OS X Quartz: one pretty essential fix to the call order in Quartz context change which fixed a lot of warnings. I also added a file that helps tremondously to debug Core Graphics calls. This file is not compiled into the source tree by default, but the annotations in "src/cgdebug.h" explain the usage.

In regard to CG Text drawing vs. the new ATSU Text drawing: I now remember why I did not ATSU in the beginning: STDU does not use the CG clipping area or text pen settings. So, if you plan on using the current SVN with --enable-quartz, please be aware that you will not have any text clipping or any other text color than black.

Finally, I added code to FLTK on OS X that retreives the selection color from the system instead of assuming dark blue. I am not entirely confident about this change as it may require OS X 10.4 . Feedback appreciiated.



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5173 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher
2006-06-04 10:21:45 +00:00
parent c4b8afdcf9
commit 60ece00315
10 changed files with 223 additions and 19 deletions
+1 -1
View File
@@ -396,7 +396,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
#elif defined(__APPLE_QUARTZ__)
if (!id) id = fl_create_bitmask(w(), h(), array);
if (id && fl_gc) {
CGRect rect = { X, Y, W, H };
CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, cx, cy, w(), h());
CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
Fl_X::q_end_image();
+1 -1
View File
@@ -202,7 +202,7 @@ void fl_copy_offscreen(int x,int y,int w,int h,Fl_Offscreen osrc,int srcx,int sr
CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha,
src_bytes, 0L, false, kCGRenderingIntentDefault);
// fl_push_clip();
CGRect rect = { x, y, w, h };
CGRect rect = { { x, y }, { w, h } };
Fl_X::q_begin_image(rect, srcx, srcy, sw, sh);
CGContextDrawImage(fl_gc, rect, img);
Fl_X::q_end_image();
+1 -1
View File
@@ -397,7 +397,7 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
}
#elif defined(__APPLE_QUARTZ__)
if (id && fl_gc) {
CGRect rect = { X, Y, W, H };
CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, cx, cy, w(), h());
CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
Fl_X::q_end_image();
+8 -1
View File
@@ -165,10 +165,17 @@ void Fl::get_system_colors()
{
fl_open_display();
OSStatus err;
if (!fl_bg2_set) background2(0xff, 0xff, 0xff);
if (!fl_fg_set) foreground(0, 0, 0);
if (!fl_bg_set) background(0xd8, 0xd8, 0xd8);
set_selection_color(0x00, 0x00, 0x80);
RGBColor c;
err = GetThemeBrushAsColor(kThemeBrushPrimaryHighlightColor, 24, true, &c);
if (err)
set_selection_color(0x00, 0x00, 0x80);
else
set_selection_color(c.red, c.green, c.blue);
}
#else
+3 -3
View File
@@ -2066,15 +2066,15 @@ void Fl_Window::make_current()
DiffRgn( fl_window_region, r, fl_window_region );
DisposeRgn( r );
}
fl_clip_region( 0 );
SetPortClipRegion( GetWindowPort(i->xid), fl_window_region );
#ifdef __APPLE_QUARTZ__
QDBeginCGContext(GetWindowPort(i->xid), &i->gc);
fl_gc = i->gc;
CGContextSaveGState(fl_gc);
Fl_X::q_fill_context();
#endif
fl_clip_region( 0 );
SetPortClipRegion( GetWindowPort(i->xid), fl_window_region );
return;
}
+203
View File
@@ -0,0 +1,203 @@
//
// "$Id:$"
//
// OS X Core Graphics debugging help for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2005 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// This file allows easier debugging of Mac OS X Core Graphics
// code. This file is normally not included into any FLTK builds,
// but since it has proven to be tremendously useful in debugging
// the FLTK port to "Quartz", I decided to add this file in case
// more bugs show up.
//
// This header is activated by adding the following
// line to "config.h"
// #include "src/cgdebug.h"
//
// Running "./configure" will remove this line from "config.h".
//
// When used erreanously, Core Graphics prints warnings to
// stderr. This is helpful, however it is not possible to
// associate a line number or source file with the warning message.
// This headr file outputs a trace of CG calls, interweaveing
// them with CG warnings.
//
// Matthias
#ifndef CGDEBUG
#define CGDEBUG
#include <stdio.h>
#include <Carbon/Carbon.h>
//+BitmapContextCreate
//+BitmapContextGetData
// ClipCGContextToRegion
// QDBeginCGContext
// QDEndCGContext
//+AddArc
//+AddLineToPoint
// ClipToRect
// ClosePath
//+ConcatCTM
//+DrawImage
// FillPath
// FillRect
// Flush
//+GetCTM
// MoveToPoint
//+Release
// RestoreGState
// SaveGState
//+ScaleCTM
//+SetLineCap
//+SetLineDash
//+SetLineJoin
//+SetLineWidth
//+SetRGBFillColor
//+SetRGBStrokeColor
//+SetShouldAntialias
//+SetTextMatrix
//+StrokePath
//+TranslateCTM
inline void dbgCGContextClipToRect(CGContextRef a, CGRect b)
{
CGContextClipToRect(a, b);
}
#define CGContextClipToRect(a, b) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextClipToRect(a, b); \
fprintf(stderr, "\n"); }
inline void dbgCGContextFillRect(CGContextRef a, CGRect b)
{
CGContextFillRect(a, b);
}
#define CGContextFillRect(a, b) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextFillRect(a, b); \
fprintf(stderr, "\n"); }
inline OSStatus dbgQDEndCGContext(CGrafPtr a, CGContextRef *b)
{
return QDEndCGContext(a, b);
}
#define QDEndCGContext(a, b) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgQDEndCGContext(a, b); \
fprintf(stderr, "\n"); }
inline OSStatus dbgQDBeginCGContext(CGrafPtr a, CGContextRef *b)
{
return QDBeginCGContext(a, b);
}
#define QDBeginCGContext(a, b) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgQDBeginCGContext(a, b); \
fprintf(stderr, "\n"); }
inline void dbgClipCGContextToRegion(CGContextRef a, const Rect *b, RgnHandle c)
{
ClipCGContextToRegion(a, b, c);
}
#define ClipCGContextToRegion(a, b, c) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgClipCGContextToRegion(a, b, c); \
fprintf(stderr, "\n"); }
inline void dbgCGContextMoveToPoint(CGContextRef context, float x, float y)
{
CGContextMoveToPoint(context, x, y);
}
#define CGContextMoveToPoint(a, b, c) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextMoveToPoint(a, b, c); \
fprintf(stderr, "\n"); }
inline void dbgCGContextFillPath(CGContextRef context)
{
CGContextFillPath(context);
}
#define CGContextFillPath(a) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextFillPath(a); \
fprintf(stderr, "\n"); }
inline void dbgCGContextClosePath(CGContextRef context)
{
CGContextClosePath(context);
}
#define CGContextClosePath(a) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextClosePath(a); \
fprintf(stderr, "\n"); }
inline void dbgCGContextFlush(CGContextRef context)
{
CGContextFlush(context);
}
#define CGContextFlush(a) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextFlush(a); \
fprintf(stderr, "\n"); }
inline void dbgCGContextSaveGState(CGContextRef context)
{
CGContextSaveGState(context);
}
#define CGContextSaveGState(a) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextSaveGState(a); \
fprintf(stderr, "\n"); }
inline void dbgCGContextRestoreGState(CGContextRef context)
{
CGContextRestoreGState(context);
}
#define CGContextRestoreGState(a) { \
fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
dbgCGContextRestoreGState(a); \
fprintf(stderr, "\n"); }
#endif
//
// End of "$Id:$".
//
+1 -1
View File
@@ -185,7 +185,7 @@ static void innards(const uchar *buf, int X, int Y, int W, int H,
src, 0L, false, kCGRenderingIntentDefault);
// draw the image into the destination context
if (img) {
CGRect rect = { X, Y, W, H };
CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, 0, 0, W, H);
CGContextDrawImage(fl_gc, rect, img);
Fl_X::q_end_image();
+1 -1
View File
@@ -322,7 +322,7 @@ int fl_draw_pixmap(const char*const* di, int x, int y, Fl_Color bg) {
src, 0L, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src);
CGRect rect = { x, y, d.w, d.h };
CGRect rect = { { x, y} , { d.w, d.h } };
Fl_X::q_begin_image(rect, x, y, d.w, d.h);
CGContextDrawImage(fl_gc, rect, img);
Fl_X::q_end_image();
-6
View File
@@ -27,12 +27,6 @@
#include <config.h>
//: MeasureText, FontMetrics, WidthTabHandle, GetSysFont, SysFontSize
//: TextSize, TextFont
//: GetFNum (theName: Str255; VAR familyID: Integer);
//: FUNCTION FMSwapFont (inRec: FMInput): FMOutPtr;
//: SetFractEnable
Fl_FontSize::Fl_FontSize(const char* name, int Size) {
next = 0;
# if HAVE_GL
+4 -4
View File
@@ -95,7 +95,7 @@ typedef enum { NOTALLOWED, MOUNTAIN, TREE, ISLAND, BIGMTN, STEM, LEAF,
#define MAXLEVEL 8
int Rebuild = 1, /* Rebuild display list in next display? */
Fract = TREE, /* What fractal are we building */
fractal = TREE, /* What fractal are we building */
Level = 4; /* levels of recursion for fractals */
int DrawAxes = 0;
@@ -642,11 +642,11 @@ void display(void)
glLoadIdentity();
if (Rebuild) {
Create(Fract);
Create(fractal);
Rebuild = 0;
}
glCallList(Fract);
glCallList(fractal);
if (DrawAxes)
glCallList(AXES);
@@ -713,7 +713,7 @@ void setlevel(int value)
void choosefract(int value)
{
Fract = value;
fractal = value;
Rebuild = 1;
glutPostRedisplay();
}