wayland: Add support for the session management protocol

Add session management protocol support for saving/restoring toplevel window state across runs.
This commit is contained in:
Frank Praznik
2026-06-30 12:30:08 -04:00
parent 464b90b475
commit d8971fa00a
7 changed files with 555 additions and 3 deletions
+13
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@@ -38,6 +38,19 @@ encounter limitations or behavior that is different from other windowing systems
- Wayland does not allow toplevel windows to position themselves programmatically.
### How do I save and restore window layout and state between runs?
- To preserve the state of toplevel windows across runs, the `xdg-session-management-v1` protocol is required:
- Create a session by setting the `SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING` property to a non-null value
before creating a window.
- Assign the windows you want managed by the session a unique, stable ID string with the
`SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING` property at creation time. This string should be human-readable,
but not translated.
- Serialize the session ID property `SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING` before shutting down.
- On subsequent runs, restore the session ID string property to the previously serialized value before window
creation. This property may change at some arbitrary point during runtime, so serialization should be deferred as
late as possible.
### Retrieving the global mouse cursor position when the cursor is outside a window doesn't work
- Wayland only provides applications with the cursor position within the borders of the application windows. Querying
+43
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@@ -102,6 +102,37 @@ typedef Uint32 SDL_WindowID;
*/
#define SDL_PROP_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER "SDL.video.wayland.wl_display"
/**
* The session ID string used for saving and restoring window state across runs.
*
* This requires that the compositor supports the `xdg_session_management_v1` protocol.
*
* To save and restore the current state of Wayland toplevel windows, set this to a non-null
* value before creating a window, and serialize this value before shutting down. To restore
* the previous state on subsequent runs, set this property to the previously serialized
* value before window creation.
*
* This can be set at any time before the first call to a window creation function. Reading
* should be deferred until serialization time, as compositors may not set the session
* identifier string immediately, and the identifier string may change during runtime, so
* it should not be cached.
*
* Setting this to an empty string ("") before creating a window will cause a new session with
* an automatically generated identifier string to be created.
*
* Setting this to null or an empty string before shutting down the video subsystem will cause
* the existing session to be removed.
*
* Note that for windows to be saved/restored by the session, they also need a stable, unique
* identifier string set via the `SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING` property at
* creation time.
*
* \since This property is available since SDL 3.6.0.
*
* \sa SDL_CreateWindowWithProperties
*/
#define SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING "SDL.video.wayland.session_id"
/**
* System theme.
*
@@ -1349,6 +1380,11 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreatePopupWindow(SDL_Window *paren
* application wants an associated `wl_egl_window` object to be created and
* attached to the window, even if the window does not have the OpenGL
* property or `SDL_WINDOW_OPENGL` flag set.
* - `SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING` - a string used as
* a stable identifier for toplevel windows for the purpose of allowing
* the compositor to save/restore their state between runs. This should
* be human readable, but not translated, and must be unique for each
* individual window.
* - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
* associated with the window, if you want to wrap an existing window. See
* [README-wayland](README-wayland) for more information.
@@ -1450,6 +1486,7 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowWithProperties(SDL_Prop
#define SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER "SDL.window.create.uikit.windowscene"
#define SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN "SDL.window.create.wayland.surface_role_custom"
#define SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN "SDL.window.create.wayland.create_egl_window"
#define SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING "SDL.window.create.wayland.window_id"
#define SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER "SDL.window.create.wayland.wl_surface"
#define SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER "SDL.window.create.win32.hwnd"
#define SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER "SDL.window.create.win32.pixel_format_hwnd"
@@ -1608,6 +1645,11 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowParent(SDL_Window *window)
* with the window
* - `SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER`: the wl_egl_window
* associated with the window
* - `SDL_PROP_WINDOW_WAYLAND_WINDOW_ID_STRING`: the window identification string,
* initially set with SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING, and used
* as an identifier for session management. Setting this to null or an empty
* string ("") before hiding or destroying the window will cause any session
* information associated with the window to be removed
* - `SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER`: the xdg_surface associated
* with the window
* - `SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER`: the xdg_toplevel role
@@ -1680,6 +1722,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetWindowProperties(SDL_Window
#define SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER "SDL.window.wayland.surface"
#define SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER "SDL.window.wayland.viewport"
#define SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER "SDL.window.wayland.egl_window"
#define SDL_PROP_WINDOW_WAYLAND_WINDOW_ID_STRING "SDL.window.wayland.window_id"
#define SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER "SDL.window.wayland.xdg_surface"
#define SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER "SDL.window.wayland.xdg_toplevel"
#define SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING "SDL.window.wayland.xdg_toplevel_export_handle"
+93
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@@ -70,6 +70,7 @@
#include "pointer-warp-v1-client-protocol.h"
#include "pointer-gestures-unstable-v1-client-protocol.h"
#include "single-pixel-buffer-v1-client-protocol.h"
#include "xdg-session-management-v1-client-protocol.h"
#ifdef HAVE_LIBDECOR_H
#include <libdecor.h>
@@ -1326,6 +1327,89 @@ static void Wayland_InitColorManager(SDL_VideoData *d)
}
}
static void handle_xdg_session_created(void *data, struct xdg_session_v1 *xdg_session_v1, const char *id)
{
SDL_SetStringProperty(SDL_GetGlobalProperties(), SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING, id);
}
static void handle_xdg_session_restored(void *data, struct xdg_session_v1 *xdg_session_v1)
{
// NOP
}
static void handle_xdg_session_replaced(void *data, struct xdg_session_v1 *xdg_session_v1)
{
SDL_VideoDevice *viddev = SDL_GetVideoDevice();
SDL_VideoData *viddata = data;
// Clean up all session objects, as they have become inert, and should be destroyed.
SDL_SetStringProperty(SDL_GetGlobalProperties(), SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING, NULL);
for (SDL_Window *w = viddev->windows; w; w = w->next) {
SDL_WindowData *d = w->internal;
if (d->xdg_toplevel_session) {
xdg_toplevel_session_v1_destroy(d->xdg_toplevel_session);
d->xdg_toplevel_session = NULL;
SDL_free(d->session_id);
d->session_id = NULL;
}
}
if (viddata->xdg_session) {
xdg_session_v1_destroy(viddata->xdg_session);
viddata->xdg_session = NULL;
}
}
static const struct xdg_session_v1_listener xdg_session_listener = {
.created = handle_xdg_session_created,
.restored = handle_xdg_session_restored,
.replaced = handle_xdg_session_replaced
};
void Wayland_CreateSession(SDL_VideoData *viddata)
{
if (!viddata->xdg_session_manager) {
// Set the ID string to null if session management is not available.
SDL_SetStringProperty(SDL_GetGlobalProperties(), SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING, NULL);
return;
}
// Register a new session, if one does not yet exist.
if (!viddata->xdg_session) {
const char *session_id = SDL_GetStringProperty(SDL_GetGlobalProperties(), SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING, NULL);
if (session_id) {
if (*session_id == '\0') {
// Create a new session if the ID string is empty.
session_id = NULL;
}
const enum xdg_session_manager_v1_reason reason = session_id ? XDG_SESSION_MANAGER_V1_REASON_SESSION_RESTORE : XDG_SESSION_MANAGER_V1_REASON_LAUNCH;
viddata->xdg_session = xdg_session_manager_v1_get_session(viddata->xdg_session_manager, reason, session_id);
xdg_session_v1_add_listener(viddata->xdg_session, &xdg_session_listener, viddata);
}
}
}
static void Wayland_SessionDestroy(SDL_VideoData *viddata)
{
// If the session string was cleared, remove the session.
if (viddata->xdg_session) {
const char *session_id = SDL_GetStringProperty(SDL_GetGlobalProperties(), SDL_PROP_GLOBAL_VIDEO_WAYLAND_SESSION_ID_STRING, NULL);
if (!session_id || *session_id == '\0') {
xdg_session_v1_remove(viddata->xdg_session);
WAYLAND_wl_display_roundtrip(viddata->display);
} else {
xdg_session_v1_destroy(viddata->xdg_session);
}
viddata->xdg_session = NULL;
}
}
static void handle_xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg, uint32_t serial)
{
xdg_wm_base_pong(xdg, serial);
@@ -1425,6 +1509,8 @@ static void handle_registry_global(void *data, struct wl_registry *registry, uin
Wayland_DisplayInitPointerGestureManager(d);
} else if (SDL_strcmp(interface, wp_single_pixel_buffer_manager_v1_interface.name) == 0) {
d->single_pixel_buffer_manager = wl_registry_bind(d->registry, id, &wp_single_pixel_buffer_manager_v1_interface, 1);
} else if (SDL_strcmp(interface, xdg_session_manager_v1_interface.name) == 0) {
d->xdg_session_manager = wl_registry_bind(d->registry, id, &xdg_session_manager_v1_interface, 1);
}
#ifdef SDL_WL_FIXES_VERSION
else if (SDL_strcmp(interface, wl_fixes_interface.name) == 0) {
@@ -1685,6 +1771,8 @@ static void Wayland_VideoCleanup(SDL_VideoDevice *_this)
SDL_VideoData *data = _this->internal;
SDL_WaylandSeat *seat, *tmp;
Wayland_SessionDestroy(data);
for (int i = _this->num_displays - 1; i >= 0; --i) {
SDL_VideoDisplay *display = _this->displays[i];
Wayland_free_display(display, false);
@@ -1842,6 +1930,11 @@ static void Wayland_VideoCleanup(SDL_VideoDevice *_this)
data->single_pixel_buffer_manager = NULL;
}
if (data->xdg_session_manager) {
xdg_session_manager_v1_destroy(data->xdg_session_manager);
data->xdg_session_manager = NULL;
}
if (data->subcompositor) {
wl_subcompositor_destroy(data->subcompositor);
data->subcompositor = NULL;
+6 -3
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@@ -87,7 +87,9 @@ struct SDL_VideoData
struct wl_fixes *wl_fixes;
struct zwp_pointer_gestures_v1 *zwp_pointer_gestures;
struct wp_single_pixel_buffer_manager_v1 *single_pixel_buffer_manager;
struct xdg_session_manager_v1 *xdg_session_manager;
struct xdg_session_v1 *xdg_session;
struct xkb_context *xkb_context;
struct wl_list seat_list;
@@ -162,9 +164,10 @@ extern bool SDL_WAYLAND_own_surface(struct wl_surface *surface);
extern bool SDL_WAYLAND_own_output(struct wl_output *output);
extern SDL_WindowData *Wayland_GetWindowDataForOwnedSurface(struct wl_surface *surface);
void Wayland_AddWindowDataToExternalList(SDL_WindowData *data);
void Wayland_RemoveWindowDataFromExternalList(SDL_WindowData *data);
struct wl_event_queue *Wayland_DisplayCreateQueue(struct wl_display *display, const char *name);
extern void Wayland_AddWindowDataToExternalList(SDL_WindowData *data);
extern void Wayland_RemoveWindowDataFromExternalList(SDL_WindowData *data);
extern struct wl_event_queue *Wayland_DisplayCreateQueue(struct wl_display *display, const char *name);
extern void Wayland_CreateSession(SDL_VideoData *data);
extern bool Wayland_LoadLibdecor(SDL_VideoData *data, bool ignore_xdg);
+65
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@@ -49,6 +49,7 @@
#include "frog-color-management-v1-client-protocol.h"
#include "xdg-toplevel-icon-v1-client-protocol.h"
#include "color-management-v1-client-protocol.h"
#include "xdg-session-management-v1-client-protocol.h"
#ifdef HAVE_LIBDECOR_H
#include <libdecor.h>
@@ -2050,6 +2051,60 @@ bool Wayland_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool mod
return true;
}
static void Wayland_RegisterToplevelForSession(SDL_WindowData *data)
{
SDL_VideoDevice *viddev = SDL_GetVideoDevice();
SDL_VideoData *viddata = viddev->internal;
struct xdg_toplevel *toplevel = GetToplevelForWindow(data);
if (!toplevel) {
return;
}
if (viddata->xdg_session_manager) {
const char *id = SDL_GetStringProperty(data->sdlwindow->props, SDL_PROP_WINDOW_WAYLAND_WINDOW_ID_STRING, NULL);
if (id && *id != '\0') {
Wayland_CreateSession(viddata);
if (viddata->xdg_session) {
CHECK_PARAM (true) {
// Windows must not have a duplicate ID string, or a protocol error will result.
for (SDL_Window *w = viddev->windows; w; w = w->next) {
SDL_WindowData *d = w->internal;
if (d->session_id && SDL_strcmp(d->session_id, id) == 0) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Duplicate window ID string %s found; window will not be added to session", id);
return;
}
}
}
data->xdg_toplevel_session = xdg_session_v1_restore_toplevel(viddata->xdg_session, toplevel, id);
data->session_id = SDL_strdup(id);
}
}
}
}
static void Wayland_DestroyToplevelSession(SDL_WindowData *data)
{
SDL_VideoData *viddata = data->waylandData;
if (data->xdg_toplevel_session) {
const char *id = SDL_GetStringProperty(data->sdlwindow->props, SDL_PROP_WINDOW_WAYLAND_WINDOW_ID_STRING, NULL);
// If the ID string was cleared, remove the window from the session.
if (!id || *id == '\0') {
xdg_session_v1_remove_toplevel(viddata->xdg_session, data->session_id);
}
xdg_toplevel_session_v1_destroy(data->xdg_toplevel_session);
data->xdg_toplevel_session = NULL;
SDL_free(data->session_id);
data->session_id = NULL;
}
}
static void show_hide_sync_handler(void *data, struct wl_callback *callback, uint32_t callback_data)
{
// Get the window from the ID as it may have been destroyed
@@ -2256,6 +2311,7 @@ void Wayland_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
}
// Restore state that was set prior to this call
Wayland_RegisterToplevelForSession(data);
Wayland_SetWindowParent(_this, window, window->parent);
if (window->flags & SDL_WINDOW_MODAL) {
@@ -2476,6 +2532,9 @@ void Wayland_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
wl_surface_attach(wind->surface, NULL, 0, 0);
wl_surface_commit(wind->surface);
// Need to destroy the session object after unmapping the window, or the state may not be saved.
Wayland_DestroyToplevelSession(wind);
SDL_zero(wind->shell_surface);
wind->show_hide_sync_required = true;
struct wl_callback *cb = wl_display_sync(_this->internal->display);
@@ -3108,6 +3167,12 @@ bool Wayland_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Proper
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, data->surface);
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER, data->viewport);
SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, data->egl_window);
if (data->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_XDG_TOPLEVEL || data->shell_surface_type == WAYLAND_SHELL_SURFACE_TYPE_LIBDECOR) {
const char *window_id = SDL_GetStringProperty(create_props, SDL_PROP_WINDOW_CREATE_WAYLAND_WINDOW_ID_STRING, NULL);
if (window_id && *window_id != '\0') {
SDL_SetStringProperty(props, SDL_PROP_WINDOW_WAYLAND_WINDOW_ID_STRING, window_id);
}
}
data->hit_test_result = SDL_HITTEST_NORMAL;
+2
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@@ -118,6 +118,7 @@ struct SDL_WindowData
struct xdg_toplevel_icon_v1 *xdg_toplevel_icon_v1;
struct frog_color_managed_surface *frog_color_managed_surface;
struct wp_color_management_surface_feedback_v1 *wp_color_management_surface_feedback;
struct xdg_toplevel_session_v1 *xdg_toplevel_session;
struct Wayland_ColorInfoState *color_info_state;
@@ -127,6 +128,7 @@ struct SDL_WindowData
int num_outputs;
char *app_id;
char *session_id;
double scale_factor;
struct wl_buffer **icon_buffers;
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