Fixes valid yaw check

This commit is contained in:
Sean Matthews
2017-06-13 13:13:53 -04:00
committed by Kabir Mohammed
parent d9cec600ed
commit c41185a277
+1 -1
View File
@@ -519,7 +519,7 @@ MissionBlock::mission_item_to_position_setpoint(const struct mission_item_s *ite
sp->lon = item->lon;
sp->alt = item->altitude_is_relative ? item->altitude + _navigator->get_home_position()->alt : item->altitude;
sp->yaw = item->yaw;
sp->yaw_valid = !PX4_ISFINITE(item->yaw);
sp->yaw_valid = PX4_ISFINITE(item->yaw);
sp->loiter_radius = (fabsf(item->loiter_radius) > NAV_EPSILON_POSITION) ? fabsf(item->loiter_radius) :
_navigator->get_loiter_radius();
sp->loiter_direction = (item->loiter_radius > 0) ? 1 : -1;