mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-21 20:54:34 +08:00
Fixed crash in SDL_PrivateGameControllerRefreshMapping()
This commit is contained in:
@@ -1211,8 +1211,6 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
|
||||
controller = controller->next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user