Sam Lantinga dd01e096e9
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Added a hint "SDL_SURFACE_MALLOC" to disable aligned surface allocation
This is needed for sdl12-compat, where all surfaces were not aligned.
2026-04-02 10:36:56 -07:00
2026-03-25 18:59:26 +01:00
2026-01-01 09:51:07 -08:00
2025-12-14 07:48:57 +00:00
2024-11-02 01:58:46 +01:00
2026-01-01 09:51:07 -08:00
2024-09-14 21:13:56 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme
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