Additional clarification on blend mode usage

This commit is contained in:
Sam Lantinga
2026-08-06 10:36:21 -07:00
parent 700cf42a9d
commit ad30741a5b
+1 -1
View File
@@ -1275,7 +1275,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaMod(SDL_Texture *texture, Ui
extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaModFloat(SDL_Texture *texture, float *alpha);
/**
* Set the blend mode for a texture, used by SDL_RenderTexture().
* Set the blend mode for a texture.
*
* This blend mode is used for any drawing that involves this texture.
*