mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-08-17 17:32:09 +08:00
Backport 8BitDo HIDAPI Driver to SDL2 (#15207)
This commit is contained in:
+1
-1
@@ -94,7 +94,7 @@ SRCS+= SDL_systimer.c
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SRCS+= SDL_sysloadso.c
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SRCS+= SDL_sysfilesystem.c
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SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c SDL_steam_virtual_gamepad.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_8bitdo.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c SDL_steam_virtual_gamepad.c
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SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
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SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
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SRCS+= SDL_dummysensor.c
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+1
-1
@@ -73,7 +73,7 @@ SRCS+= SDL_systimer.c
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SRCS+= SDL_sysloadso.c
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SRCS+= SDL_sysfilesystem.c
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SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_8bitdo.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c
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SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
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SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
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SRCS+= SDL_dummysensor.c
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@@ -621,6 +621,7 @@
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<ClCompile Include="..\..\src\joystick\controller_type.c" />
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
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@@ -1054,6 +1054,9 @@
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
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<Filter>joystick\dummy</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c">
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<Filter>joystick\hidapi</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
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<Filter>joystick\hidapi</Filter>
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</ClCompile>
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@@ -473,6 +473,7 @@
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<ClCompile Include="..\..\src\joystick\controller_type.c" />
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
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@@ -1045,6 +1045,9 @@
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<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
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<Filter>joystick\dummy</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_8bitdo.c">
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<Filter>joystick\hidapi</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c">
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<Filter>joystick\hidapi</Filter>
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</ClCompile>
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@@ -827,6 +827,19 @@ extern "C" {
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI "SDL_JOYSTICK_HIDAPI"
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/**
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* A variable controlling whether the HIDAPI driver for 8BitDo controllers
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* should be used.
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*
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* The variable can be set to the following values:
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*
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* - "0": HIDAPI driver is not used.
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* - "1": HIDAPI driver is used.
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*
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* The default is the value of SDL_HINT_JOYSTICK_HIDAPI.
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*/
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#define SDL_HINT_JOYSTICK_HIDAPI_8BITDO "SDL_JOYSTICK_HIDAPI_8BITDO"
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/**
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* A variable controlling whether the HIDAPI driver for Nintendo GameCube
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* controllers should be used.
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@@ -49,4 +49,25 @@ int SDL_powerof2(int x)
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return value;
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}
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SDL_bool SDL_startswith(const char *string, const char *prefix)
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{
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if (SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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SDL_bool SDL_endswith(const char *string, const char *suffix)
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{
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size_t string_length = string ? SDL_strlen(string) : 0;
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size_t suffix_length = suffix ? SDL_strlen(suffix) : 0;
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if (suffix_length > 0 && suffix_length <= string_length) {
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if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) {
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -27,6 +27,9 @@
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/* Return the smallest power of 2 greater than or equal to 'x' */
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extern int SDL_powerof2(int x);
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extern SDL_bool SDL_startswith(const char *string, const char *prefix);
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extern SDL_bool SDL_endswith(const char *string, const char *suffix);
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#endif /* SDL_utils_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -593,6 +593,21 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
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}
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break;
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}
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} else if (vendor == USB_VENDOR_8BITDO &&
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(product == USB_PRODUCT_8BITDO_SF30_PRO ||
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product == USB_PRODUCT_8BITDO_SF30_PRO_BT ||
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product == USB_PRODUCT_8BITDO_SN30_PRO ||
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product == USB_PRODUCT_8BITDO_SN30_PRO_BT ||
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product == USB_PRODUCT_8BITDO_PRO_2 ||
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product == USB_PRODUCT_8BITDO_PRO_2_BT ||
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product == USB_PRODUCT_8BITDO_PRO_3)) {
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SDL_strlcat(mapping_string, "a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,", sizeof(mapping_string));
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if (product == USB_PRODUCT_8BITDO_PRO_2 || product == USB_PRODUCT_8BITDO_PRO_2_BT) {
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SDL_strlcat(mapping_string, "paddle1:b14,paddle2:b13,", sizeof(mapping_string));
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} else if (product == USB_PRODUCT_8BITDO_PRO_3) {
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SDL_strlcat(mapping_string, "paddle1:b12,paddle2:b11,paddle3:b14,paddle4:b13,", sizeof(mapping_string));
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}
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} else {
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/* All other controllers have the standard set of 19 buttons and 6 axes */
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SDL_strlcat(mapping_string, "a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,", sizeof(mapping_string));
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File diff suppressed because it is too large
Load Diff
@@ -46,6 +46,9 @@ struct joystick_hwdata
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};
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static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
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#ifdef SDL_JOYSTICK_HIDAPI_8BITDO
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&SDL_HIDAPI_Driver8BitDo,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
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&SDL_HIDAPI_DriverGameCube,
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#endif
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@@ -32,6 +32,7 @@
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#include "../usb_ids.h"
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/* This is the full set of HIDAPI drivers available */
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#define SDL_JOYSTICK_HIDAPI_8BITDO
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#define SDL_JOYSTICK_HIDAPI_GAMECUBE
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#define SDL_JOYSTICK_HIDAPI_LUNA
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#define SDL_JOYSTICK_HIDAPI_PS3
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@@ -131,6 +132,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
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} SDL_HIDAPI_DeviceDriver;
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/* HIDAPI device support */
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_Driver8BitDo;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
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extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
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@@ -19,6 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include "../../SDL_utils_c.h"
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/* This is the iOS implementation of the SDL joystick API */
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#include "SDL_events.h"
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@@ -414,7 +415,12 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
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(device->is_switch_joycon_pair && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR, 0, "")) ||
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(device->is_stadia && HIDAPI_IsDevicePresent(USB_VENDOR_GOOGLE, USB_PRODUCT_GOOGLE_STADIA_CONTROLLER, 0, "")) ||
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(device->is_switch_joyconL && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT, 0, "")) ||
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(device->is_switch_joyconR && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT, 0, ""))) {
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(device->is_switch_joyconR && HIDAPI_IsDevicePresent(USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT, 0, "")) ||
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(SDL_strcmp(name, "8Bitdo SN30 Pro") == 0 && (HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_SN30_PRO, 0, "") || HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_SN30_PRO_BT, 0, ""))) ||
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(SDL_strcmp(name, "8BitDo Pro 2") == 0 && (HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_PRO_2, 0, "") || HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_PRO_2_BT, 0, ""))) ||
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(SDL_strcmp(name, "8BitDo Pro 3") == 0 && (HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_PRO_3, 0, ""))) ||
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(SDL_startswith(name, "8BitDo Ultimate 2 Wireless") && HIDAPI_IsDevicePresent(USB_VENDOR_8BITDO, USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS, 0, ""))
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) {
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/* The HIDAPI driver is taking care of this device */
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return FALSE;
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}
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@@ -58,6 +58,14 @@
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#define USB_VENDOR_VALVE 0x28de
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#define USB_VENDOR_ZEROPLUS 0x0c12
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#define USB_PRODUCT_8BITDO_SF30_PRO 0x6000 /* B + START */
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#define USB_PRODUCT_8BITDO_SF30_PRO_BT 0x6100 /* B + START */
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#define USB_PRODUCT_8BITDO_SN30_PRO 0x6001 /* B + START */
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#define USB_PRODUCT_8BITDO_SN30_PRO_BT 0x6101 /* B + START */
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#define USB_PRODUCT_8BITDO_PRO_2 0x6003 /* mode switch to D */
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#define USB_PRODUCT_8BITDO_PRO_2_BT 0x6006 /* mode switch to D */
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#define USB_PRODUCT_8BITDO_PRO_3 0x6009 /* mode switch to D */
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#define USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS 0x6012 /* mode switch to BT */
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#define USB_PRODUCT_8BITDO_XBOX_CONTROLLER1 0x2002 /* Ultimate Wired Controller for Xbox */
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#define USB_PRODUCT_8BITDO_XBOX_CONTROLLER2 0x3106 /* Ultimate Wireless / Pro 2 Wired Controller */
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#define USB_PRODUCT_AMAZON_LUNA_CONTROLLER 0x0419
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