Commit Graph

12320 Commits

Author SHA1 Message Date
CasualPokePlayer 780ec8fac0 Set EGL surface for foreign X11 windows
Also slightly changes up the cleanup code for SetupWindowData, to avoid copy pasting.

See #10611
2025-01-16 10:20:25 -05:00
SDL Wiki Bot 220a23dad2 Sync SDL2 wiki -> header
[ci skip]
2025-01-15 15:27:42 +00:00
Anonymous Maarten d7825af4de ci: bump FreeBSD to 14.2
[sdl-ci-filter netbsd]
[sdl-ci-filter freebsd]
(cherry picked from commit db97da4ccb)
2025-01-15 06:20:02 +03:00
Sam Lantinga 91b76f5c29 Fixed potentially overlapping memcpy() to use memmove() 2025-01-14 14:34:29 -08:00
SDL Wiki Bot aa9b4ec894 Sync SDL2 wiki -> header
[ci skip]
2025-01-11 16:25:41 +00:00
Frank Praznik 0efeb82a28 wayland: Only apply the toplevel bounds to resizable windows
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2025-01-06 17:20:10 -05:00
Frank Praznik e5a3fcd071 wayland: Apply toplevel bounds to windows
Apply the supplied xdg-toplevel bounds to resizable windows during initial mapping. Libdecor functionality will have to be added separately, as the functionality needs to be added to the library first.
2025-01-06 17:13:16 -05:00
Anonymous Maarten ebe561f916 Revert "cmake: consider X11 as not available when xext.h is not found"
This reverts commit fe5468799b.
2025-01-06 20:35:09 +01:00
Erica Z f804293a27 fix integer overflow ub in testautomation_sdltest
Patch originally from https://github.com/libsdl-org/sdl2-compat/pull/241
2025-01-06 10:37:46 -05:00
Erica Z 793103ef52 comment out signed multiplication overflow ub in testplatform
Patch originally from https://github.com/libsdl-org/sdl2-compat/pull/241
2025-01-06 10:36:32 -05:00
Daniel Tang db2997548c Let SDL_IM_MODULE=fcitx override Wayland as a workaround to fix key repetition detection (#11859)
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2025-01-05 14:34:30 -08:00
Anonymous Maarten fe5468799b cmake: consider X11 as not available when xext.h is not found
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This is user friendlier than straight up erroring

Backport of 16ad3e5af6
2025-01-05 16:06:01 +01:00
Ryan C. Gordon c9c991b559 test_fuzzer: Patched to compile on Visual Studio.
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2025-01-04 01:02:10 -05:00
Ryan C. Gordon 20574c016a coreaudio: Workaround for crash when disconnecting a bluetooth audio device.
Our understanding of what's going on here might be incorrect, but it seems
like we're getting this callback at a point where we shouldn't be able to,
with a device we've already closed.

If we're on the wrong track, this code should still be harmless; it just
verifies a device is still in the open list before dereferencing it.

Reference Issue #10432.
2025-01-04 00:30:31 -05:00
Anonymous Maarten 1fa217434b Avoid undefined signed overflow in SDLTest_RandomIntegerInRange
Partial backport of efba42a67b
2025-01-04 01:07:40 +01:00
SDL Wiki Bot 9dc8c82082 Sync SDL2 wiki -> header
[ci skip]
2025-01-03 13:15:22 +00:00
Joshua Root 6024c2731f prepare_audioqueue: legacy OS compatibility fix
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2025-01-02 14:16:33 -08:00
Joshua Root d58f026827 windowWillStartLiveResize: legacy OS compatibility fix 2025-01-02 14:16:33 -08:00
Joshua Root ed0eb7714a showAlert: legacy OS compatibility fix 2025-01-02 14:16:33 -08:00
Anonymous Maarten 123b967a99 Port back nolibc SDL_strtol implementations from SDL3 to SDL2 2025-01-02 21:46:28 +01:00
Anonymous Maarten 840638404a testautomation: port back SDL3's strtol and strtod tests
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Triggered by b713e7581b
2025-01-02 01:31:34 +01:00
Sam Lantinga adb51845af Fixed N3DS_TOUCH_ID, 0 is an invalid touch ID
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2025-01-01 09:06:23 -08:00
Sam Lantinga 5a25183b39 Revert "Backed out Vita touch ID change for SDL2"
This reverts commit a326ebce61.

It turns out that 0 is an invalid touch ID for SDL2, per the documentation for SDL_GetTouchDevice()
2025-01-01 09:03:24 -08:00
Sam Lantinga a326ebce61 Backed out Vita touch ID change for SDL2
0 is still a valid touch ID in SDL2 and shouldn't be changed at this point
2025-01-01 08:24:31 -08:00
Sam Lantinga 2b5b8fdbd5 Updated copyright for 2025 2025-01-01 07:47:53 -08:00
Sam Lantinga 0efb7c7829 Fixed spacing
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2024-12-30 10:05:40 -08:00
Arquimedes 89977d0d16 Update SDLActivity.java
Fix Full immersive mode in Android 9 and higher.

LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES
will make sure to use all the screen when  the fullscreen flag is enabled.

The other option is 
LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS will work in some cases but in devices that have a camera in the middle this flag will not work.
2024-12-30 09:56:35 -08:00
Anonymous Maarten fc608ffb5f cmake: really disable xrandr by default on Solarir
Fixes libsdl-org/SDL#10099
2024-12-28 11:57:03 +01:00
Anonymous Maarten 5ac94b519c cmake: disable xrandr by default on Solaris
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Backport of 0be6dc5734

Fixes libsdl-org/SDL#10099
2024-12-28 04:04:31 +01:00
Anonymous Maarten e02f651c05 cmake: Solaris' SunPro has alternative way to link to pthread libraries
Fixes libsdl-org/SDL#10096

(cherry picked from commit 4fbd6cba60)
2024-12-28 03:46:52 +01:00
Ryan C. Gordon 96b4535cc7 misc: Fixed typo in iOS error message. 2024-12-26 23:36:28 -05:00
Ryan C. Gordon e55a23050e misc: Make SDL_OpenURL work with VisionOS, tvOS, etc.
(cherry picked from commit 7bbe6025be)
2024-12-26 23:36:06 -05:00
Ryan C. Gordon c6e1806ba9 misc: Fix SDL_OpenURL on newer iOS releases.
Apparently as of iOS 18.2, the deprecated API we were using just refuses to
work at all.

Fixes #11728.

(cherry picked from commit ffed1c50c0)
2024-12-26 23:35:29 -05:00
Sam Lantinga ddfdb0ca7b Don't overwrite non-CRC gamepad mapping with a new mapping that specifies a CRC
Fixes https://github.com/libsdl-org/SDL/issues/11723

(cherry picked from commit 1413bfb185)
2024-12-26 20:20:39 -08:00
Sam Lantinga 348bb53cc1 Corrected CoreAudio surround sound channel layouts
Fixes https://github.com/libsdl-org/SDL/issues/11709

(cherry picked from commit b2178857dc)
2024-12-24 15:10:35 -08:00
Blaž Tomažič e79b0ce2e4 Use pthread_setname_np also on Android
Set thread name on Android the same way as we do on Linux.

Acording to Bionic source code this function is available since 2013 [1] and
hase the same signature.

[1] https://android.googlesource.com/platform/bionic/+/2a1bb4e64677b9abbc17173c79768ed494565047
2024-12-24 07:40:04 -08:00
Sam Lantinga 884c8b684a Allow rendering during the modal resize loop on macOS
Fixes https://github.com/libsdl-org/SDL/issues/11508

(cherry picked from commit 9a43c08146)
2024-12-23 11:55:49 -08:00
Wolfywolfy 9491389baf Remove EXTRA_CFLAGS. 2024-12-20 15:19:09 -08:00
Sam Lantinga 974098464f Enable high refresh rates on iOS
Fixes https://github.com/libsdl-org/SDL/issues/7518

(cherry picked from commit 835b6e0c1a)
2024-12-18 14:43:33 -08:00
Sam Lantinga 7f880c9121 Fixed crash if the controller product name is NULL
This happens when the Razer Synapse software emulates a controller with a keyboard

(cherry picked from commit 7117d545a3)
2024-12-17 16:54:55 -08:00
Ryan C. Gordon ad93f50ee6 emscriptenaudio: Removed comment about Firefox not supporting userActivation.
It does now, and has since Firefox 120 (around November 2023).

(cherry picked from commit e0cee83a3a)
2024-12-12 10:52:49 -05:00
Ryan C. Gordon bc88a43d97 .wikiheaders-option: Filled in quickref metadata.
This is still disabled because SDL2's documentation can be spotty at times,
but it's better to have this stuff available in case we ever make some
documentation improvements.
2024-12-12 10:49:36 -05:00
Sam Lantinga 9791069d78 Fixed Chinese locales on PSP (thanks @ccawley2011!)
(cherry picked from commit 962268ca21)
2024-12-10 14:48:14 -08:00
Anonymous Maarten 3c142abcb2 Build optimized stripped MinGW binary releases 2024-12-09 17:21:54 +01:00
Anonymous Maarten d890d2594a Add build-release.py updates from satellite libraries
Ported from fc2fd42197

[ci skip]
2024-12-08 04:34:44 +01:00
Anonymous Maarten af94954161 Add test sources to mingw release artifact 2024-12-07 02:05:15 +01:00
Anonymous Maarten c46bec009b vc: bump CMake compatibility version of sdl2-config.cmake 2024-12-05 04:30:34 +01:00
Frank Praznik 91bb1bb6fd wayland: Check the returned display value for null
In reality, this condition will never occur, since the index is checked before calling the display retrieval function, but aggressive LTO with jump threading can generate a warning if this isn't explicitly checked.
2024-12-03 11:53:14 -05:00
Sam Lantinga e539135104 Fixed potential buffer overflow
(cherry picked from commit 6aab5a089d)
2024-12-03 08:34:34 -08:00
Christian Ehrhardt 8d00ca02f1 dynapi: order for a reproducible build
The objfiles of different builds show various differences in
the calls to SDL_DYNAPI_entry elements. This is generated
dynamically by gendynapi.pl which uses an unordered opendir/readdir
pair. To make the build reproducible and thereby e.g. debugging
easier change this to be used in an ordered fashion.

Fixes #11565.

(cherry picked from commit 5418740c4a)
2024-12-02 09:54:50 -08:00