Change evasive library handle to SDL_SharedObject*

This commit is contained in:
Daniel Ludwig
2024-10-04 05:18:40 -04:00
committed by Ryan C. Gordon
parent 3a6a3ab64f
commit 69196ab30d
+1 -1
View File
@@ -581,7 +581,7 @@ struct D3D12Renderer
#endif
ID3D12Debug *d3d12Debug;
bool supportsTearing;
void *d3d12_dll;
SDL_SharedObject *d3d12_dll;
ID3D12Device *device;
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE D3D12SerializeRootSignature_func;
const char *semantic;