mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-21 20:54:34 +08:00
Modifies WaitEvent and WaitEventTimeout to actually wait instead of polling
When possible use native os functions to make a blocking call waiting for an incoming event. Previous behavior was to continuously poll the event queue with a small delay between each poll. The blocking call uses a new optional video driver event, WaitEventTimeout, if available. It is called only if an window already shown is available. If present the window is designated using the variable wakeup_window to receive a wakeup event if needed. The WaitEventTimeout function accept a timeout parameter. If positive the call will wait for an event or return if the timeout expired without any event. If the timeout is zero it will implement a polling behavior. If the timeout is negative the function will block indefinetely waiting for an event. To let the main thread sees events sent form a different thread a "wake-up" signal is sent to the main thread if the main thread is in a blocking state. The wake-up event is sent to the designated wakeup_window if present. The wake-up event is sent only if the PushEvent call is coming from a different thread. Before sending the wake-up event the ID of the thread making the blocking call is saved using the variable blocking_thread_id and it is compared to the current thread's id to decide if the wake-up event should be sent. Two new optional video device methods are introduced: WaitEventTimeout SendWakeupEvent in addition the mutex wakeup_lock which is defined and initialized but only for the drivers supporting the methods above. If the methods are not present the system behaves as previously performing a periodic polling of the events queue. The blocking call is disabled if a joystick or sensor is detected and falls back to previous behavior.
This commit is contained in:
committed by
Sam Lantinga
parent
40e5ce7fe5
commit
0dd7024d55
@@ -759,6 +759,80 @@ SDL_PollEvent(SDL_Event * event)
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return SDL_WaitEventTimeout(event, 0);
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}
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static int
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SDL_WaitEventTimeout_Device(_THIS, SDL_Window *wakeup_window, SDL_Event * event, int timeout)
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{
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/* Release any keys held down from last frame */
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SDL_ReleaseAutoReleaseKeys();
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for (;;) {
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if (!_this->wakeup_lock || SDL_LockMutex(_this->wakeup_lock) == 0) {
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int status = SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT);
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/* If status == 0 we are going to block so wakeup will be needed. */
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if (status == 0) {
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_this->wakeup_window = wakeup_window;
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_this->blocking_thread_id = SDL_ThreadID();
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} else {
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_this->wakeup_window = NULL;
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_this->blocking_thread_id = 0;
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}
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if (_this->wakeup_lock) {
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SDL_UnlockMutex(_this->wakeup_lock);
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}
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if (status < 0) {
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/* Got an error: return */
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break;
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}
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if (status > 0) {
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/* There is an event, we can return. */
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SDL_SendPendingSignalEvents(); /* in case we had a signal handler fire, etc. */
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return 1;
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}
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/* No events found in the queue, call WaitEventTimeout to wait for an event. */
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status = _this->WaitEventTimeout(_this, timeout);
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/* Set wakeup_window to NULL without holding the lock. */
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_this->wakeup_window = NULL;
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if (status <= 0) {
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/* There is either an error or the timeout is elapsed: return */
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return 0;
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}
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/* An event was found and pumped into the SDL events queue. Continue the loop
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to let SDL_PeepEvents pick it up .*/
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}
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}
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return 0;
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}
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static int
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SDL_events_need_polling() {
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SDL_bool need_polling = SDL_FALSE;
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#if !SDL_JOYSTICK_DISABLED
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need_polling = \
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(!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || SDL_JoystickEventState(SDL_QUERY)) \
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&& (SDL_NumJoysticks() > 0);
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#endif
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#if !SDL_SENSOR_DISABLED
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need_polling = need_polling || (!SDL_disabled_events[SDL_SENSORUPDATE >> 8] && \
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(SDL_NumSensors() > 0));
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#endif
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return need_polling;
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}
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static SDL_Window *
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SDL_find_active_window(SDL_VideoDevice * _this)
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{
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SDL_Window *window;
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for (window = _this->windows; window; window = window->next) {
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if (!window->is_destroying) {
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return window;
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}
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}
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return NULL;
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}
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int
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SDL_WaitEvent(SDL_Event * event)
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{
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@@ -768,11 +842,24 @@ SDL_WaitEvent(SDL_Event * event)
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int
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SDL_WaitEventTimeout(SDL_Event * event, int timeout)
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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SDL_bool need_polling = SDL_events_need_polling();
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SDL_Window *wakeup_window = NULL;
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Uint32 expiration = 0;
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if (timeout > 0)
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expiration = SDL_GetTicks() + timeout;
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if (!need_polling && _this) {
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/* Look if a shown window is available to send the wakeup event. */
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wakeup_window = SDL_find_active_window(_this);
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need_polling = (wakeup_window == NULL);
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}
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if (!need_polling && _this && _this->WaitEventTimeout && _this->SendWakeupEvent) {
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return SDL_WaitEventTimeout_Device(_this, wakeup_window, event, timeout);
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}
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for (;;) {
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SDL_PumpEvents();
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switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
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@@ -796,6 +883,24 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
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}
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}
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static int
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SDL_SendWakeupEvent()
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (!_this || !_this->SendWakeupEvent) {
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return 0;
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}
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if (!_this->wakeup_lock || SDL_LockMutex(_this->wakeup_lock) == 0) {
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if (_this->wakeup_window && _this->blocking_thread_id != 0 && _this->blocking_thread_id != SDL_ThreadID()) {
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_this->SendWakeupEvent(_this, _this->wakeup_window);
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}
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if (_this->wakeup_lock) {
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SDL_UnlockMutex(_this->wakeup_lock);
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}
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}
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return 0;
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}
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int
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SDL_PushEvent(SDL_Event * event)
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{
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@@ -845,6 +950,7 @@ SDL_PushEvent(SDL_Event * event)
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return -1;
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}
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SDL_SendWakeupEvent();
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SDL_GestureProcessEvent(event);
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return 1;
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@@ -290,6 +290,8 @@ struct SDL_VideoDevice
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/*
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* Event manager functions
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*/
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int (*WaitEventTimeout) (_THIS, int timeout);
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void (*SendWakeupEvent) (_THIS, SDL_Window *window);
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void (*PumpEvents) (_THIS);
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/* Suspend the screensaver */
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@@ -324,6 +326,9 @@ struct SDL_VideoDevice
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/* Data common to all drivers */
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SDL_bool is_dummy;
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SDL_bool suspend_screensaver;
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SDL_Window *wakeup_window;
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SDL_threadID blocking_thread_id;
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SDL_mutex *wakeup_lock; /* Initialized only if WaitEventTimeout/SendWakeupEvent are supported */
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int num_displays;
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SDL_VideoDisplay *displays;
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SDL_Window *windows;
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@@ -25,6 +25,8 @@
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extern void Cocoa_RegisterApp(void);
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extern void Cocoa_PumpEvents(_THIS);
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extern int Cocoa_WaitEventTimeout(_THIS, int timeout);
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extern void Cocoa_SendWakeupEvent(_THIS, SDL_Window *window);
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extern void Cocoa_SuspendScreenSaver(_THIS);
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#endif /* SDL_cocoaevents_h_ */
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@@ -512,9 +512,8 @@ Cocoa_RegisterApp(void)
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}
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}}
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void
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Cocoa_PumpEvents(_THIS)
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{ @autoreleasepool
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int
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Cocoa_PumpEventsUntilDate(_THIS, NSDate *expiration, bool accumulate)
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{
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070
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/* Update activity every 30 seconds to prevent screensaver */
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@@ -530,9 +529,9 @@ Cocoa_PumpEvents(_THIS)
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#endif
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for ( ; ; ) {
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NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES ];
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NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:expiration inMode:NSDefaultRunLoopMode dequeue:YES ];
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if ( event == nil ) {
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break;
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return 0;
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}
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if (!s_bShouldHandleEventsInSDLApplication) {
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@@ -541,7 +540,52 @@ Cocoa_PumpEvents(_THIS)
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// Pass events down to SDLApplication to be handled in sendEvent:
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[NSApp sendEvent:event];
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if ( !accumulate) {
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break;
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}
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}
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return 1;
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}
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int
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Cocoa_WaitEventTimeout(_THIS, int timeout)
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{ @autoreleasepool
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{
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if (timeout > 0) {
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NSDate *limitDate = [NSDate dateWithTimeIntervalSinceNow: (double) timeout / 1000.0];
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return Cocoa_PumpEventsUntilDate(_this, limitDate, false);
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} else if (timeout == 0) {
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return Cocoa_PumpEventsUntilDate(_this, [NSDate distantPast], false);
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} else {
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while (Cocoa_PumpEventsUntilDate(_this, [NSDate distantFuture], false) == 0) {
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}
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}
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return 1;
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}}
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void
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Cocoa_PumpEvents(_THIS)
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{ @autoreleasepool
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{
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Cocoa_PumpEventsUntilDate(_this, [NSDate distantPast], true);
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}}
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void Cocoa_SendWakeupEvent(_THIS, SDL_Window *window)
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{ @autoreleasepool
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{
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NSWindow *nswindow = ((SDL_WindowData *) window->driverdata)->nswindow;
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NSEvent* event = [NSEvent otherEventWithType: NSEventTypeApplicationDefined
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location: NSMakePoint(0,0)
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modifierFlags: 0
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timestamp: 0.0
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windowNumber: nswindow.windowNumber
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context: nil
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subtype: 0
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data1: 0
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data2: 0];
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[NSApp postEvent: event atStart: YES];
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}}
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void
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@@ -38,6 +38,9 @@ static void Cocoa_VideoQuit(_THIS);
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static void
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Cocoa_DeleteDevice(SDL_VideoDevice * device)
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{
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(device->driverdata);
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SDL_free(device);
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}
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@@ -63,6 +66,7 @@ Cocoa_CreateDevice(int devindex)
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return NULL;
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}
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device->driverdata = data;
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device->wakeup_lock = SDL_CreateMutex();
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/* Set the function pointers */
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device->VideoInit = Cocoa_VideoInit;
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@@ -73,6 +77,8 @@ Cocoa_CreateDevice(int devindex)
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device->GetDisplayModes = Cocoa_GetDisplayModes;
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device->SetDisplayMode = Cocoa_SetDisplayMode;
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device->PumpEvents = Cocoa_PumpEvents;
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device->WaitEventTimeout = Cocoa_WaitEventTimeout;
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device->SendWakeupEvent = Cocoa_SendWakeupEvent;
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device->SuspendScreenSaver = Cocoa_SuspendScreenSaver;
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device->CreateSDLWindow = Cocoa_CreateWindow;
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@@ -1276,6 +1276,45 @@ void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
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g_WindowsMessageHookData = userdata;
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}
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int
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WIN_WaitEventTimeout(_THIS, int timeout)
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{
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MSG msg;
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if (g_WindowsEnableMessageLoop) {
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BOOL message_result;
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UINT_PTR timer_id = 0;
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if (timeout > 0) {
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timer_id = SetTimer(NULL, 0, timeout, NULL);
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message_result = GetMessage(&msg, 0, 0, 0);
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KillTimer(NULL, timer_id);
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} else if (timeout == 0) {
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message_result = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE);
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} else {
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message_result = GetMessage(&msg, 0, 0, 0);
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}
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if (message_result) {
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if (msg.message == WM_TIMER && msg.hwnd == NULL && msg.wParam == timer_id) {
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return 0;
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}
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if (g_WindowsMessageHook) {
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g_WindowsMessageHook(g_WindowsMessageHookData, msg.hwnd, msg.message, msg.wParam, msg.lParam);
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}
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/* Always translate the message in case it's a non-SDL window (e.g. with Qt integration) */
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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return 1;
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}
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}
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return 0;
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}
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void
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WIN_SendWakeupEvent(_THIS, SDL_Window *window)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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PostMessage(data->hwnd, data->videodata->_SDL_WAKEUP, 0, 0);
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}
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void
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WIN_PumpEvents(_THIS)
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{
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@@ -31,6 +31,8 @@ extern LRESULT CALLBACK WIN_KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lP
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extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
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LPARAM lParam);
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extern void WIN_PumpEvents(_THIS);
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extern void WIN_SendWakeupEvent(_THIS, SDL_Window *window);
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extern int WIN_WaitEventTimeout(_THIS, int timeout);
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#endif /* SDL_windowsevents_h_ */
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@@ -87,7 +87,9 @@ WIN_DeleteDevice(SDL_VideoDevice * device)
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if (data->shcoreDLL) {
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SDL_UnloadObject(data->shcoreDLL);
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}
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(device->driverdata);
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SDL_free(device);
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}
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@@ -113,6 +115,7 @@ WIN_CreateDevice(int devindex)
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return NULL;
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}
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device->driverdata = data;
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device->wakeup_lock = SDL_CreateMutex();
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data->userDLL = SDL_LoadObject("USER32.DLL");
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if (data->userDLL) {
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@@ -139,6 +142,8 @@ WIN_CreateDevice(int devindex)
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device->GetDisplayModes = WIN_GetDisplayModes;
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device->SetDisplayMode = WIN_SetDisplayMode;
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device->PumpEvents = WIN_PumpEvents;
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device->WaitEventTimeout = WIN_WaitEventTimeout;
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device->SendWakeupEvent = WIN_SendWakeupEvent;
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device->SuspendScreenSaver = WIN_SuspendScreenSaver;
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device->CreateSDLWindow = WIN_CreateWindow;
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@@ -226,6 +231,8 @@ VideoBootStrap WINDOWS_bootstrap = {
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int
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WIN_VideoInit(_THIS)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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if (WIN_InitModes(_this) < 0) {
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return -1;
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}
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@@ -236,6 +243,8 @@ WIN_VideoInit(_THIS)
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SDL_AddHintCallback(SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, UpdateWindowsEnableMessageLoop, NULL);
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SDL_AddHintCallback(SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, UpdateWindowFrameUsableWhileCursorHidden, NULL);
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data->_SDL_WAKEUP = RegisterWindowMessageA("_SDL_WAKEUP");
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return 0;
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}
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@@ -190,6 +190,7 @@ typedef struct SDL_VideoData
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TSFSink *ime_ippasink;
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BYTE pre_hook_key_state[256];
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UINT _SDL_WAKEUP;
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} SDL_VideoData;
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extern SDL_bool g_WindowsEnableMessageLoop;
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File diff suppressed because it is too large
Load Diff
@@ -24,6 +24,8 @@
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#define SDL_x11events_h_
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extern void X11_PumpEvents(_THIS);
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extern int X11_WaitEventTimeout(_THIS, int timeout);
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extern void X11_SendWakeupEvent(_THIS, SDL_Window *window);
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extern void X11_SuspendScreenSaver(_THIS);
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#endif /* SDL_x11events_h_ */
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@@ -105,7 +105,13 @@ X11_DeleteDevice(SDL_VideoDevice * device)
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X11_XSetErrorHandler(orig_x11_errhandler);
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X11_XCloseDisplay(data->display);
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}
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if (data->request_display) {
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X11_XCloseDisplay(data->request_display);
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}
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SDL_free(data->windowlist);
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if (device->wakeup_lock) {
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SDL_DestroyMutex(device->wakeup_lock);
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}
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SDL_free(device->driverdata);
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SDL_free(device);
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@@ -178,10 +184,22 @@ X11_CreateDevice(int devindex)
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return NULL;
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}
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device->driverdata = data;
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device->wakeup_lock = SDL_CreateMutex();
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data->global_mouse_changed = SDL_TRUE;
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data->display = x11_display;
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data->request_display = X11_XOpenDisplay(display);
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if (data->request_display == NULL) {
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X11_XCloseDisplay(data->display);
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SDL_free(device->driverdata);
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SDL_free(device);
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SDL_X11_UnloadSymbols();
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return NULL;
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}
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device->wakeup_lock = SDL_CreateMutex();
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#ifdef X11_DEBUG
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X11_XSynchronize(data->display, True);
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#endif
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@@ -201,6 +219,8 @@ X11_CreateDevice(int devindex)
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device->SetDisplayMode = X11_SetDisplayMode;
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device->SuspendScreenSaver = X11_SuspendScreenSaver;
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device->PumpEvents = X11_PumpEvents;
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device->WaitEventTimeout = X11_WaitEventTimeout;
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device->SendWakeupEvent = X11_SendWakeupEvent;
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device->CreateSDLWindow = X11_CreateWindow;
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device->CreateSDLWindowFrom = X11_CreateWindowFrom;
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@@ -403,6 +423,7 @@ X11_VideoInit(_THIS)
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GET_ATOM(_NET_WM_USER_TIME);
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GET_ATOM(_NET_ACTIVE_WINDOW);
|
||||
GET_ATOM(_NET_FRAME_EXTENTS);
|
||||
GET_ATOM(_SDL_WAKEUP);
|
||||
GET_ATOM(UTF8_STRING);
|
||||
GET_ATOM(PRIMARY);
|
||||
GET_ATOM(XdndEnter);
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
typedef struct SDL_VideoData
|
||||
{
|
||||
Display *display;
|
||||
Display *request_display;
|
||||
char *classname;
|
||||
pid_t pid;
|
||||
XIM im;
|
||||
@@ -111,6 +112,7 @@ typedef struct SDL_VideoData
|
||||
Atom _NET_WM_USER_TIME;
|
||||
Atom _NET_ACTIVE_WINDOW;
|
||||
Atom _NET_FRAME_EXTENTS;
|
||||
Atom _SDL_WAKEUP;
|
||||
Atom UTF8_STRING;
|
||||
Atom PRIMARY;
|
||||
Atom XdndEnter;
|
||||
|
||||
@@ -20,6 +20,7 @@ add_definitions(-DHAVE_OPENGL)
|
||||
endif()
|
||||
|
||||
add_executable(checkkeys checkkeys.c)
|
||||
add_executable(checkkeysthreads checkkeysthreads.c)
|
||||
add_executable(loopwave loopwave.c)
|
||||
add_executable(loopwavequeue loopwavequeue.c)
|
||||
add_executable(testresample testresample.c)
|
||||
|
||||
@@ -9,6 +9,7 @@ LIBS = @LIBS@
|
||||
|
||||
TARGETS = \
|
||||
checkkeys$(EXE) \
|
||||
checkkeysthreads$(EXE) \
|
||||
controllermap$(EXE) \
|
||||
loopwave$(EXE) \
|
||||
loopwavequeue$(EXE) \
|
||||
@@ -83,6 +84,9 @@ Makefile: $(srcdir)/Makefile.in
|
||||
checkkeys$(EXE): $(srcdir)/checkkeys.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
|
||||
|
||||
checkkeysthreads$(EXE): $(srcdir)/checkkeysthreads.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
|
||||
|
||||
loopwave$(EXE): $(srcdir)/loopwave.c
|
||||
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
|
||||
|
||||
|
||||
275
test/checkkeysthreads.c
Normal file
275
test/checkkeysthreads.c
Normal file
@@ -0,0 +1,275 @@
|
||||
/*
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely.
|
||||
*/
|
||||
|
||||
/* Simple program: Loop, watching keystrokes
|
||||
Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to
|
||||
pump the event loop and catch keystrokes.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten/emscripten.h>
|
||||
#endif
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
int done;
|
||||
|
||||
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
||||
static void
|
||||
quit(int rc)
|
||||
{
|
||||
SDL_Quit();
|
||||
exit(rc);
|
||||
}
|
||||
|
||||
static void
|
||||
print_string(char **text, size_t *maxlen, const char *fmt, ...)
|
||||
{
|
||||
int len;
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
len = SDL_vsnprintf(*text, *maxlen, fmt, ap);
|
||||
if (len > 0) {
|
||||
*text += len;
|
||||
if ( ((size_t) len) < *maxlen ) {
|
||||
*maxlen -= (size_t) len;
|
||||
} else {
|
||||
*maxlen = 0;
|
||||
}
|
||||
}
|
||||
va_end(ap);
|
||||
}
|
||||
|
||||
static void
|
||||
print_modifiers(char **text, size_t *maxlen)
|
||||
{
|
||||
int mod;
|
||||
print_string(text, maxlen, " modifiers:");
|
||||
mod = SDL_GetModState();
|
||||
if (!mod) {
|
||||
print_string(text, maxlen, " (none)");
|
||||
return;
|
||||
}
|
||||
if (mod & KMOD_LSHIFT)
|
||||
print_string(text, maxlen, " LSHIFT");
|
||||
if (mod & KMOD_RSHIFT)
|
||||
print_string(text, maxlen, " RSHIFT");
|
||||
if (mod & KMOD_LCTRL)
|
||||
print_string(text, maxlen, " LCTRL");
|
||||
if (mod & KMOD_RCTRL)
|
||||
print_string(text, maxlen, " RCTRL");
|
||||
if (mod & KMOD_LALT)
|
||||
print_string(text, maxlen, " LALT");
|
||||
if (mod & KMOD_RALT)
|
||||
print_string(text, maxlen, " RALT");
|
||||
if (mod & KMOD_LGUI)
|
||||
print_string(text, maxlen, " LGUI");
|
||||
if (mod & KMOD_RGUI)
|
||||
print_string(text, maxlen, " RGUI");
|
||||
if (mod & KMOD_NUM)
|
||||
print_string(text, maxlen, " NUM");
|
||||
if (mod & KMOD_CAPS)
|
||||
print_string(text, maxlen, " CAPS");
|
||||
if (mod & KMOD_MODE)
|
||||
print_string(text, maxlen, " MODE");
|
||||
}
|
||||
|
||||
static void
|
||||
PrintModifierState()
|
||||
{
|
||||
char message[512];
|
||||
char *spot;
|
||||
size_t left;
|
||||
|
||||
spot = message;
|
||||
left = sizeof(message);
|
||||
|
||||
print_modifiers(&spot, &left);
|
||||
SDL_Log("Initial state:%s\n", message);
|
||||
}
|
||||
|
||||
static void
|
||||
PrintKey(SDL_Keysym * sym, SDL_bool pressed, SDL_bool repeat)
|
||||
{
|
||||
char message[512];
|
||||
char *spot;
|
||||
size_t left;
|
||||
|
||||
spot = message;
|
||||
left = sizeof(message);
|
||||
|
||||
/* Print the keycode, name and state */
|
||||
if (sym->sym) {
|
||||
print_string(&spot, &left,
|
||||
"Key %s: scancode %d = %s, keycode 0x%08X = %s ",
|
||||
pressed ? "pressed " : "released",
|
||||
sym->scancode,
|
||||
SDL_GetScancodeName(sym->scancode),
|
||||
sym->sym, SDL_GetKeyName(sym->sym));
|
||||
} else {
|
||||
print_string(&spot, &left,
|
||||
"Unknown Key (scancode %d = %s) %s ",
|
||||
sym->scancode,
|
||||
SDL_GetScancodeName(sym->scancode),
|
||||
pressed ? "pressed " : "released");
|
||||
}
|
||||
print_modifiers(&spot, &left);
|
||||
if (repeat) {
|
||||
print_string(&spot, &left, " (repeat)");
|
||||
}
|
||||
SDL_Log("%s\n", message);
|
||||
fflush(stderr);
|
||||
}
|
||||
|
||||
static void
|
||||
PrintText(char *eventtype, char *text)
|
||||
{
|
||||
char *spot, expanded[1024];
|
||||
|
||||
expanded[0] = '\0';
|
||||
for ( spot = text; *spot; ++spot )
|
||||
{
|
||||
size_t length = SDL_strlen(expanded);
|
||||
SDL_snprintf(expanded + length, sizeof(expanded) - length, "\\x%.2x", (unsigned char)*spot);
|
||||
}
|
||||
SDL_Log("%s Text (%s): \"%s%s\"\n", eventtype, expanded, *text == '"' ? "\\" : "", text);
|
||||
}
|
||||
|
||||
void
|
||||
loop()
|
||||
{
|
||||
SDL_Event event;
|
||||
/* Check for events */
|
||||
/*SDL_WaitEvent(&event); emscripten does not like waiting*/
|
||||
|
||||
fprintf(stderr, "starting loop\n"); fflush(stderr);
|
||||
// while (SDL_PollEvent(&event)) {
|
||||
while (!done && SDL_WaitEvent(&event)) {
|
||||
fprintf(stderr, "got event type: %d\n", event.type); fflush(stderr);
|
||||
switch (event.type) {
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
|
||||
break;
|
||||
case SDL_TEXTEDITING:
|
||||
PrintText("EDIT", event.text.text);
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
PrintText("INPUT", event.text.text);
|
||||
break;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
/* Left button quits the app, other buttons toggles text input */
|
||||
fprintf(stderr, "mouse button down button: %d (LEFT=%d)\n", event.button.button, SDL_BUTTON_LEFT); fflush(stderr);
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
done = 1;
|
||||
} else {
|
||||
if (SDL_IsTextInputActive()) {
|
||||
SDL_Log("Stopping text input\n");
|
||||
SDL_StopTextInput();
|
||||
} else {
|
||||
SDL_Log("Starting text input\n");
|
||||
SDL_StartTextInput();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
fprintf(stderr, "waiting new event\n"); fflush(stderr);
|
||||
}
|
||||
fprintf(stderr, "exiting event loop\n"); fflush(stderr);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
if (done) {
|
||||
emscripten_cancel_main_loop();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Very simple thread - counts 0 to 9 delaying 50ms between increments */
|
||||
static int ping_thread(void *ptr)
|
||||
{
|
||||
int cnt;
|
||||
SDL_Event sdlevent;
|
||||
memset(&sdlevent, 0 , sizeof(SDL_Event));
|
||||
for (cnt = 0; cnt < 10; ++cnt) {
|
||||
fprintf(stderr, "sending event (%d/%d) from thread.\n", cnt + 1, 10); fflush(stderr);
|
||||
sdlevent.type = SDL_KEYDOWN;
|
||||
sdlevent.key.keysym.sym = SDLK_1;
|
||||
SDL_PushEvent(&sdlevent);
|
||||
SDL_Delay(1000 + rand() % 1000);
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
SDL_Window *window;
|
||||
|
||||
/* Enable standard application logging */
|
||||
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
||||
|
||||
/* Initialize SDL */
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
/* Set 640x480 video mode */
|
||||
window = SDL_CreateWindow("CheckKeys Test",
|
||||
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
|
||||
640, 480, 0);
|
||||
if (!window) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create 640x480 window: %s\n",
|
||||
SDL_GetError());
|
||||
quit(2);
|
||||
}
|
||||
|
||||
#if __IPHONEOS__
|
||||
/* Creating the context creates the view, which we need to show keyboard */
|
||||
SDL_GL_CreateContext(window);
|
||||
#endif
|
||||
|
||||
SDL_StartTextInput();
|
||||
|
||||
/* Print initial modifier state */
|
||||
SDL_PumpEvents();
|
||||
PrintModifierState();
|
||||
|
||||
/* Watch keystrokes */
|
||||
done = 0;
|
||||
|
||||
SDL_Thread *thread;
|
||||
thread = SDL_CreateThread(ping_thread, "PingThread", (void *)NULL);
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop(loop, 0, 1);
|
||||
#else
|
||||
while (!done) {
|
||||
loop();
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_WaitThread(thread, NULL);
|
||||
SDL_Quit();
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Reference in New Issue
Block a user