mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-05-20 12:34:50 +08:00
Add dummy driver
This commit is contained in:
committed by
Sam Lantinga
parent
a81aa99298
commit
2660449c6c
+3
-1
@@ -2572,7 +2572,9 @@ elseif(PS2)
|
||||
if(SDL_VIDEO)
|
||||
set(SDL_VIDEO_DRIVER_PS2 1)
|
||||
set(SDL_VIDEO_RENDER_PS2 1)
|
||||
file(GLOB PS2_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/ps2/*.c)
|
||||
file(GLOB PS2_VIDEO_SOURCES
|
||||
${SDL2_SOURCE_DIR}/src/video/ps2/*.c
|
||||
${SDL2_SOURCE_DIR}/src/render/ps2/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${PS2_VIDEO_SOURCES})
|
||||
set(SDL_VIDEO_OPENGL 0)
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
@@ -114,6 +114,9 @@ static const SDL_RenderDriver *render_drivers[] = {
|
||||
#if SDL_VIDEO_RENDER_DIRECTFB
|
||||
&DirectFB_RenderDriver,
|
||||
#endif
|
||||
#if SDL_VIDEO_RENDER_PS2
|
||||
&PS2_RenderDriver,
|
||||
#endif
|
||||
#if SDL_VIDEO_RENDER_PSP
|
||||
&PSP_RenderDriver,
|
||||
#endif
|
||||
|
||||
@@ -293,6 +293,7 @@ extern SDL_RenderDriver GLES2_RenderDriver;
|
||||
extern SDL_RenderDriver GLES_RenderDriver;
|
||||
extern SDL_RenderDriver DirectFB_RenderDriver;
|
||||
extern SDL_RenderDriver METAL_RenderDriver;
|
||||
extern SDL_RenderDriver PS2_RenderDriver;
|
||||
extern SDL_RenderDriver PSP_RenderDriver;
|
||||
extern SDL_RenderDriver SW_RenderDriver;
|
||||
extern SDL_RenderDriver VITA_GXM_RenderDriver;
|
||||
|
||||
@@ -0,0 +1,357 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_PS2 && !SDL_RENDER_DISABLED
|
||||
|
||||
#include "SDL_draw.h"
|
||||
#include "SDL_blendfillrect.h"
|
||||
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB555);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_RGB555);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB565);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_RGB565);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGB888);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_RGB888);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MUL_ARGB8888);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_PixelFormat *fmt = dst->format;
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (fmt->BytesPerPixel) {
|
||||
case 2:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint16, DRAW_SETPIXEL_RGB);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
case 4:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGB);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_RGB);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
default:
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_PixelFormat *fmt = dst->format;
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (fmt->BytesPerPixel) {
|
||||
case 4:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGBA);
|
||||
break;
|
||||
default:
|
||||
FILLRECT(Uint32, DRAW_SETPIXEL_RGBA);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
default:
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_Rect clipped;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_BlendFillRect(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
|
||||
}
|
||||
|
||||
/* If 'rect' == NULL, then fill the whole surface */
|
||||
if (rect) {
|
||||
/* Perform clipping */
|
||||
if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
|
||||
return 0;
|
||||
}
|
||||
rect = &clipped;
|
||||
} else {
|
||||
rect = &dst->clip_rect;
|
||||
}
|
||||
|
||||
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
||||
r = DRAW_MUL(r, a);
|
||||
g = DRAW_MUL(g, a);
|
||||
b = DRAW_MUL(b, a);
|
||||
}
|
||||
|
||||
switch (dst->format->BitsPerPixel) {
|
||||
case 15:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x7C00:
|
||||
return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a);
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0xF800:
|
||||
return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a);
|
||||
}
|
||||
break;
|
||||
case 32:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x00FF0000:
|
||||
if (!dst->format->Amask) {
|
||||
return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a);
|
||||
} else {
|
||||
return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a);
|
||||
}
|
||||
/* break; -Wunreachable-code-break */
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!dst->format->Amask) {
|
||||
return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a);
|
||||
} else {
|
||||
return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_Rect rect;
|
||||
int i;
|
||||
int (*func)(SDL_Surface * dst, const SDL_Rect * rect,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
|
||||
int status = 0;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_BlendFillRects(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
|
||||
}
|
||||
|
||||
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
||||
r = DRAW_MUL(r, a);
|
||||
g = DRAW_MUL(g, a);
|
||||
b = DRAW_MUL(b, a);
|
||||
}
|
||||
|
||||
/* FIXME: Does this function pointer slow things down significantly? */
|
||||
switch (dst->format->BitsPerPixel) {
|
||||
case 15:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x7C00:
|
||||
func = SDL_BlendFillRect_RGB555;
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0xF800:
|
||||
func = SDL_BlendFillRect_RGB565;
|
||||
}
|
||||
break;
|
||||
case 32:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x00FF0000:
|
||||
if (!dst->format->Amask) {
|
||||
func = SDL_BlendFillRect_RGB888;
|
||||
} else {
|
||||
func = SDL_BlendFillRect_ARGB8888;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!func) {
|
||||
if (!dst->format->Amask) {
|
||||
func = SDL_BlendFillRect_RGB;
|
||||
} else {
|
||||
func = SDL_BlendFillRect_RGBA;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < count; ++i) {
|
||||
/* Perform clipping */
|
||||
if (!SDL_IntersectRect(&rects[i], &dst->clip_rect, &rect)) {
|
||||
continue;
|
||||
}
|
||||
status = func(dst, &rect, blendMode, r, g, b, a);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_blendfillrect_h_
|
||||
#define SDL_blendfillrect_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
|
||||
extern int SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
extern int SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
|
||||
#endif /* SDL_blendfillrect_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_blendline_h_
|
||||
#define SDL_blendline_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
|
||||
extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
|
||||
#endif /* SDL_blendline_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,362 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_PS2 && !SDL_RENDER_DISABLED
|
||||
|
||||
#include "SDL_draw.h"
|
||||
#include "SDL_blendpoint.h"
|
||||
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY_BLEND_RGB555(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY_ADD_RGB555(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY_MOD_RGB555(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY_MUL_RGB555(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY_RGB555(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY_BLEND_RGB565(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY_ADD_RGB565(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY_MOD_RGB565(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY_MUL_RGB565(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY_RGB565(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY_BLEND_RGB888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY_ADD_RGB888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY_MOD_RGB888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY_MUL_RGB888(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY_RGB888(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode,
|
||||
Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY_MOD_ARGB8888(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY_MUL_ARGB8888(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY_ARGB8888(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_PixelFormat *fmt = dst->format;
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (fmt->BytesPerPixel) {
|
||||
case 2:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY2_BLEND_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY2_ADD_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY2_MOD_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY2_MUL_RGB(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY2_RGB(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
case 4:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY4_BLEND_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY4_ADD_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY4_MOD_RGB(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY4_MUL_RGB(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY4_RGB(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
default:
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
SDL_PixelFormat *fmt = dst->format;
|
||||
unsigned inva = 0xff - a;
|
||||
|
||||
switch (fmt->BytesPerPixel) {
|
||||
case 4:
|
||||
switch (blendMode) {
|
||||
case SDL_BLENDMODE_BLEND:
|
||||
DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_ADD:
|
||||
DRAW_SETPIXELXY4_ADD_RGBA(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
DRAW_SETPIXELXY4_MOD_RGBA(x, y);
|
||||
break;
|
||||
case SDL_BLENDMODE_MUL:
|
||||
DRAW_SETPIXELXY4_MUL_RGBA(x, y);
|
||||
break;
|
||||
default:
|
||||
DRAW_SETPIXELXY4_RGBA(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
default:
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
|
||||
Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_BlendPoint(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
|
||||
}
|
||||
|
||||
/* Perform clipping */
|
||||
if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
|
||||
x >= (dst->clip_rect.x + dst->clip_rect.w) ||
|
||||
y >= (dst->clip_rect.y + dst->clip_rect.h)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
||||
r = DRAW_MUL(r, a);
|
||||
g = DRAW_MUL(g, a);
|
||||
b = DRAW_MUL(b, a);
|
||||
}
|
||||
|
||||
switch (dst->format->BitsPerPixel) {
|
||||
case 15:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x7C00:
|
||||
return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0xF800:
|
||||
return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
|
||||
}
|
||||
break;
|
||||
case 32:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x00FF0000:
|
||||
if (!dst->format->Amask) {
|
||||
return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b, a);
|
||||
} else {
|
||||
return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a);
|
||||
}
|
||||
/* break; -Wunreachable-code-break */
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!dst->format->Amask) {
|
||||
return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
|
||||
} else {
|
||||
return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
||||
{
|
||||
int minx, miny;
|
||||
int maxx, maxy;
|
||||
int i;
|
||||
int x, y;
|
||||
int (*func)(SDL_Surface * dst, int x, int y,
|
||||
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
|
||||
int status = 0;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_BlendPoints(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
|
||||
}
|
||||
|
||||
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
||||
r = DRAW_MUL(r, a);
|
||||
g = DRAW_MUL(g, a);
|
||||
b = DRAW_MUL(b, a);
|
||||
}
|
||||
|
||||
/* FIXME: Does this function pointer slow things down significantly? */
|
||||
switch (dst->format->BitsPerPixel) {
|
||||
case 15:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x7C00:
|
||||
func = SDL_BlendPoint_RGB555;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0xF800:
|
||||
func = SDL_BlendPoint_RGB565;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 32:
|
||||
switch (dst->format->Rmask) {
|
||||
case 0x00FF0000:
|
||||
if (!dst->format->Amask) {
|
||||
func = SDL_BlendPoint_RGB888;
|
||||
} else {
|
||||
func = SDL_BlendPoint_ARGB8888;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (!func) {
|
||||
if (!dst->format->Amask) {
|
||||
func = SDL_BlendPoint_RGB;
|
||||
} else {
|
||||
func = SDL_BlendPoint_RGBA;
|
||||
}
|
||||
}
|
||||
|
||||
minx = dst->clip_rect.x;
|
||||
maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
|
||||
miny = dst->clip_rect.y;
|
||||
maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
|
||||
|
||||
for (i = 0; i < count; ++i) {
|
||||
x = points[i].x;
|
||||
y = points[i].y;
|
||||
|
||||
if (x < minx || x > maxx || y < miny || y > maxy) {
|
||||
continue;
|
||||
}
|
||||
status = func(dst, x, y, blendMode, r, g, b, a);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_blendpoint_h_
|
||||
#define SDL_blendpoint_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
|
||||
extern int SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
|
||||
#endif /* SDL_blendpoint_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_PS2 && !SDL_RENDER_DISABLED
|
||||
|
||||
#include "SDL_draw.h"
|
||||
#include "SDL_drawline.h"
|
||||
#include "SDL_drawpoint.h"
|
||||
|
||||
#include <gsKit.h>
|
||||
#include <dmaKit.h>
|
||||
|
||||
static void
|
||||
SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
|
||||
SDL_bool draw_end)
|
||||
{
|
||||
if (y1 == y2) {
|
||||
int length;
|
||||
int pitch = (dst->pitch / dst->format->BytesPerPixel);
|
||||
Uint8 *pixel;
|
||||
if (x1 <= x2) {
|
||||
pixel = (Uint8 *)dst->pixels + y1 * pitch + x1;
|
||||
length = draw_end ? (x2-x1+1) : (x2-x1);
|
||||
} else {
|
||||
pixel = (Uint8 *)dst->pixels + y1 * pitch + x2;
|
||||
if (!draw_end) {
|
||||
++pixel;
|
||||
}
|
||||
length = draw_end ? (x1-x2+1) : (x1-x2);
|
||||
}
|
||||
SDL_memset(pixel, color, length);
|
||||
} else if (x1 == x2) {
|
||||
VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
|
||||
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
||||
DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end);
|
||||
} else {
|
||||
BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
|
||||
SDL_bool draw_end)
|
||||
{
|
||||
if (y1 == y2) {
|
||||
HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
|
||||
} else if (x1 == x2) {
|
||||
VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
|
||||
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
||||
DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end);
|
||||
} else {
|
||||
Uint8 _r, _g, _b, _a;
|
||||
const SDL_PixelFormat * fmt = dst->format;
|
||||
SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
|
||||
if (fmt->Rmask == 0x7C00) {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555,
|
||||
draw_end);
|
||||
} else if (fmt->Rmask == 0xF800) {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565,
|
||||
draw_end);
|
||||
} else {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB,
|
||||
draw_end);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color,
|
||||
SDL_bool draw_end)
|
||||
{
|
||||
if (y1 == y2) {
|
||||
HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
|
||||
} else if (x1 == x2) {
|
||||
VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
|
||||
} else if (ABS(x1 - x2) == ABS(y1 - y2)) {
|
||||
DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end);
|
||||
} else {
|
||||
Uint8 _r, _g, _b, _a;
|
||||
const SDL_PixelFormat * fmt = dst->format;
|
||||
SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a);
|
||||
if (fmt->Rmask == 0x00FF0000) {
|
||||
if (!fmt->Amask) {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888,
|
||||
draw_end);
|
||||
} else {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888,
|
||||
draw_end);
|
||||
}
|
||||
} else {
|
||||
AALINE(x1, y1, x2, y2,
|
||||
DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB,
|
||||
draw_end);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typedef void (*DrawLineFunc) (SDL_Surface * dst,
|
||||
int x1, int y1, int x2, int y2,
|
||||
Uint32 color, SDL_bool draw_end);
|
||||
|
||||
static DrawLineFunc
|
||||
SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt)
|
||||
{
|
||||
switch (fmt->BytesPerPixel) {
|
||||
case 1:
|
||||
if (fmt->BitsPerPixel < 8) {
|
||||
break;
|
||||
}
|
||||
return SDL_DrawLine1;
|
||||
case 2:
|
||||
return SDL_DrawLine2;
|
||||
case 4:
|
||||
return SDL_DrawLine4;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color)
|
||||
{
|
||||
DrawLineFunc func;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_DrawLine(): dst");
|
||||
}
|
||||
|
||||
func = SDL_CalculateDrawLineFunc(dst->format);
|
||||
if (!func) {
|
||||
return SDL_SetError("SDL_DrawLine(): Unsupported surface format");
|
||||
}
|
||||
|
||||
/* Perform clipping */
|
||||
/* FIXME: We don't actually want to clip, as it may change line slope */
|
||||
if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
func(dst, x1, y1, x2, y2, color, SDL_TRUE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count,
|
||||
Uint32 color)
|
||||
{
|
||||
int i;
|
||||
int x1, y1;
|
||||
int x2, y2;
|
||||
SDL_bool draw_end;
|
||||
DrawLineFunc func;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_DrawLines(): dst");
|
||||
}
|
||||
|
||||
func = SDL_CalculateDrawLineFunc(dst->format);
|
||||
if (!func) {
|
||||
return SDL_SetError("SDL_DrawLines(): Unsupported surface format");
|
||||
}
|
||||
|
||||
for (i = 1; i < count; ++i) {
|
||||
x1 = points[i-1].x;
|
||||
y1 = points[i-1].y;
|
||||
x2 = points[i].x;
|
||||
y2 = points[i].y;
|
||||
|
||||
/* Perform clipping */
|
||||
/* FIXME: We don't actually want to clip, as it may change line slope */
|
||||
if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Draw the end if the whole line is a single point or it was clipped */
|
||||
draw_end = ((x1 == x2) && (y1 == y2)) || (x2 != points[i].x || y2 != points[i].y);
|
||||
|
||||
func(dst, x1, y1, x2, y2, color, draw_end);
|
||||
//gsKit_prim_line(dst->userdata, 10.0, 10.0, 15.0, 15.0, 1, GS_SETREG_RGBAQ(0x20,0,0x80,0x80,0x00));
|
||||
}
|
||||
if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
|
||||
SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_drawline_h_
|
||||
#define SDL_drawline_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
|
||||
extern int SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color);
|
||||
extern int SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
|
||||
|
||||
#endif /* SDL_drawline_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_VIDEO_RENDER_PS2 && !SDL_RENDER_DISABLED
|
||||
|
||||
#include "SDL_draw.h"
|
||||
#include "SDL_drawpoint.h"
|
||||
|
||||
|
||||
int
|
||||
SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color)
|
||||
{
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_DrawPoint(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_DrawPoint(): Unsupported surface format");
|
||||
}
|
||||
|
||||
/* Perform clipping */
|
||||
if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
|
||||
x >= (dst->clip_rect.x + dst->clip_rect.w) ||
|
||||
y >= (dst->clip_rect.y + dst->clip_rect.h)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (dst->format->BytesPerPixel) {
|
||||
case 1:
|
||||
DRAW_FASTSETPIXELXY1(x, y);
|
||||
break;
|
||||
case 2:
|
||||
DRAW_FASTSETPIXELXY2(x, y);
|
||||
break;
|
||||
case 3:
|
||||
return SDL_Unsupported();
|
||||
case 4:
|
||||
DRAW_FASTSETPIXELXY4(x, y);
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count,
|
||||
Uint32 color)
|
||||
{
|
||||
int minx, miny;
|
||||
int maxx, maxy;
|
||||
int i;
|
||||
int x, y;
|
||||
|
||||
if (!dst) {
|
||||
return SDL_InvalidParamError("SDL_DrawPoints(): dst");
|
||||
}
|
||||
|
||||
/* This function doesn't work on surfaces < 8 bpp */
|
||||
if (dst->format->BitsPerPixel < 8) {
|
||||
return SDL_SetError("SDL_DrawPoints(): Unsupported surface format");
|
||||
}
|
||||
|
||||
minx = dst->clip_rect.x;
|
||||
maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
|
||||
miny = dst->clip_rect.y;
|
||||
maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
|
||||
|
||||
for (i = 0; i < count; ++i) {
|
||||
x = points[i].x;
|
||||
y = points[i].y;
|
||||
|
||||
if (x < minx || x > maxx || y < miny || y > maxy) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (dst->format->BytesPerPixel) {
|
||||
case 1:
|
||||
DRAW_FASTSETPIXELXY1(x, y);
|
||||
break;
|
||||
case 2:
|
||||
DRAW_FASTSETPIXELXY2(x, y);
|
||||
break;
|
||||
case 3:
|
||||
return SDL_Unsupported();
|
||||
case 4:
|
||||
DRAW_FASTSETPIXELXY4(x, y);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_RENDER_SW && !SDL_RENDER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_drawpoint_h_
|
||||
#define SDL_drawpoint_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
|
||||
extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color);
|
||||
extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color);
|
||||
|
||||
#endif /* SDL_drawpoint_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_render_sw_c_h_
|
||||
#define SDL_render_sw_c_h_
|
||||
|
||||
#include <kernel.h>
|
||||
|
||||
#include <gsKit.h>
|
||||
#include <dmaKit.h>
|
||||
|
||||
#include <gsToolkit.h>
|
||||
#include <gsInline.h>
|
||||
|
||||
extern SDL_Renderer * SW_CreateRendererForSurface(SDL_Surface * surface);
|
||||
|
||||
#endif /* SDL_render_sw_c_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_rotate_h_
|
||||
#define SDL_rotate_h_
|
||||
|
||||
extern SDL_Surface *SDLgfx_rotateSurface(SDL_Surface * src, double angle, int smooth, int flipx, int flipy,
|
||||
const SDL_Rect *rect_dest, double cangle, double sangle, const SDL_FPoint *center);
|
||||
extern void SDLgfx_rotozoomSurfaceSizeTrig(int width, int height, double angle, const SDL_FPoint *center,
|
||||
SDL_Rect *rect_dest, double *cangle, double *sangle);
|
||||
|
||||
#endif /* SDL_rotate_h_ */
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_triangle_h_
|
||||
#define SDL_triangle_h_
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
extern int SDL_SW_FillTriangle(SDL_Surface *dst,
|
||||
SDL_Point *d0, SDL_Point *d1, SDL_Point *d2,
|
||||
SDL_BlendMode blend, SDL_Color c0, SDL_Color c1, SDL_Color c2);
|
||||
|
||||
extern int SDL_SW_BlitTriangle(
|
||||
SDL_Surface *src,
|
||||
SDL_Point *s0, SDL_Point *s1, SDL_Point *s2,
|
||||
SDL_Surface *dst,
|
||||
SDL_Point *d0, SDL_Point *d1, SDL_Point *d2,
|
||||
SDL_Color c0, SDL_Color c1, SDL_Color c2);
|
||||
|
||||
extern void trianglepoint_2_fixedpoint(SDL_Point *a);
|
||||
|
||||
#endif /* SDL_triangle_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -57,9 +57,6 @@ static void PS2_VideoQuit(_THIS);
|
||||
|
||||
/* PS2 driver bootstrap functions */
|
||||
|
||||
static GSGLOBAL *gsGlobal = NULL;
|
||||
static int vsync_sema_id = 0;
|
||||
|
||||
static void
|
||||
PS2_DeleteDevice(SDL_VideoDevice * device)
|
||||
{
|
||||
@@ -98,46 +95,10 @@ VideoBootStrap PS2_bootstrap = {
|
||||
PS2_CreateDevice
|
||||
};
|
||||
|
||||
|
||||
/* PRIVATE METHODS */
|
||||
static int vsync_handler()
|
||||
{
|
||||
iSignalSema(vsync_sema_id);
|
||||
|
||||
ExitHandler();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Copy of gsKit_sync_flip, but without the 'flip' */
|
||||
static void gsKit_sync(GSGLOBAL *gsGlobal)
|
||||
{
|
||||
if (!gsGlobal->FirstFrame) WaitSema(vsync_sema_id);
|
||||
while (PollSema(vsync_sema_id) >= 0)
|
||||
;
|
||||
}
|
||||
|
||||
/* Copy of gsKit_sync_flip, but without the 'sync' */
|
||||
static void gsKit_flip(GSGLOBAL *gsGlobal)
|
||||
{
|
||||
if (!gsGlobal->FirstFrame)
|
||||
{
|
||||
if (gsGlobal->DoubleBuffering == GS_SETTING_ON)
|
||||
{
|
||||
GS_SET_DISPFB2( gsGlobal->ScreenBuffer[
|
||||
gsGlobal->ActiveBuffer & 1] / 8192,
|
||||
gsGlobal->Width / 64, gsGlobal->PSM, 0, 0 );
|
||||
|
||||
gsGlobal->ActiveBuffer ^= 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
gsKit_setactive(gsGlobal);
|
||||
}
|
||||
|
||||
int
|
||||
PS2_VideoInit(_THIS)
|
||||
{
|
||||
/*
|
||||
ee_sema_t sema;
|
||||
sema.init_count = 0;
|
||||
sema.max_count = 1;
|
||||
@@ -192,6 +153,7 @@ PS2_VideoInit(_THIS)
|
||||
gsKit_flip(gsGlobal);
|
||||
}
|
||||
gsKit_TexManager_nextFrame(gsGlobal);
|
||||
*/
|
||||
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
@@ -199,11 +161,12 @@ PS2_VideoInit(_THIS)
|
||||
SDL_zero(mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
mode.w = 640;
|
||||
if (gsGlobal->Mode == GS_MODE_PAL){
|
||||
/*if (gsGlobal->Mode == GS_MODE_PAL){
|
||||
mode.h = 512;
|
||||
} else {
|
||||
mode.h = 448;
|
||||
}
|
||||
}*/
|
||||
mode.h = 448;
|
||||
mode.refresh_rate = 60;
|
||||
mode.driverdata = NULL;
|
||||
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
|
||||
@@ -234,41 +197,13 @@ SDL_to_PS2_PFM(Uint32 format)
|
||||
static int
|
||||
PS2_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
|
||||
{
|
||||
gsGlobal->Mode = GS_MODE_NTSC;
|
||||
gsGlobal->Width = mode->w;
|
||||
if ((gsGlobal->Interlace == GS_INTERLACED) && (gsGlobal->Field == GS_FRAME))
|
||||
gsGlobal->Height = mode->h / 2;
|
||||
else
|
||||
gsGlobal->Height = mode->h;
|
||||
|
||||
gsGlobal->PSM = SDL_to_PS2_PFM(mode->format);
|
||||
gsGlobal->PSMZ = GS_PSMZ_16S;
|
||||
|
||||
gsGlobal->ZBuffering = GS_SETTING_OFF;
|
||||
gsGlobal->DoubleBuffering = GS_SETTING_ON;
|
||||
gsGlobal->PrimAlphaEnable = GS_SETTING_ON;
|
||||
gsGlobal->Dithering = GS_SETTING_OFF;
|
||||
|
||||
gsGlobal->Interlace = GS_INTERLACED;
|
||||
gsGlobal->Field = GS_FIELD;
|
||||
|
||||
gsKit_set_primalpha(gsGlobal, GS_SETREG_ALPHA(0, 1, 0, 1, 0), 0);
|
||||
|
||||
gsKit_set_clamp(gsGlobal, GS_CMODE_REPEAT);
|
||||
gsKit_vram_clear(gsGlobal);
|
||||
gsKit_init_screen(gsGlobal);
|
||||
gsKit_set_display_offset(gsGlobal, -0.5f, -0.5f);
|
||||
gsKit_sync_flip(gsGlobal);
|
||||
|
||||
gsKit_mode_switch(gsGlobal, GS_ONESHOT);
|
||||
gsKit_clear(gsGlobal, GS_SETREG_RGBAQ(0x00,0x00,0x00,0x80,0x00));
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
PS2_VideoQuit(_THIS)
|
||||
{
|
||||
gsKit_deinit_global(gsGlobal);
|
||||
/*gsKit_deinit_global(gsGlobal);*/
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_PS2 */
|
||||
|
||||
Reference in New Issue
Block a user