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ci: run VC tests under sdlprocdump
This commit is contained in:
31
.github/workflows/msvc.yml
vendored
31
.github/workflows/msvc.yml
vendored
@@ -11,16 +11,16 @@ jobs:
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fail-fast: false
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matrix:
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platform:
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- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
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- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
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- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON }
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- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON }
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- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
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- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
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- { name: Windows (ARM), flags: -A ARM }
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- { name: Windows (ARM64), flags: -A ARM64 }
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- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64', artifact: 'SDL-VC-x64' }
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- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32', artifact: 'SDL-VC-x86' }
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- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-static-crt-x64' }
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- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON, artifact: 'SDL-static-crt-x86' }
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- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64, artifact: 'SDL-clang-cl-x64' }
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- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32, artifact: 'SDL-clang-cl-x86' }
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- { name: Windows (ARM), flags: -A ARM, artifact: 'SDL-VC-arm32' }
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- { name: Windows (ARM64), flags: -A ARM64, artifact: 'SDL-VC-arm64' }
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- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF, nowerror: true,
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project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
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project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', artifact: 'SDL-VC-UWP' }
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steps:
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- uses: actions/checkout@v4
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@@ -51,11 +51,13 @@ jobs:
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-DSDL_INSTALL_TESTS=ON `
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-DSDL_VENDOR_INFO="Github Workflow" `
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-DSDL2_DISABLE_INSTALL=OFF `
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-DSDLTEST_PROCDUMP=ON `
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${{ matrix.platform.flags }} `
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-DCMAKE_INSTALL_PREFIX=prefix
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- name: Build (CMake)
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run: cmake --build build/ --config Release --parallel
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- name: Run build-time tests
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id: tests
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if: "! contains(matrix.platform.name, 'ARM')"
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run: |
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$env:SDL_TESTS_QUICK=1
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@@ -71,10 +73,19 @@ jobs:
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-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} `
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${{ matrix.platform.flags }}
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cmake --build cmake_config_build --config Release
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- name: Add msbuild to PATH
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if: ${{ matrix.platform.project != '' }}
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uses: microsoft/setup-msbuild@v2
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- name: Build msbuild
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if: ${{ matrix.platform.project != '' }}
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run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
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- uses: actions/upload-artifact@v4
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if: ${{ always() && steps.tests.outcome == 'failure' }}
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with:
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if-no-files-found: ignore
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name: '${{ matrix.platform.artifact }}-minidumps'
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path: |
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build/**/*.dmp
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build/**/*.exe
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build/**/*.dll
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build/**/*.pdb
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@@ -9,6 +9,16 @@ set(SDL_TEST_EXECUTABLES)
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set(SDL_TESTS_NONINTERACTIVE)
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set(SDL_TESTS_NEEDS_RESOURCES)
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if(WIN32 AND NOT WINDOWS_STORE)
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option(SDLTEST_PROCDUMP "Run tests using sdlprocdump for minidump generation" OFF)
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add_executable(sdlprocdump win32/sdlprocdump.c)
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if(SDLTEST_PROCDUMP)
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set(CMAKE_TEST_LAUNCHER "$<TARGET_FILE:sdlprocdump>")
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else()
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set_property(TARGET sdlprocdump PROPERTY EXCLUDE_FROM_ALL "1")
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endif()
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endif()
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set(SDLTEST_TARGETS )
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macro(sdltest_link_librararies)
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624
test/win32/sdlprocdump.c
Normal file
624
test/win32/sdlprocdump.c
Normal file
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