android: Reworked audio backends for SDL3 audio API.

This involved moving an `#ifdef` out of SDL_audio.c for thread priority,
so the default ThreadInit now does the usual stuff for non-Android platforms,
the Android platforms provide an implementatin of ThreadInit with their
side of the `#ifdef` and other platforms that implement ThreadInit
incorporated the appropriate code...which is why WASAPI is touched in here.

The Android bits compile, but have not been tested, and there was some
reworkings in the Java bits, so this might need some further fixes still.
This commit is contained in:
Ryan C. Gordon
2023-07-26 15:45:40 -04:00
parent 54af687210
commit 5ff87c6d4a
10 changed files with 485 additions and 720 deletions
@@ -21,8 +21,6 @@ public class SDLAudioManager {
protected static AudioRecord mAudioRecord;
protected static Context mContext;
private static final int[] NO_DEVICES = {};
private static AudioDeviceCallback mAudioDeviceCallback;
public static void initialize() {
@@ -36,7 +34,7 @@ public class SDLAudioManager {
@Override
public void onAudioDevicesAdded(AudioDeviceInfo[] addedDevices) {
for (AudioDeviceInfo deviceInfo : addedDevices) {
addAudioDevice(deviceInfo.isSink(), deviceInfo.getId());
addAudioDevice(deviceInfo.isSink(), deviceInfo.getProductName().toString(), deviceInfo.getId());
}
}
@@ -52,13 +50,10 @@ public class SDLAudioManager {
public static void setContext(Context context) {
mContext = context;
if (context != null) {
registerAudioDeviceCallback();
}
}
public static void release(Context context) {
unregisterAudioDeviceCallback(context);
// no-op atm
}
// Audio
@@ -311,65 +306,20 @@ public class SDLAudioManager {
return null;
}
private static void registerAudioDeviceCallback() {
public static void registerAudioDeviceCallback() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
audioManager.registerAudioDeviceCallback(mAudioDeviceCallback, null);
}
}
private static void unregisterAudioDeviceCallback(Context context) {
public static void unregisterAudioDeviceCallback() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
audioManager.unregisterAudioDeviceCallback(mAudioDeviceCallback);
}
}
private static int[] ArrayListToArray(ArrayList<Integer> integers)
{
int[] ret = new int[integers.size()];
for (int i=0; i < ret.length; i++) {
ret[i] = integers.get(i).intValue();
}
return ret;
}
/**
* This method is called by SDL using JNI.
*/
public static int[] getAudioOutputDevices() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
ArrayList<Integer> arrlist = new ArrayList<Integer>();
for (AudioDeviceInfo dev : audioManager.getDevices(AudioManager.GET_DEVICES_OUTPUTS)) {
/* Device cannot be opened */
if (dev.getType() == AudioDeviceInfo.TYPE_TELEPHONY) {
continue;
}
arrlist.add(dev.getId());
}
return ArrayListToArray(arrlist);
} else {
return NO_DEVICES;
}
}
/**
* This method is called by SDL using JNI.
*/
public static int[] getAudioInputDevices() {
if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
AudioManager audioManager = (AudioManager) mContext.getSystemService(Context.AUDIO_SERVICE);
ArrayList<Integer> arrlist = new ArrayList<Integer>();
for (AudioDeviceInfo dev : audioManager.getDevices(AudioManager.GET_DEVICES_INPUTS)) {
arrlist.add(dev.getId());
}
return ArrayListToArray(arrlist);
} else {
return NO_DEVICES;
}
}
/**
* This method is called by SDL using JNI.
*/
@@ -535,6 +485,6 @@ public class SDLAudioManager {
public static native void removeAudioDevice(boolean isCapture, int deviceId);
public static native void addAudioDevice(boolean isCapture, int deviceId);
public static native void addAudioDevice(boolean isCapture, String name, int deviceId);
}
+5 -21
View File
@@ -25,8 +25,6 @@
#include "../thread/SDL_systhread.h"
#include "../SDL_utils_c.h"
extern void Android_JNI_AudioSetThreadPriority(int, int); // we need this on Android in the audio device threads.
// Available audio drivers
static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO
@@ -412,7 +410,6 @@ void SDL_AudioDeviceDisconnected(SDL_AudioDevice *device)
// stubs for audio drivers that don't need a specific entry point...
static void SDL_AudioThreadInit_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioThreadDeinit_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioWaitDevice_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioPlayDevice_Default(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) { /* no-op. */ }
@@ -422,6 +419,11 @@ static void SDL_AudioCloseDevice_Default(SDL_AudioDevice *device) { /* no-op. */
static void SDL_AudioDeinitialize_Default(void) { /* no-op. */ }
static void SDL_AudioFreeDeviceHandle_Default(SDL_AudioDevice *device) { /* no-op. */ }
static void SDL_AudioThreadInit_Default(SDL_AudioDevice *device)
{
SDL_SetThreadPriority(device->iscapture ? SDL_THREAD_PRIORITY_HIGH : SDL_THREAD_PRIORITY_TIME_CRITICAL);
}
static void SDL_AudioDetectDevices_Default(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
{
// you have to write your own implementation if these assertions fail.
@@ -679,15 +681,6 @@ void SDL_AudioThreadFinalize(SDL_AudioDevice *device)
void SDL_OutputAudioThreadSetup(SDL_AudioDevice *device)
{
SDL_assert(!device->iscapture);
// The audio mixing is always a high priority thread
#ifdef SDL_AUDIO_DRIVER_ANDROID
Android_JNI_AudioSetThreadPriority(SDL_FALSE, device->id);
#else
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_TIME_CRITICAL);
#endif
// Perform any thread setup
current_audio.impl.ThreadInit(device);
}
@@ -781,14 +774,6 @@ static int SDLCALL OutputAudioThread(void *devicep) // thread entry point
void SDL_CaptureAudioThreadSetup(SDL_AudioDevice *device)
{
SDL_assert(device->iscapture);
// Audio capture is always a high priority thread (!!! FIXME: _should_ it be?)
#ifdef SDL_AUDIO_DRIVER_ANDROID
Android_JNI_AudioSetThreadPriority(SDL_TRUE, device->id);
#else
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
#endif
current_audio.impl.ThreadInit(device);
}
@@ -1068,7 +1053,6 @@ int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec *spec)
if ((devid == 0) && is_default) {
return SDL_SetError("No default audio device available");
return 0;
}
SDL_AudioDevice *device = ObtainPhysicalAudioDevice(devid);
File diff suppressed because it is too large Load Diff
+2 -2
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@@ -55,9 +55,9 @@ SDL_PROC_UNUSED(aaudio_result_t, AAudioStream_waitForStateChange, (AAudioStream
SDL_PROC(aaudio_result_t, AAudioStream_read, (AAudioStream * stream, void *buffer, int32_t numFrames, int64_t timeoutNanoseconds))
SDL_PROC(aaudio_result_t, AAudioStream_write, (AAudioStream * stream, const void *buffer, int32_t numFrames, int64_t timeoutNanoseconds))
SDL_PROC_UNUSED(aaudio_result_t, AAudioStream_setBufferSizeInFrames, (AAudioStream * stream, int32_t numFrames))
SDL_PROC_UNUSED(int32_t, AAudioStream_getBufferSizeInFrames, (AAudioStream * stream))
SDL_PROC(int32_t, AAudioStream_getBufferSizeInFrames, (AAudioStream * stream))
SDL_PROC_UNUSED(int32_t, AAudioStream_getFramesPerBurst, (AAudioStream * stream))
SDL_PROC_UNUSED(int32_t, AAudioStream_getBufferCapacityInFrames, (AAudioStream * stream))
SDL_PROC(int32_t, AAudioStream_getBufferCapacityInFrames, (AAudioStream * stream))
SDL_PROC_UNUSED(int32_t, AAudioStream_getFramesPerDataCallback, (AAudioStream * stream))
SDL_PROC(int32_t, AAudioStream_getXRunCount, (AAudioStream * stream))
SDL_PROC(int32_t, AAudioStream_getSampleRate, (AAudioStream * stream))
+62 -90
View File
@@ -22,7 +22,7 @@
#ifdef SDL_AUDIO_DRIVER_ANDROID
/* Output audio to Android */
// Output audio to Android (legacy interface)
#include "../SDL_sysaudio.h"
#include "../SDL_audio_c.h"
@@ -34,185 +34,157 @@
struct SDL_PrivateAudioData
{
/* Resume device if it was paused automatically */
int resume;
int resume; // Resume device if it was paused automatically
};
static SDL_AudioDevice *audioDevice = NULL;
static SDL_AudioDevice *captureDevice = NULL;
static int ANDROIDAUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
static int ANDROIDAUDIO_OpenDevice(SDL_AudioDevice *device)
{
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts;
SDL_bool iscapture = _this->iscapture;
device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
if (device->hidden == NULL) {
return SDL_OutOfMemory();
}
const SDL_bool iscapture = device->iscapture;
if (iscapture) {
if (captureDevice) {
return SDL_SetError("An audio capture device is already opened");
}
}
if (!iscapture) {
captureDevice = device;
} else {
if (audioDevice) {
return SDL_SetError("An audio playback device is already opened");
}
audioDevice = device;
}
if (iscapture) {
captureDevice = _this;
} else {
audioDevice = _this;
}
_this->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*_this->hidden));
if (_this->hidden == NULL) {
return SDL_OutOfMemory();
}
closefmts = SDL_ClosestAudioFormats(_this->spec.format);
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
while ((test_format = *(closefmts++)) != 0) {
if ((test_format == SDL_AUDIO_U8) ||
(test_format == SDL_AUDIO_S16) ||
(test_format == SDL_AUDIO_F32)) {
_this->spec.format = test_format;
device->spec.format = test_format;
break;
}
}
if (!test_format) {
/* Didn't find a compatible format :( */
return SDL_SetError("%s: Unsupported audio format", "android");
return SDL_SetError("android: Unsupported audio format");
}
{
int audio_device_id = 0;
if (devname != NULL) {
audio_device_id = SDL_atoi(devname);
}
if (Android_JNI_OpenAudioDevice(iscapture, audio_device_id, &_this->spec) < 0) {
return -1;
}
if (Android_JNI_OpenAudioDevice(device) < 0) {
return -1;
}
SDL_CalculateAudioSpec(&_this->spec);
SDL_UpdatedAudioDeviceFormat(device);
return 0;
}
static void ANDROIDAUDIO_PlayDevice(SDL_AudioDevice *_this)
// !!! FIXME: this needs a WaitDevice implementation.
static void ANDROIDAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
{
Android_JNI_WriteAudioBuffer();
}
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(SDL_AudioDevice *_this)
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{
return Android_JNI_GetAudioBuffer();
}
static int ANDROIDAUDIO_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
static int ANDROIDAUDIO_CaptureFromDevice(SDL_AudioDevice *device, void *buffer, int buflen)
{
return Android_JNI_CaptureAudioBuffer(buffer, buflen);
}
static void ANDROIDAUDIO_FlushCapture(SDL_AudioDevice *_this)
static void ANDROIDAUDIO_FlushCapture(SDL_AudioDevice *device)
{
Android_JNI_FlushCapturedAudio();
}
static void ANDROIDAUDIO_CloseDevice(SDL_AudioDevice *_this)
static void ANDROIDAUDIO_CloseDevice(SDL_AudioDevice *device)
{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
*/
Android_JNI_CloseAudioDevice(_this->iscapture);
if (_this->iscapture) {
SDL_assert(captureDevice == _this);
captureDevice = NULL;
} else {
SDL_assert(audioDevice == _this);
audioDevice = NULL;
if (device->hidden) {
Android_JNI_CloseAudioDevice(device->iscapture);
if (device->iscapture) {
SDL_assert(captureDevice == device);
captureDevice = NULL;
} else {
SDL_assert(audioDevice == device);
audioDevice = NULL;
}
SDL_free(device->hidden);
device->hidden = NULL;
}
SDL_free(_this->hidden);
}
static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->DetectDevices = Android_DetectDevices;
impl->ThreadInit = Android_AudioThreadInit;
impl->DetectDevices = Android_StartAudioHotplug;
impl->Deinitialize = Android_StopAudioHotplug;
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
/* and the capabilities */
impl->HasCaptureSupport = SDL_TRUE;
impl->OnlyHasDefaultOutputDevice = SDL_FALSE;
impl->OnlyHasDefaultCaptureDevice = SDL_FALSE;
return SDL_TRUE; /* this audio target is available. */
return SDL_TRUE;
}
AudioBootStrap ANDROIDAUDIO_bootstrap = {
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
};
/* Pause (block) all non already paused audio devices by taking their mixer lock */
// Pause (block) all non already paused audio devices by taking their mixer lock
void ANDROIDAUDIO_PauseDevices(void)
{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
// TODO: Handle multiple devices?
struct SDL_PrivateAudioData *hidden;
if (audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
if (SDL_AtomicGet(&audioDevice->paused)) {
/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
} else {
SDL_LockMutex(audioDevice->mixer_lock);
SDL_AtomicSet(&audioDevice->paused, 1);
private->resume = SDL_TRUE;
}
hidden = (struct SDL_PrivateAudioData *)audioDevice->hidden;
SDL_LockMutex(audioDevice->lock);
hidden->resume = SDL_TRUE;
}
if (captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
if (SDL_AtomicGet(&captureDevice->paused)) {
/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
} else {
SDL_LockMutex(captureDevice->mixer_lock);
SDL_AtomicSet(&captureDevice->paused, 1);
private->resume = SDL_TRUE;
}
hidden = (struct SDL_PrivateAudioData *)captureDevice->hidden;
SDL_LockMutex(captureDevice->lock);
hidden->resume = SDL_TRUE;
}
}
/* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
// Resume (unblock) all non already paused audio devices by releasing their mixer lock
void ANDROIDAUDIO_ResumeDevices(void)
{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
// TODO: Handle multiple devices?
struct SDL_PrivateAudioData *hidden;
if (audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *)audioDevice->hidden;
if (private->resume) {
SDL_AtomicSet(&audioDevice->paused, 0);
private->resume = SDL_FALSE;
SDL_UnlockMutex(audioDevice->mixer_lock);
hidden = (struct SDL_PrivateAudioData *)audioDevice->hidden;
if (hidden->resume) {
hidden->resume = SDL_FALSE;
SDL_UnlockMutex(audioDevice->lock);
}
}
if (captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *)captureDevice->hidden;
if (private->resume) {
SDL_AtomicSet(&captureDevice->paused, 0);
private->resume = SDL_FALSE;
SDL_UnlockMutex(captureDevice->mixer_lock);
hidden = (struct SDL_PrivateAudioData *)captureDevice->hidden;
if (hidden->resume) {
hidden->resume = SDL_FALSE;
SDL_UnlockMutex(captureDevice->lock);
}
}
}
#endif /* SDL_AUDIO_DRIVER_ANDROID */
#endif // SDL_AUDIO_DRIVER_ANDROID
File diff suppressed because it is too large Load Diff
+3
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@@ -86,7 +86,10 @@ void WASAPI_PlatformThreadInit(SDL_AudioDevice *device)
if (pAvSetMmThreadCharacteristicsW) {
DWORD idx = 0;
device->hidden->task = pAvSetMmThreadCharacteristicsW(L"Pro Audio", &idx);
} else {
SDL_SetThreadPriority(device->iscapture ? SDL_THREAD_PRIORITY_HIGH : SDL_THREAD_PRIORITY_TIME_CRITICAL);
}
}
void WASAPI_PlatformThreadDeinit(SDL_AudioDevice *device)
+1
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@@ -334,6 +334,7 @@ int WASAPI_ActivateDevice(SDL_AudioDevice *device)
void WASAPI_PlatformThreadInit(SDL_AudioDevice *device)
{
// !!! FIXME: set this thread to "Pro Audio" priority.
SDL_SetThreadPriority(device->iscapture ? SDL_THREAD_PRIORITY_HIGH : SDL_THREAD_PRIORITY_TIME_CRITICAL);
}
void WASAPI_PlatformThreadDeinit(SDL_AudioDevice *device)
+42 -75
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@@ -233,7 +233,7 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(
JNIEnv *env, jclass jcls);
JNIEXPORT void JNICALL
SDL_JAVA_AUDIO_INTERFACE(addAudioDevice)(JNIEnv *env, jclass jcls, jboolean is_capture,
SDL_JAVA_AUDIO_INTERFACE(addAudioDevice)(JNIEnv *env, jclass jcls, jboolean is_capture, jstring name,
jint device_id);
JNIEXPORT void JNICALL
@@ -242,7 +242,7 @@ JNIEXPORT void JNICALL
static JNINativeMethod SDLAudioManager_tab[] = {
{ "nativeSetupJNI", "()I", SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI) },
{ "addAudioDevice", "(ZI)V", SDL_JAVA_AUDIO_INTERFACE(addAudioDevice) },
{ "addAudioDevice", "(ZLjava/lang/String;I)V", SDL_JAVA_AUDIO_INTERFACE(addAudioDevice) },
{ "removeAudioDevice", "(ZI)V", SDL_JAVA_AUDIO_INTERFACE(removeAudioDevice) }
};
@@ -350,8 +350,8 @@ static jmethodID midSupportsRelativeMouse;
static jclass mAudioManagerClass;
/* method signatures */
static jmethodID midGetAudioOutputDevices;
static jmethodID midGetAudioInputDevices;
static jmethodID midRegisterAudioDeviceCallback;
static jmethodID midUnregisterAudioDeviceCallback;
static jmethodID midAudioOpen;
static jmethodID midAudioWriteByteBuffer;
static jmethodID midAudioWriteShortBuffer;
@@ -681,12 +681,12 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(JNIEnv *env, jcl
mAudioManagerClass = (jclass)((*env)->NewGlobalRef(env, cls));
midGetAudioOutputDevices = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"getAudioOutputDevices",
"()[I");
midGetAudioInputDevices = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"getAudioInputDevices",
"()[I");
midRegisterAudioDeviceCallback = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"registerAudioDeviceCallback",
"()V");
midUnregisterAudioDeviceCallback = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"unregisterAudioDeviceCallback",
"()V");
midAudioOpen = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"audioOpen", "(IIIII)[I");
midAudioWriteByteBuffer = (*env)->GetStaticMethodID(env, mAudioManagerClass,
@@ -710,7 +710,7 @@ JNIEXPORT void JNICALL SDL_JAVA_AUDIO_INTERFACE(nativeSetupJNI)(JNIEnv *env, jcl
midAudioSetThreadPriority = (*env)->GetStaticMethodID(env, mAudioManagerClass,
"audioSetThreadPriority", "(ZI)V");
if (!midGetAudioOutputDevices || !midGetAudioInputDevices || !midAudioOpen ||
if (!midRegisterAudioDeviceCallback || !midUnregisterAudioDeviceCallback || !midAudioOpen ||
!midAudioWriteByteBuffer || !midAudioWriteShortBuffer || !midAudioWriteFloatBuffer ||
!midAudioClose ||
!midCaptureOpen || !midCaptureReadByteBuffer || !midCaptureReadShortBuffer ||
@@ -1002,19 +1002,14 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePermissionResult)(
SDL_AtomicSet(&bPermissionRequestPending, SDL_FALSE);
}
extern void SDL_AddAudioDevice(const SDL_bool iscapture, const char *name, SDL_AudioSpec *spec, void *handle);
extern void SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle);
JNIEXPORT void JNICALL
SDL_JAVA_AUDIO_INTERFACE(addAudioDevice)(JNIEnv *env, jclass jcls, jboolean is_capture,
jint device_id)
jstring name, jint device_id)
{
if (SDL_GetCurrentAudioDriver() != NULL) {
char device_name[64];
SDL_snprintf(device_name, sizeof(device_name), "%d", device_id);
SDL_Log("Adding device with name %s, capture %d", device_name, is_capture);
SDL_AddAudioDevice(is_capture, SDL_strdup(device_name), NULL, (void *)((size_t)device_id + 1));
}
SDL_assert(SDL_GetCurrentAudioDriver() != NULL); // should have been started by Android_StartAudioHotplug inside an audio driver.
const char *utf8name = (*env)->GetStringUTFChars(env, name, NULL);
SDL_AddAudioDevice(is_capture ? SDL_TRUE : SDL_FALSE, SDL_strdup(utf8name), NULL, (void *)((size_t)device_id));
(*env)->ReleaseStringUTFChars(env, name, utf8name);
}
JNIEXPORT void JNICALL
@@ -1022,8 +1017,8 @@ SDL_JAVA_AUDIO_INTERFACE(removeAudioDevice)(JNIEnv *env, jclass jcls, jboolean i
jint device_id)
{
if (SDL_GetCurrentAudioDriver() != NULL) {
SDL_Log("Removing device with handle %d, capture %d", device_id + 1, is_capture);
SDL_RemoveAudioDevice(is_capture, (void *)((size_t)device_id + 1));
SDL_Log("Removing device with handle %d, capture %d", device_id, is_capture);
SDL_AudioDeviceDisconnected(SDL_FindPhysicalAudioDeviceByHandle((void *)((size_t)device_id)));
}
}
@@ -1564,58 +1559,25 @@ static void *audioBufferPinned = NULL;
static int captureBufferFormat = 0;
static jobject captureBuffer = NULL;
static void Android_JNI_GetAudioDevices(int *devices, int *length, int max_len, int is_input)
void Android_StartAudioHotplug(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture)
{
JNIEnv *env = Android_JNI_GetEnv();
jintArray result;
if (is_input) {
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midGetAudioInputDevices);
} else {
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midGetAudioOutputDevices);
}
*length = (*env)->GetArrayLength(env, result);
*length = SDL_min(*length, max_len);
(*env)->GetIntArrayRegion(env, result, 0, *length, devices);
// this will fire the callback for each existing device right away (which will eventually SDL_AddAudioDevice), and again later when things change.
(void) (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midRegisterAudioDeviceCallback);
*default_output = *default_capture = NULL; // !!! FIXME: how do you decide the default device id?
}
void Android_DetectDevices(void)
void Android_StopAudioHotplug(void)
{
int inputs[100];
int outputs[100];
int inputs_length = 0;
int outputs_length = 0;
SDL_zeroa(inputs);
Android_JNI_GetAudioDevices(inputs, &inputs_length, 100, 1 /* input devices */);
for (int i = 0; i < inputs_length; ++i) {
int device_id = inputs[i];
char device_name[64];
SDL_snprintf(device_name, sizeof(device_name), "%d", device_id);
SDL_Log("Adding input device with name %s", device_name);
SDL_AddAudioDevice(SDL_TRUE, SDL_strdup(device_name), NULL, (void *)((size_t)device_id + 1));
}
SDL_zeroa(outputs);
Android_JNI_GetAudioDevices(outputs, &outputs_length, 100, 0 /* output devices */);
for (int i = 0; i < outputs_length; ++i) {
int device_id = outputs[i];
char device_name[64];
SDL_snprintf(device_name, sizeof(device_name), "%d", device_id);
SDL_Log("Adding output device with name %s", device_name);
SDL_AddAudioDevice(SDL_FALSE, SDL_strdup(device_name), NULL, (void *)((size_t)device_id + 1));
}
JNIEnv *env = Android_JNI_GetEnv();
(void) (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midUnregisterAudioDeviceCallback);
}
int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spec)
int Android_JNI_OpenAudioDevice(SDL_AudioDevice *device)
{
const SDL_bool iscapture = device->iscapture;
SDL_AudioSpec *spec = &device->spec;
const int device_id = (int) ((size_t) device->handle);
int audioformat;
jobject jbufobj = NULL;
jobject result;
@@ -1640,10 +1602,10 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
if (iscapture) {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for capture");
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midCaptureOpen, spec->freq, audioformat, spec->channels, spec->samples, device_id);
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midCaptureOpen, spec->freq, audioformat, spec->channels, device->sample_frames, device_id);
} else {
__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device for output");
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midAudioOpen, spec->freq, audioformat, spec->channels, spec->samples, device_id);
result = (*env)->CallStaticObjectMethod(env, mAudioManagerClass, midAudioOpen, spec->freq, audioformat, spec->channels, device->sample_frames, device_id);
}
if (result == NULL) {
/* Error during audio initialization, error printed from Java */
@@ -1668,10 +1630,10 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
spec->format = SDL_AUDIO_F32;
break;
default:
return SDL_SetError("Unexpected audio format from Java: %d\n", audioformat);
return SDL_SetError("Unexpected audio format from Java: %d", audioformat);
}
spec->channels = resultElements[2];
spec->samples = resultElements[3];
device->sample_frames = resultElements[3];
(*env)->ReleaseIntArrayElements(env, (jintArray)result, resultElements, JNI_ABORT);
(*env)->DeleteLocalRef(env, result);
@@ -1680,7 +1642,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
switch (audioformat) {
case ENCODING_PCM_8BIT:
{
jbyteArray audioBufferLocal = (*env)->NewByteArray(env, spec->samples * spec->channels);
jbyteArray audioBufferLocal = (*env)->NewByteArray(env, device->sample_frames * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
@@ -1688,7 +1650,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
} break;
case ENCODING_PCM_16BIT:
{
jshortArray audioBufferLocal = (*env)->NewShortArray(env, spec->samples * spec->channels);
jshortArray audioBufferLocal = (*env)->NewShortArray(env, device->sample_frames * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
@@ -1696,7 +1658,7 @@ int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spe
} break;
case ENCODING_PCM_FLOAT:
{
jfloatArray audioBufferLocal = (*env)->NewFloatArray(env, spec->samples * spec->channels);
jfloatArray audioBufferLocal = (*env)->NewFloatArray(env, device->sample_frames * spec->channels);
if (audioBufferLocal) {
jbufobj = (*env)->NewGlobalRef(env, audioBufferLocal);
(*env)->DeleteLocalRef(env, audioBufferLocal);
@@ -1887,12 +1849,17 @@ void Android_JNI_CloseAudioDevice(const int iscapture)
}
}
void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id)
static void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id)
{
JNIEnv *env = Android_JNI_GetEnv();
(*env)->CallStaticVoidMethod(env, mAudioManagerClass, midAudioSetThreadPriority, iscapture, device_id);
}
void Android_AudioThreadInit(SDL_AudioDevice *device)
{
Android_JNI_AudioSetThreadPriority((int) device->iscapture, (int)device->instance_id);
}
/* Test for an exception and call SDL_SetError with its detail if one occurs */
/* If the parameter silent is truthy then SDL_SetError() will not be called. */
static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
+6 -3
View File
@@ -30,6 +30,8 @@ extern "C" {
#include <EGL/eglplatform.h>
#include <android/native_window_jni.h>
#include "../../audio/SDL_sysaudio.h"
/* Interface from the SDL library into the Android Java activity */
extern void Android_JNI_SetActivityTitle(const char *title);
extern void Android_JNI_SetWindowStyle(SDL_bool fullscreen);
@@ -47,14 +49,15 @@ extern SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void);
extern SDL_DisplayOrientation Android_JNI_GetDisplayCurrentOrientation(void);
/* Audio support */
extern void Android_DetectDevices(void);
extern int Android_JNI_OpenAudioDevice(int iscapture, int device_id, SDL_AudioSpec *spec);
void Android_StartAudioHotplug(SDL_AudioDevice **default_output, SDL_AudioDevice **default_capture);
void Android_StopAudioHotplug(void);
extern void Android_AudioThreadInit(SDL_AudioDevice *device);
extern int Android_JNI_OpenAudioDevice(SDL_AudioDevice *device);
extern void *Android_JNI_GetAudioBuffer(void);
extern void Android_JNI_WriteAudioBuffer(void);
extern int Android_JNI_CaptureAudioBuffer(void *buffer, int buflen);
extern void Android_JNI_FlushCapturedAudio(void);
extern void Android_JNI_CloseAudioDevice(const int iscapture);
extern void Android_JNI_AudioSetThreadPriority(int iscapture, int device_id);
/* Detecting device type */
extern SDL_bool Android_IsDeXMode(void);