Vadim Zeitlin 97050e18e2 Let wxAuiToolBars with stretchable elements stretch
Previously, all fixed panes without a minimum size were forced to have a
proportion of 0 in wxAUI layout code, which meant that a wxAuiToolBar
with stretchable elements (typically spaces, but labels and controls
could be stretchable too) couldn't stretch unless its pane was given
some non-default minimum size, even if it was just wxSize(-1,1).

This was completely undiscoverable and not intuitive at all, so let
wxAuiToolBar stretch if it has any stretchable elements, regardless of
its pane min size instead.

This required adding wxAuiToolBar::CanStretch() and using an ugly
dynamic cast. We could probably avoid this by using some kind of
heuristic based on e.g. comparing min and best size, but this is simple
and guaranteed not to break anything else, so do it like this for now.

See #26252.

Closes #26249.
2026-02-28 13:24:07 +01:00
2026-02-27 14:52:53 +01:00
2026-02-09 18:43:39 +01:00
2026-02-11 19:20:16 +01:00
2026-01-29 23:04:01 +01:00
2026-02-02 19:20:34 +00:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Unix (make) Unix (CMake) MSW (MSVC) MSW (gcc) Mac OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows 7, 8, 10 and 11 (32/64 bit Intel and ARM64).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

All C++11 compilers are supported including but not limited to:

  • Microsoft Visual C++ 2015 or later (up to 2026).
  • g++ 4.8 or later (up to 15), including MinGW/MinGW-64/TDM under Windows.
  • Clang (up to 19/Xcode 16).

Please use 3.2 branch if you must use wxWidgets with a C++98 compiler or support Windows XP.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

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