feat: add GameSir-Tarantula 8K controller support

- Add VID/PID and button mapping for Tarantula 8K
- Remove outdated joystick dead zone algorithm, pass raw data directly
- Correct naming of extension keys
This commit is contained in:
XRenWu
2026-08-05 10:23:49 -07:00
committed by Sam Lantinga
parent 2afc369e8a
commit eba3c7ae0a
4 changed files with 51 additions and 79 deletions
+5 -2
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@@ -1304,8 +1304,11 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid)
}
} else if (SDL_IsJoystickGameSirController(vendor, product) &&
guid.data[0] == SDL_HARDWARE_BUS_USB) {
// The GameSir-G7 Pro 8K has a set of paddles and shoulder macro buttons
SDL_strlcat(mapping_string, "misc1:b11,paddle1:b13,paddle2:b12,misc2:b14,misc3:b15,", sizeof(mapping_string));
// The GameSir controllers have a set of paddles and shoulder macro buttons
SDL_strlcat(mapping_string, "misc1:b11,paddle1:b13,paddle2:b12,paddle3:b15,paddle4:b14,", sizeof(mapping_string));
if (product == USB_PRODUCT_GAMESIR_GAMEPAD_TARANTULA_8K) {
SDL_strlcat(mapping_string, "misc2:b16,misc3:b17,misc4:b18,misc5:b19,misc6:b20,", sizeof(mapping_string));
}
} else if (vendor == USB_VENDOR_8BITDO && product == USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS) {
SDL_strlcat(mapping_string, "paddle1:b12,paddle2:b11,paddle3:b14,paddle4:b13,", sizeof(mapping_string));
} else {
+2 -1
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@@ -3392,7 +3392,8 @@ bool SDL_IsJoystickGameSirController(Uint16 vendor_id, Uint16 product_id)
return false;
}
return (product_id == USB_PRODUCT_GAMESIR_GAMEPAD_G7_PRO_8K);
return (product_id == USB_PRODUCT_GAMESIR_GAMEPAD_G7_PRO_8K ||
product_id == USB_PRODUCT_GAMESIR_GAMEPAD_TARANTULA_8K);
}
bool SDL_IsJoystickSteamDeck(Uint16 vendor_id, Uint16 product_id)
+43 -76
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@@ -88,15 +88,14 @@ enum
SDL_GAMEPAD_BUTTON_GAMESIR_R4,
SDL_GAMEPAD_BUTTON_GAMESIR_L5,
SDL_GAMEPAD_BUTTON_GAMESIR_R5,
//SDL_GAMEPAD_BUTTON_GAMESIR_L6, // This button doesn't exist?
//SDL_GAMEPAD_BUTTON_GAMESIR_R6, // This button doesn't exist?
//SDL_GAMEPAD_BUTTON_GAMESIR_L7, // This button doesn't exist?
//SDL_GAMEPAD_BUTTON_GAMESIR_R7, // This button doesn't exist?
//SDL_GAMEPAD_BUTTON_GAMESIR_L8, // This button doesn't exist?
SDL_GAMEPAD_BUTTON_GAMESIR_L6,
SDL_GAMEPAD_BUTTON_GAMESIR_R6,
SDL_GAMEPAD_BUTTON_GAMESIR_L7,
SDL_GAMEPAD_BUTTON_GAMESIR_R7,
SDL_GAMEPAD_BUTTON_GAMESIR_L8,
//SDL_GAMEPAD_BUTTON_GAMESIR_R8, // This button doesn't exist?
//SDL_GAMEPAD_BUTTON_GAMESIR_MUTE, // This button controls the audio mute LED and doesn't seem to be reported
//SDL_GAMEPAD_BUTTON_GAMESIR_M // This button is for internal use by the firmware
SDL_GAMEPAD_NUM_GAMESIR_BUTTONS
};
typedef struct {
@@ -350,6 +349,8 @@ static SDL_hid_device *GetOutputHandle(SDL_HIDAPI_Device *device)
static bool HIDAPI_DriverGameSir_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverGamesir_Context *ctx = (SDL_DriverGamesir_Context *)SDL_calloc(1, sizeof(*ctx));
const char *name = "GameSir Controller";
if (!ctx) {
return false;
}
@@ -361,17 +362,28 @@ static bool HIDAPI_DriverGameSir_InitDevice(SDL_HIDAPI_Device *device)
switch (device->product_id) {
case USB_PRODUCT_GAMESIR_GAMEPAD_G7_PRO_8K:
HIDAPI_SetDeviceName(device, "GameSir-G7 Pro 8K");
name = "GameSir-G7 Pro 8K";
break;
case USB_PRODUCT_GAMESIR_GAMEPAD_TARANTULA_8K:
name = "GameSir-Tarantula 8K";
break;
default:
break;
}
HIDAPI_SetDeviceName(device, name);
switch (device->product_id) {
case USB_PRODUCT_GAMESIR_GAMEPAD_G7_PRO_8K:
case USB_PRODUCT_GAMESIR_GAMEPAD_TARANTULA_8K:
if (device->is_bluetooth) {
// Sensors are not supported over Bluetooth
} else {
ctx->sensors_supported = true;
}
ctx->led_supported = false;
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "GameSir: Device detected - G7 Pro 8K mode (PID 0x%04X)", device->product_id);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "GameSir: Device detected - %s (PID 0x%04X)", device->name, device->product_id);
break;
default:
HIDAPI_SetDeviceName(device, "GameSir Controller");
break;
}
@@ -389,6 +401,18 @@ static void HIDAPI_DriverGameSir_SetDevicePlayerIndex(SDL_HIDAPI_Device *device,
{
}
static int HIDAPI_DriverGameSir_GetJoystickButtonCount(SDL_HIDAPI_Device *device)
{
if (device->is_bluetooth) {
// Extended buttons are not supported over Bluetooth
return 11;
}
if (device->name && SDL_strcmp(device->name, "GameSir-Tarantula 8K") == 0) {
return SDL_GAMEPAD_BUTTON_GAMESIR_L8 + 1;
}
return SDL_GAMEPAD_BUTTON_GAMESIR_R5 + 1;
}
static bool HIDAPI_DriverGameSir_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
@@ -407,12 +431,7 @@ static bool HIDAPI_DriverGameSir_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "GameSir: failed to send SDL mode switch command (0xA2, 0x01)");
}
if (device->is_bluetooth) {
// Extended buttons are not supported over Bluetooth
joystick->nbuttons = 11;
} else {
joystick->nbuttons = SDL_GAMEPAD_NUM_GAMESIR_BUTTONS;
}
joystick->nbuttons = HIDAPI_DriverGameSir_GetJoystickButtonCount(device);
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
@@ -527,34 +546,6 @@ static bool HIDAPI_DriverGameSir_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *de
return SDL_Unsupported();
}
static bool ApplyCircularDeadzone(Sint16 x, Sint16 y, Sint16 *out_x, Sint16 *out_y)
{
const Sint16 MAX_AXIS = 32767;
const float deadzone_percent = 5.0f;
const float deadzone_radius = (float)MAX_AXIS * deadzone_percent / 100.0f;
float distance = SDL_sqrtf((float)x * (float)x + (float)y * (float)y);
if (distance == 0.0f) {
*out_x = 0;
*out_y = 0;
return false;
}
if (distance < deadzone_radius) {
*out_x = 0;
*out_y = 0;
return false;
}
float scale = (distance - deadzone_radius) / (MAX_AXIS - deadzone_radius);
float normalized_x = (float)x / distance;
float normalized_y = (float)y / distance;
*out_x = (Sint16)(normalized_x * scale * MAX_AXIS);
*out_y = (Sint16)(normalized_y * scale * MAX_AXIS);
return true;
}
static void HIDAPI_DriverGameSir_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverGamesir_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
@@ -642,11 +633,11 @@ static void HIDAPI_DriverGameSir_HandleStatePacket(SDL_Joystick *joystick, SDL_D
// BTN4: L5 R5 L6 R6 L7 R7 L8 R8
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L5, buttons & BTN_L5);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R5, buttons & BTN_R5);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L6, buttons & BTN_L6);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R6, buttons & BTN_R6);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L7, buttons & BTN_L7);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R7, buttons & BTN_R7);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L8, buttons & BTN_L8);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L6, buttons & BTN_L6);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R6, buttons & BTN_R6);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L7, buttons & BTN_L7);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R7, buttons & BTN_R7);
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L8, buttons & BTN_L8);
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R8, buttons & BTN_R8);
}
@@ -683,20 +674,8 @@ static void HIDAPI_DriverGameSir_HandleStatePacket(SDL_Joystick *joystick, SDL_D
bool raw_changed = (raw_x != last_raw_x || raw_y != last_raw_y);
if (raw_changed) {
Sint16 deadzone_x, deadzone_y;
ApplyCircularDeadzone(left_x, left_y, &deadzone_x, &deadzone_y);
Sint16 last_left_x, last_left_y;
last_left_x = last_raw_x;
last_left_y = (last_raw_y == SDL_MIN_SINT16) ? SDL_MAX_SINT16 : -last_raw_y; // invert Y axis, clamp overflow
Sint16 last_deadzone_x, last_deadzone_y;
ApplyCircularDeadzone(last_left_x, last_left_y, &last_deadzone_x, &last_deadzone_y);
if (deadzone_x != last_deadzone_x || deadzone_y != last_deadzone_y) {
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, deadzone_x);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, deadzone_y);
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, left_x);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, left_y);
}
}
@@ -727,20 +706,8 @@ static void HIDAPI_DriverGameSir_HandleStatePacket(SDL_Joystick *joystick, SDL_D
bool raw_changed = (raw_x != last_raw_x || raw_y != last_raw_y);
if (raw_changed) {
Sint16 deadzone_x, deadzone_y;
ApplyCircularDeadzone(right_x, right_y, &deadzone_x, &deadzone_y);
Sint16 last_right_x, last_right_y;
last_right_x = last_raw_x;
last_right_y = (last_raw_y == SDL_MIN_SINT16) ? SDL_MAX_SINT16 : -last_raw_y; // invert Y axis, clamp overflow
Sint16 last_deadzone_x, last_deadzone_y;
ApplyCircularDeadzone(last_right_x, last_right_y, &last_deadzone_x, &last_deadzone_y);
if (deadzone_x != last_deadzone_x || deadzone_y != last_deadzone_y) {
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, deadzone_x);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, deadzone_y);
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, right_x);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, right_y);
}
}
+1
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@@ -95,6 +95,7 @@
#define USB_PRODUCT_FLYDIGI_V2_APEX 0x2501
#define USB_PRODUCT_FLYDIGI_V2_VADER 0x2401
#define USB_PRODUCT_GAMESIR_GAMEPAD_G7_PRO_8K 0x10B8 // Wired/2.4G/Bluetooth 8K mode
#define USB_PRODUCT_GAMESIR_GAMEPAD_TARANTULA_8K 0x103C // Wired/2.4G/Bluetooth Tarantula 8K
#define USB_PRODUCT_HARMONIX_WII_RB1_GUITAR 0x0004
#define USB_PRODUCT_HARMONIX_WII_RB1_DRUMS 0x0005
#define USB_PRODUCT_HARMONIX_WII_RB2_GUITAR 0x3010