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In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black. Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
test/README - 20 Oct 1998 ------------------------- This directory contains tests and demos of FL. In most cases you can learn a lot about how to program FL by looking at the source code. Type "make" to compile them all. The program "demo" is a graphical interface to run all the demos. (you may recognize this as a rewrite of an XForms program). Some of the more interesting programs: fractals: A GLUT program with FL controls added to it glpuzzle: A GLUT program with no modifications fullscreen: Demo of how to make your window toggle to fill screen list_visuals: necessary to debug X visual stuff mandelbrot: A true application, using panels built in Fluid menubar: Demo of how FL's menus work shiny: Demo of drawing FL's controls using OpenGL forms: An XForms program to demonstrate emulation colbrowser: Another XForms program that is actually useful