Caleb Cornett
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6c10cdb6eb
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gpu: Metal fence fixes
(cherry picked from commit 3561f81400)
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2026-07-06 05:44:50 -07:00 |
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Caleb Cornett
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de5e0f1784
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GPU: Query UnrestrictedBufferTextureCopyPitchSupported to avoid D3D12 realignment copies
(cherry picked from commit 742a6fd092)
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2026-01-31 16:04:03 -08:00 |
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Caleb Cornett
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44710a248c
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gpu: alpha-to-coverage support
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2025-04-04 11:39:08 -07:00 |
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Caleb Cornett
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6d0fb0a2e6
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gpu: Fix MTLLibrary dispatch data destructor
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2025-03-17 18:53:40 -07:00 |
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Caleb Cornett
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0e29c6295c
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gpu: Clean up unused code in Vulkan and D3D12 drivers
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2025-03-13 09:30:36 -04:00 |
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Caleb Cornett
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9fcca83512
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gpu: Validate that CopyGPUTextureToTexture formats match
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2025-03-09 17:29:47 -04:00 |
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Caleb Cornett
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113eb6f01d
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gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions
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2025-03-03 01:35:16 -05:00 |
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Caleb Cornett
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b0d2a4f355
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gpu: Fix Z offset for D3D12 realigned 3D texture uploads
Build (All) / Create test plan (push) Waiting to run
Build (All) / level1 (push) Blocked by required conditions
Build (All) / level2 (push) Blocked by required conditions
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2025-03-02 00:04:57 -05:00 |
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Caleb Cornett
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60b7faa987
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gpu: Validate that reserved struct members are unset
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2025-02-24 08:57:09 -08:00 |
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Caleb Cornett
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0815637cf0
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vulkan build fix
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2025-02-23 12:19:12 -08:00 |
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Caleb Cornett
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ea77472d75
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Document/ignore GPU features without universal support
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2025-02-23 12:19:12 -08:00 |
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Caleb Cornett
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abe6d9db97
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Automatically detect SDL_main_private.h
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2025-01-20 20:48:17 -05:00 |
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Caleb Cornett
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a27c139b12
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GPU: Explicitly check Metal hardware support on device creation
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2024-12-24 12:36:52 -05:00 |
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Caleb Cornett
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aa817a67d1
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GPU: Document system requirements for each driver
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2024-12-24 12:36:52 -05:00 |
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Caleb Cornett
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62124e2c28
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GPU: Enable Metal validation in debug mode (#11691)
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2024-12-23 18:08:14 -05:00 |
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Caleb Cornett
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c080bb8417
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GPU: Fix non-triangle D3D12 primitive topology types
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2024-12-21 22:38:40 -05:00 |
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Caleb Cornett
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45869d6177
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GPU: Vulkan requires drawIndirectFirstInstance feature (#11583)
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2024-12-04 15:05:35 -05:00 |
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Caleb Cornett
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d8eb68a6c5
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GPU: Clean up D3D12 blit shader compilation
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2024-12-04 14:56:36 -05:00 |
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Caleb Cornett
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5c8bed3780
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GPU: Fix D3D12 tearing query
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2024-11-25 22:33:48 -05:00 |
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Caleb Cornett
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feb10434a1
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Order by subsystem
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2024-10-29 08:50:50 -07:00 |
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Caleb Cornett
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b2f216f9e2
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Add GPU to iOS build config
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2024-10-29 08:50:50 -07:00 |
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Caleb Cornett
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54836050c9
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metal: Add availability checks
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2024-10-29 08:13:51 -07:00 |
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Caleb Cornett
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9af5ffcfbe
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Improve support for private platforms (#11220)
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2024-10-15 18:02:07 -04:00 |
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Caleb Cornett
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cdaaabb978
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GPU: Fix Metal sampler address mode order
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2024-10-15 10:46:04 -04:00 |
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Caleb Cornett
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3db10a6b2c
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GPU: ASTC block size fixes (#11157)
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2024-10-10 15:40:21 -07:00 |
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Caleb Cornett
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5ff6e8d522
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GPU: Add enable_depth_clip to RasterizerState (#10964)
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2024-09-27 11:18:54 -05:00 |
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Caleb Cornett
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97d1056e16
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GPU: MSAA fixes (#10917)
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2024-09-21 17:38:10 -05:00 |
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Caleb Cornett
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c499f79fe9
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GPU: Fix multisample texture usage validation
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2024-09-16 17:55:27 -05:00 |
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Caleb Cornett
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9416917353
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GPU: Rework MSAA (#10859)
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2024-09-16 12:19:09 -05:00 |
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Caleb Cornett
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4f722d372a
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GPU: Metal vertex buffer indices should grow upward (#10837)
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2024-09-15 20:17:43 -05:00 |
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Caleb Cornett
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94436a938d
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GPU: Remove unused and incorrect D16 format checks from Vulkan driver
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2024-09-13 10:16:02 -05:00 |
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Caleb Cornett
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5771b502f8
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GPU: Fix D3D11/D3D12 vertex strides for multiple vertex buffers (#10818)
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2024-09-13 09:57:55 -05:00 |
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Caleb Cornett
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a45a2caf49
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GPU: Rename VertexBinding to VertexBufferDescription (#10811)
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2024-09-12 18:02:39 -05:00 |
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Caleb Cornett
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d5e1385c91
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Fixed typos in SDL_gpu.h
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2024-09-12 09:10:20 -05:00 |
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Caleb Cornett
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ddd5723e2e
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GPU: Remove pitch parameters from indirect draw calls (#10803)
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2024-09-11 23:30:14 -07:00 |
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 Caleb CornettandEvan Hemsley
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9730f62e8c
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GPU: Rename struct members and parameters for SDL3 naming conventions (#10730)
---------
Co-authored-by: Evan Hemsley <2342303+thatcosmonaut@users.noreply.github.com>
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2024-09-06 16:38:23 -07:00 |
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Caleb Cornett
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2d4eb29c37
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Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704)
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2024-09-05 17:41:23 -05:00 |
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Caleb Cornett
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b233beca47
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GPU: Minor documentation cleanup
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2024-09-02 18:01:43 -07:00 |
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Caleb Cornett
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f405def691
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Change GPU flag enums to defines (#10681)
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2024-09-02 15:19:43 -07:00 |
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Caleb Cornett
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d9a5ed75b9
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GDK: Xbox should have input focus by default
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2024-08-25 22:12:02 -04:00 |
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Caleb Cornett
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d766f68cb3
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Fix compile error with XInputOnGameInput.h
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2024-01-10 12:51:27 -08:00 |
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Caleb Cornett
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376a3cd100
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Fix Xbox link error from IsRectEmpty
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2023-05-21 19:09:28 -07:00 |
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Caleb Cornett
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19039b6ca4
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Fix GDK OpenGL build error
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2022-12-20 23:18:04 -05:00 |
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Caleb Cornett
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3ebfb15469
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gdk: Add support for building with OpenGL on Xbox
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2022-12-19 17:57:06 -05:00 |
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