Files
fltk/test
Matthias Melcher 60ece00315 OS X Quartz: one pretty essential fix to the call order in Quartz context change which fixed a lot of warnings. I also added a file that helps tremondously to debug Core Graphics calls. This file is not compiled into the source tree by default, but the annotations in "src/cgdebug.h" explain the usage.
In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black.

Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated.



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test/README - 20 Oct 1998
-------------------------

This directory contains tests and demos of FL.  In most cases you can
learn a lot about how to program FL by looking at the source code.

Type "make" to compile them all.

The program "demo" is a graphical interface to run all the demos. (you
may recognize this as a rewrite of an XForms program).

Some of the more interesting programs:

fractals:	A GLUT program with FL controls added to it

glpuzzle:	A GLUT program with no modifications

fullscreen:	Demo of how to make your window toggle to fill screen

list_visuals:	necessary to debug X visual stuff

mandelbrot:	A true application, using panels built in Fluid

menubar:	Demo of how FL's menus work

shiny:		Demo of drawing FL's controls using OpenGL

forms:		An XForms program to demonstrate emulation

colbrowser:	Another XForms program that is actually useful