ControlAllocator: Periodically spin MC motors to shed ice (#26322)
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This feature periodically spins the unused motors on VTOL airframes, to
break off ice that has built up in the motor while it is still feasible
to do so. Each ice shedding event sends a motor ouput of 0.01 to the
unused motors for 2 seconds.

Configured by `CA_ICE_PERIOD`, the duration of the entire cycle. Set to
0 to disable.
This commit is contained in:
Balduin
2026-01-27 11:15:24 +01:00
committed by GitHub
parent 50bb31491b
commit 0676647d8a
6 changed files with 101 additions and 4 deletions
+1
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@@ -93,6 +93,7 @@
- [Back-transition Tuning](config_vtol/vtol_back_transition_tuning.md)
- [VTOL w/o Airspeed Sensor](config_vtol/vtol_without_airspeed_sensor.md)
- [VTOL Weather Vane](config_vtol/vtol_weathervane.md)
- [VTOL Ice Shedding](config_vtol/vtol_ice_shedding.md)
- [Flight Modes](flight_modes_vtol/index.md)
- [Mission Mode (VTOL)](flight_modes_vtol/mission.md)
- [Return Mode (VTOL)](flight_modes_vtol/return.md)
+1
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@@ -9,3 +9,4 @@ Then perform VTOL-specific configuration and tuning:
- [Back-transition Tuning](../config_vtol/vtol_back_transition_tuning.md)
- [VTOL w/o Airspeed Sensor](../config_vtol/vtol_without_airspeed_sensor.md)
- [VTOL Weather Vane](../config_vtol/vtol_weathervane.md)
- [Ice Shedding](../config_vtol/vtol_ice_shedding.md)
+20
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@@ -0,0 +1,20 @@
# VTOL Ice Shedding feature
## Overview
Ice shedding is a feature that periodically spins unused motors in fixed-wing
flight, to break off any ice that is starting to build up in the motors while it
is still feasible to do so.
It is configured by the paramter `CA_ICE_PERIOD`. When it is 0, the feature is
disabled, when it is above 0, it sets the duration of the ice shedding cycle in
seconds. In each cycle, the rotors are spun for two seconds at a motor output of
0.01.
:::warning
When enabling the feature on a new airframe, there is the risk of producing
torques that disturb the fixed-wing rate controller. To mitigate this risk:
- Set your `PWM_MIN` values correctly, so that the motor output 0.01 actually
produces 1% thrust
- Be prepared to take control and switch back to multicopter
:::
@@ -74,6 +74,8 @@ ControlAllocator::ControlAllocator() :
}
parameters_updated();
_slew_limited_ice_shedding_output.setSlewRate(ICE_SHEDDING_MAX_SLEWRATE);
}
ControlAllocator::~ControlAllocator()
@@ -339,6 +341,7 @@ ControlAllocator::Run()
if (_vehicle_status_sub.update(&vehicle_status)) {
_armed = vehicle_status.arming_state == vehicle_status_s::ARMING_STATE_ARMED;
_is_vtol = vehicle_status.is_vtol;
ActuatorEffectiveness::FlightPhase flight_phase{ActuatorEffectiveness::FlightPhase::HOVER_FLIGHT};
@@ -646,6 +649,39 @@ ControlAllocator::publish_control_allocator_status(int matrix_index)
_control_allocator_status_pub[matrix_index].publish(control_allocator_status);
}
float
ControlAllocator::get_ice_shedding_output(hrt_abstime now, bool any_stopped_motor_failed)
{
const float period_sec = _param_ice_shedding_period.get();
const bool feature_disabled_by_param = period_sec <= FLT_EPSILON;
const bool in_forward_flight = _actuator_effectiveness->getFlightPhase() == ActuatorEffectiveness::FlightPhase::FORWARD_FLIGHT;
// If any stopped motor has failed, the feature will create much more
// torque than in the nominal case, and becomes pointless anyway as we
// cannot go back to multicopter
const bool apply_shedding = _is_vtol && in_forward_flight && !any_stopped_motor_failed;
if (feature_disabled_by_param || !apply_shedding) {
// Bypass slew limit and immediately set zero, to not
// interfere with backtransition in any way
_slew_limited_ice_shedding_output.setForcedValue(0.0f);
} else {
// Raw square wave output
const float elapsed_in_period = fmodf(static_cast<float>(now) / 1_s, period_sec);
const float raw_ice_shedding_output = elapsed_in_period < ICE_SHEDDING_ON_SEC ? ICE_SHEDDING_OUTPUT : 0.0f;
// Apply slew rate limit
const float dt = static_cast<float>(now - _last_ice_shedding_update) / 1_s;
_slew_limited_ice_shedding_output.update(raw_ice_shedding_output, dt);
}
_last_ice_shedding_update = now;
return _slew_limited_ice_shedding_output.getState();
}
void
ControlAllocator::publish_actuator_controls()
{
@@ -666,9 +702,15 @@ ControlAllocator::publish_actuator_controls()
int actuator_idx = 0;
int actuator_idx_matrix[ActuatorEffectiveness::MAX_NUM_MATRICES] {};
uint32_t stopped_motors = _actuator_effectiveness->getStoppedMotors()
| _handled_motor_failure_bitmask
| _motor_stop_mask;
const uint32_t stopped_motors_due_to_effectiveness = _actuator_effectiveness->getStoppedMotors();
const uint32_t stopped_motors = stopped_motors_due_to_effectiveness
| _handled_motor_failure_bitmask
| _motor_stop_mask;
const bool any_stopped_motor_failed = 0 != (stopped_motors_due_to_effectiveness & (_handled_motor_failure_bitmask | _motor_stop_mask));
const float ice_shedding_output = get_ice_shedding_output(actuator_motors.timestamp, any_stopped_motor_failed);
// motors
int motors_idx;
@@ -680,6 +722,10 @@ ControlAllocator::publish_actuator_controls()
if (stopped_motors & (1u << motors_idx)) {
actuator_motors.control[motors_idx] = NAN;
if (ice_shedding_output > FLT_EPSILON) {
actuator_motors.control[motors_idx] = ice_shedding_output;
}
}
++actuator_idx_matrix[selected_matrix];
@@ -89,6 +89,11 @@ public:
static constexpr int MAX_NUM_MOTORS = actuator_motors_s::NUM_CONTROLS;
static constexpr int MAX_NUM_SERVOS = actuator_servos_s::NUM_CONTROLS;
static constexpr float ICE_SHEDDING_MAX_SLEWRATE = 0.1f;
static constexpr float ICE_SHEDDING_ON_SEC = 2.0f;
static constexpr float ICE_SHEDDING_OUTPUT = 0.01f;
using ActuatorVector = ActuatorEffectiveness::ActuatorVector;
ControlAllocator();
@@ -139,6 +144,8 @@ private:
void publish_actuator_controls();
float get_ice_shedding_output(hrt_abstime now, bool any_stopped_motor_failed);
AllocationMethod _allocation_method_id{AllocationMethod::NONE};
ControlAllocation *_control_allocation[ActuatorEffectiveness::MAX_NUM_MATRICES] {}; ///< class for control allocation calculations
int _num_control_allocation{0};
@@ -206,6 +213,7 @@ private:
perf_counter_t _loop_perf; /**< loop duration performance counter */
bool _armed{false};
bool _is_vtol{false};
hrt_abstime _last_run{0};
hrt_abstime _timestamp_sample{0};
hrt_abstime _last_status_pub{0};
@@ -214,11 +222,16 @@ private:
Params _params{};
bool _has_slew_rate{false};
SlewRate<float> _slew_limited_ice_shedding_output;
hrt_abstime _last_ice_shedding_update{};
DEFINE_PARAMETERS(
(ParamInt<px4::params::CA_AIRFRAME>) _param_ca_airframe,
(ParamInt<px4::params::CA_METHOD>) _param_ca_method,
(ParamInt<px4::params::CA_FAILURE_MODE>) _param_ca_failure_mode,
(ParamInt<px4::params::CA_R_REV>) _param_r_rev
(ParamInt<px4::params::CA_R_REV>) _param_r_rev,
(ParamFloat<px4::params::CA_ICE_PERIOD>) _param_ice_shedding_period
)
};
+16
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@@ -605,6 +605,22 @@ parameters:
1: Remove first failed motor from effectiveness
default: 0
CA_ICE_PERIOD:
description:
short: Ice shedding cycle period
long: |
Ice shedding prevents ice buildup in VTOL aircraft motors by
periodically spinning inactive rotors. When enabled (period
> 0), every cycle lasts for the defined period and includes
a 2second spin at 0.01 motor output. If period <= 0, the
feature is disabled.
type: float
decimal: 1
unit: s
increment: 0.1
min: 0.0
default: 0.0
# Mixer
mixer:
actuator_types: