() icon/arrow baseline when using inside a line with an offset.
Amend 1f54665.
2025-11-27 20:05:18 +01:00
ocornut 1f54665799 Menus: fixed MenuItem() label baseline when using inside a line with an offset.
Amend f8fae02270
2025-11-27 19:54:06 +01:00
ocornut ae873b1e0d Misc: rename extraneous parenthesizes from return statements.
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2025-11-27 15:01:24 +01:00
ocornut 9c75ef5a61 Tables: clarify TableNextRow() row_height and adjust demo to make this clearer (demo height were arbitrary and therefore misleading). 2025-11-26 18:25:30 +01:00
ocornut c36162fc6c Internals: add SetContextName() helper. (#9097)
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Amend 37c243b.
2025-11-26 17:29:37 +01:00
Rémy Tassoux f0699effed Examples: Win32+DirectX12: Disable breaking on the D3D12_MESSAGE_ID_FENCE_ZERO_WAIT warning. (#9093, #9084) 2025-11-26 15:39:37 +01:00
ocornut 75db81cf08 Backends: SDL_GPU3: select between metallib and MSL shaders based on availability. (#9076)
Amend fd887f5
2025-11-26 15:05:05 +01:00
Leon Lysak fd887f5241 Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076)
Edit original PR to keep metallib shader binary since next commit is going to use them.
2025-11-26 15:01:03 +01:00