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Fixed shortcut and default focus for message dialogs (STR #1298).
Default focus is now on the button that also reacts to the 'Enter' key. This should avoid confusion about Enter triggering the button1 or button 0. Also, I changed the shortcut call to the new convention which works on MSWindows. I don't have a Linux system right now for testing... . Fixed focus issues (STR #1286, STR #1289, STR #1296) fl_xfocus was not always updated, making widgets or even whole windows loose focus when any focus changes were not accompanied by a click into the same window. Also, Fl_Tabs would not redraw correctly if focus returned to the active tab. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5165 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
@@ -1,5 +1,8 @@
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CHANGES IN FLTK 1.1.8
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- Fixed shortcut and default focus for message
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dialogs (STR #1298)
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- Fixed focus issues (STR #1286, STR #1289, STR #1296)
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- Fixed window resizing in OS X (STR #1297)
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- In Fluid, declarations starting with the keyword
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'typedef', 'class', or 'struct' are now treated
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@@ -37,6 +37,7 @@ class FL_EXPORT Fl_Tabs : public Fl_Group {
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int tab_height();
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void draw_tab(int x1, int x2, int W, int H, Fl_Widget* o, int sel=0);
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protected:
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void redraw_tabs();
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void draw();
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public:
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+13
-5
@@ -78,6 +78,11 @@ int Fl::visible_focus_ = 1,
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Fl::dnd_text_ops_ = 1;
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Fl_Window *fl_xfocus; // which window X thinks has focus
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Fl_Window *fl_xmousewin;// which window X thinks has FL_ENTER
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Fl_Window *Fl::grab_; // most recent Fl::grab()
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Fl_Window *Fl::modal_; // topmost modal() window
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//
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// 'Fl::version()' - Return the API version number...
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//
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@@ -526,6 +531,14 @@ void Fl::focus(Fl_Widget *o) {
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if (o != p) {
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Fl::compose_reset();
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focus_ = o;
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// make sure that fl_xfocus is set to the top level window
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// of this widget, or fl_fix_focus will clear our focus again
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if (o) {
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Fl_Window *win = 0, *w1 = o->window();
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while (w1) { win=w1; w1=win->window(); }
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if (win) fl_xfocus = win;
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}
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// take focus from the old focused window
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fl_oldfocus = 0;
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int old_event = e_number;
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e_number = FL_UNFOCUS;
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@@ -557,11 +570,6 @@ void Fl::pushed(Fl_Widget *o) {
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pushed_ = o;
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}
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Fl_Window *fl_xfocus; // which window X thinks has focus
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Fl_Window *fl_xmousewin;// which window X thinks has FL_ENTER
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Fl_Window *Fl::grab_; // most recent Fl::grab()
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Fl_Window *Fl::modal_; // topmost modal() window
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static void nothing(Fl_Widget *) {}
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void (*Fl_Tooltip::enter)(Fl_Widget *) = nothing;
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void (*Fl_Tooltip::exit)(Fl_Widget *) = nothing;
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+17
-9
@@ -119,6 +119,18 @@ Fl_Widget *Fl_Tabs::which(int event_x, int event_y) {
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return 0;
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}
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void Fl_Tabs::redraw_tabs()
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{
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int H = tab_height();
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if (H >= 0) {
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H += Fl::box_dy(box());
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damage(FL_DAMAGE_SCROLL, x(), y(), w(), H);
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} else {
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H = Fl::box_dy(box()) - H;
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damage(FL_DAMAGE_SCROLL, x(), y() + h() - H, w(), H);
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}
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}
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int Fl_Tabs::handle(int event) {
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Fl_Widget *o;
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@@ -138,12 +150,15 @@ int Fl_Tabs::handle(int event) {
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o = which(Fl::event_x(), Fl::event_y());
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if (event == FL_RELEASE) {
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push(0);
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if (o && Fl::visible_focus() && Fl::focus()!=this) {
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Fl::focus(this);
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redraw_tabs();
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}
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if (o && value(o)) {
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set_changed();
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do_callback();
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}
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} else push(o);
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if (Fl::visible_focus() && event == FL_RELEASE) Fl::focus(this);
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return 1;
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case FL_MOVE: {
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int ret = Fl_Group::handle(event);
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@@ -168,14 +183,7 @@ int Fl_Tabs::handle(int event) {
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Fl::event() == FL_KEYBOARD ||
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Fl::event() == FL_FOCUS ||
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Fl::event() == FL_UNFOCUS) {
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int H = tab_height();
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if (H >= 0) {
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H += Fl::box_dy(box());
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damage(FL_DAMAGE_SCROLL, x(), y(), w(), H);
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} else {
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H = Fl::box_dy(box()) - H;
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damage(FL_DAMAGE_SCROLL, x(), y() + h() - H, w(), H);
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}
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redraw_tabs();
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if (Fl::event() == FL_FOCUS || Fl::event() == FL_UNFOCUS) return 0;
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else return 1;
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} else return Fl_Group::handle(event);
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+3
-1
@@ -80,7 +80,7 @@ static Fl_Window *makeform() {
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o->labelcolor(FL_BLUE);
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}
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button[0] = new Fl_Button(310, 70, 90, 23);
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button[0]->shortcut("^[");
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button[0]->shortcut(FL_Escape);
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button[0]->align(FL_ALIGN_INSIDE|FL_ALIGN_WRAP);
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button[1] = new Fl_Return_Button(210, 70, 90, 23);
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button[1]->align(FL_ALIGN_INSIDE|FL_ALIGN_WRAP);
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@@ -198,6 +198,8 @@ static int innards(const char* fmt, va_list ap,
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resizeform();
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if (button[1]->visible() && !input->visible())
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button[1]->take_focus();
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message_form->hotspot(button[0]);
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message_form->show();
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int r;
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@@ -30,8 +30,8 @@
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#include <stdlib.h>
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#include "flstring.h"
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#ifdef __APPLE__
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#ifdef __APPLE__
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// These function assume a western code page. If you need to support
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// scripts that are not part of this code page, you might want to
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// take a look at FLTK2, which uses utf8 for text encoding.
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+1
-1
@@ -58,7 +58,7 @@ static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM) {
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// GetMonitorInfo(mon, &mi);
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if (fl_gmi(mon, &mi)) {
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screens[num_screens] = mi.rcWork;
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num_screens ++;
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num_screens ++;
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}
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return TRUE;
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}
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+16
-16
@@ -1,16 +1,16 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by icons.rc
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//
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#define IDI_ICON 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 105
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by icons.rc
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//
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#define IDI_ICON 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 105
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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