Add cyberzoo props

This commit is contained in:
Tom van Dijk
2018-02-02 15:26:28 +01:00
parent 751b94364a
commit ed003351d1
101 changed files with 18536 additions and 1 deletions
@@ -0,0 +1,129 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<authoring_tool>SketchUp 17.2.2555</authoring_tool>
</contributor>
<created>2018-02-01T14:52:03Z</created>
<modified>2018-02-01T14:52:03Z</modified>
<unit meter="0.0254" name="inch" />
<up_axis>Z_UP</up_axis>
</asset>
<library_cameras>
<camera id="ID1" name="skp_camera_Last_Saved_SketchUp_View">
<optics>
<technique_common>
<perspective>
<yfov>60</yfov>
<aspect_ratio>0</aspect_ratio>
<znear>1</znear>
<zfar>1000</zfar>
</perspective>
</technique_common>
</optics>
</camera>
</library_cameras>
<library_visual_scenes>
<visual_scene id="ID2">
<node name="SketchUp">
<node name="skp_camera_Last_Saved_SketchUp_View">
<matrix>0.9968373 -0.04017949 0.06856434 3.081616 0.07946987 0.5039949 -0.8600428 -68.70934 -1.387779e-17 0.8627715 0.505594 16.76416 0 0 0 1</matrix>
<instance_camera url="#ID1" />
</node>
<node id="ID3" name="instance_0">
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
<instance_geometry url="#ID4">
<bind_material>
<technique_common>
<instance_material symbol="Material2" target="#ID5">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</node>
</visual_scene>
</library_visual_scenes>
<library_geometries>
<geometry id="ID4">
<mesh>
<source id="ID10">
<float_array id="ID14" count="12">-18.70079 39.37008 0 -18.70079 -39.37008 0 18.70079 -39.37008 1.577722e-30 18.70079 39.37008 1.577722e-30</float_array>
<technique_common>
<accessor count="4" source="#ID14" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID11">
<float_array id="ID15" count="12">-4.21833e-32 0 1 -4.21833e-32 0 1 -4.21833e-32 0 1 -4.21833e-32 0 1</float_array>
<technique_common>
<accessor count="4" source="#ID15" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID13">
<float_array id="ID16" count="8">0 1 0 0 1 0 1 1</float_array>
<technique_common>
<accessor count="4" source="#ID16" stride="2">
<param name="S" type="float" />
<param name="T" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="ID12">
<input semantic="POSITION" source="#ID10" />
<input semantic="NORMAL" source="#ID11" />
</vertices>
<polylist count="1" material="Material2">
<input offset="0" semantic="VERTEX" source="#ID12" />
<input offset="1" semantic="TEXCOORD" source="#ID13" />
<vcount>4</vcount>
<p>0 0 1 1 2 2 3 3</p>
</polylist>
</mesh>
</geometry>
</library_geometries>
<library_materials>
<material id="ID5" name="mat_airport">
<instance_effect url="#ID6" />
</material>
</library_materials>
<library_effects>
<effect id="ID6">
<profile_COMMON>
<newparam sid="ID8">
<surface type="2D">
<init_from>ID7</init_from>
</surface>
</newparam>
<newparam sid="ID9">
<sampler2D>
<source>ID8</source>
</sampler2D>
</newparam>
<technique sid="COMMON">
<lambert>
<diffuse>
<texture texture="ID9" texcoord="UVSET0" />
</diffuse><ambient><color>1 1 1 1</color></ambient>
</lambert>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_images>
<image id="ID7">
<init_from>airport_mat/mat_airport.png</init_from>
</image>
</library_images>
<scene>
<instance_visual_scene url="#ID2" />
</scene>
</COLLADA>
@@ -0,0 +1,19 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="airport_mat">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="airport_mat">
<pose>0 0 0.02 0 0 0</pose>
<visual name="mat">
<geometry>
<mesh>
<uri>model://airport_mat/airport_mat.dae</uri>
</mesh>
</geometry>
</visual>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Airport mat</name>
<version>1.0</version>
<sdf version='1.6'>airport_mat.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Airport mat for the TU Delft Cyberzoo
</description>
</model>
@@ -0,0 +1,129 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<contributor>
<authoring_tool>SketchUp 17.2.2555</authoring_tool>
</contributor>
<created>2018-02-01T14:56:55Z</created>
<modified>2018-02-01T14:56:55Z</modified>
<unit meter="0.0254" name="inch" />
<up_axis>Z_UP</up_axis>
</asset>
<library_cameras>
<camera id="ID1" name="skp_camera_Last_Saved_SketchUp_View">
<optics>
<technique_common>
<perspective>
<yfov>60</yfov>
<aspect_ratio>0</aspect_ratio>
<znear>1</znear>
<zfar>1000</zfar>
</perspective>
</technique_common>
</optics>
</camera>
</library_cameras>
<library_visual_scenes>
<visual_scene id="ID2">
<node name="SketchUp">
<node name="skp_camera_Last_Saved_SketchUp_View">
<matrix>0.9937379 -0.05842393 0.09524483 9.287312 0.111736 0.5196005 -0.8470717 -65.15987 6.938894e-18 0.8524095 0.5228747 86.05175 0 0 0 1</matrix>
<instance_camera url="#ID1" />
</node>
<node id="ID3" name="instance_0">
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
<instance_geometry url="#ID4">
<bind_material>
<technique_common>
<instance_material symbol="Material2" target="#ID5">
<bind_vertex_input semantic="UVSET0" input_semantic="TEXCOORD" input_set="0" />
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</node>
</visual_scene>
</library_visual_scenes>
<library_geometries>
<geometry id="ID4">
<mesh>
<source id="ID10">
<float_array id="ID14" count="12">35.43307 0 0 35.43307 0 70.86614 -35.43307 0 70.86614 -35.43307 0 0</float_array>
<technique_common>
<accessor count="4" source="#ID14" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID11">
<float_array id="ID15" count="12">0 -1 0 0 -1 0 0 -1 0 0 -1 0</float_array>
<technique_common>
<accessor count="4" source="#ID15" stride="3">
<param name="X" type="float" />
<param name="Y" type="float" />
<param name="Z" type="float" />
</accessor>
</technique_common>
</source>
<source id="ID13">
<float_array id="ID16" count="8">1 0 1 1 0 1 0 0</float_array>
<technique_common>
<accessor count="4" source="#ID16" stride="2">
<param name="S" type="float" />
<param name="T" type="float" />
</accessor>
</technique_common>
</source>
<vertices id="ID12">
<input semantic="POSITION" source="#ID10" />
<input semantic="NORMAL" source="#ID11" />
</vertices>
<polylist count="1" material="Material2">
<input offset="0" semantic="VERTEX" source="#ID12" />
<input offset="1" semantic="TEXCOORD" source="#ID13" />
<vcount>4</vcount>
<p>0 0 1 1 2 2 3 3</p>
</polylist>
</mesh>
</geometry>
</library_geometries>
<library_materials>
<material id="ID5" name="curtain_striped">
<instance_effect url="#ID6" />
</material>
</library_materials>
<library_effects>
<effect id="ID6">
<profile_COMMON>
<newparam sid="ID8">
<surface type="2D">
<init_from>ID7</init_from>
</surface>
</newparam>
<newparam sid="ID9">
<sampler2D>
<source>ID8</source>
</sampler2D>
</newparam>
<technique sid="COMMON">
<lambert>
<diffuse>
<texture texture="ID9" texcoord="UVSET0" />
</diffuse><ambient><color>1 1 1 1</color></ambient>
</lambert>
</technique>
</profile_COMMON>
</effect>
</library_effects>
<library_images>
<image id="ID7">
<init_from>curtain_striped/curtain_striped.png</init_from>
</image>
</library_images>
<scene>
<instance_visual_scene url="#ID2" />
</scene>
</COLLADA>
@@ -0,0 +1,18 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="striped curtain">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="striped curtain">
<visual name="curtain">
<geometry>
<mesh>
<uri>model://curtain_striped/curtain_striped.dae</uri>
</mesh>
</geometry>
</visual>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Striped curtain</name>
<version>1.0</version>
<sdf version='1.6'>curtain_striped.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Striped curtain for the TU Delft Cyberzoo
</description>
</model>
@@ -15,7 +15,7 @@
</geometry>
</visual>
<collision name="floor_collision">
<pose>-5 -5 0 0 0 0</pose>
<pose>0 0 0 0 0 0</pose>
<geometry>
<box>
<size>10 10 0.02</size>
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@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="dronerace gate">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="dronerace gate">
<visual name="gate">
<geometry>
<mesh>
<uri>model://dronerace_gate/dronerace_gate.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="gate_collision">
<geometry>
<mesh>
<uri>model://dronerace_gate/dronerace_gate.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Dronerace gate</name>
<version>1.0</version>
<sdf version='1.6'>dronerace_gate.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Dronerace gate for the TU Delft Cyberzoo
</description>
</model>
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@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="metal panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="metal panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://metal_panel1/metal_panel.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://metal_panel1/metal_panel.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Metal panel 1</name>
<version>1.0</version>
<sdf version='1.6'>metal_panel.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Metal panel for the TU Delft Cyberzoo
</description>
</model>
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<?xml version='1.0'?>
<sdf version='1.4'>
<model name="metal panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="metal panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://metal_panel2/metal_panel.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://metal_panel2/metal_panel.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Metal panel 2</name>
<version>1.0</version>
<sdf version='1.6'>metal_panel.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Metal panel for the TU Delft Cyberzoo
</description>
</model>
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@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="metal panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="metal panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://metal_panel3/metal_panel.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://metal_panel3/metal_panel.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Metal panel 3</name>
<version>1.0</version>
<sdf version='1.6'>metal_panel.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Metal panel for the TU Delft Cyberzoo
</description>
</model>
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@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="metal panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="metal panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://metal_panel4/metal_panel.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://metal_panel4/metal_panel.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Metal panel 4</name>
<version>1.0</version>
<sdf version='1.6'>metal_panel.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Metal panel for the TU Delft Cyberzoo
</description>
</model>
@@ -13,6 +13,13 @@
</mesh>
</geometry>
</visual>
<collision name="pole_collision">
<geometry>
<mesh>
<uri>model://orange_pole/orange_pole.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
@@ -0,0 +1,15 @@
<?xml version="1.0"?>
<model>
<name>Polycarbonate panel 1.5m</name>
<version>1.0</version>
<sdf version='1.6'>polycarbonate_panel_1_5m.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Polycarbonate panel for the TU Delft Cyberzoo
</description>
</model>
@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="polycarbonate panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="polycarbonate panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://polycarbonate_panel_1_5m/polycarbonate_panel_1_5m.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://polycarbonate_panel_1_5m/polycarbonate_panel_1_5m.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Textured panel 1.5m (Cabinet, open)</name>
<version>1.0</version>
<sdf version='1.6'>textured_panel_1_5m.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Textured panel for the TU Delft Cyberzoo
</description>
</model>
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<?xml version='1.0'?>
<sdf version='1.4'>
<model name="textured panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="textured panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m1/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m1/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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<?xml version="1.0"?>
<model>
<name>Textured panel 1.5m (Cabinet, closed)</name>
<version>1.0</version>
<sdf version='1.6'>textured_panel_1_5m.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Textured panel for the TU Delft Cyberzoo
</description>
</model>
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<?xml version='1.0'?>
<sdf version='1.4'>
<model name="textured panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="textured panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m2/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m2/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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@@ -0,0 +1,15 @@
<?xml version="1.0"?>
<model>
<name>Textured panel 1.5m (Lockers)</name>
<version>1.0</version>
<sdf version='1.6'>textured_panel_1_5m.sdf</sdf>
<author>
<name>Tom van Dijk</name>
<email>tomvand@users.noreply.github.com</email>
</author>
<description>
Textured panel for the TU Delft Cyberzoo
</description>
</model>
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@@ -0,0 +1,25 @@
<?xml version='1.0'?>
<sdf version='1.4'>
<model name="textured panel">
<static>true</static>
<pose>0 0 0 0 0 0</pose>
<link name="textured panel">
<visual name="panel">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m3/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</visual>
<collision name="panel_collision">
<geometry>
<mesh>
<uri>model://textured_panel_1_5m3/textured_panel_1_5m.dae</uri>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
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