Ulrich TelleandVadim Zeitlin 57e1c9e1ee Update wxWidgets language database and improve locale matching
This commit improves the best locale match algorithm by prioritizing
closer matches and add many new tests verifying that this works as
expected.

In order to do this, new information had to be added to the language
database, which was extended with it and updated to use the latest
Unicode CLDR data and latest Windows 11 locale list.

Further, add a set of scripts for maintaining the language database up
to date and a GitHub workflow `genlangdb.yml` which can be run manually
to regenerate the wxWidgets language-related source and header files
from the underlying Windows and Unicode data. It produces 2 artifacts:

- wxLanguageDatabaseDist.zip allows to easily update the
  language-related files in the wxWidgets repository by simply copying
  all files.
- the normal workflow log and wxLanguageDatabaseLog.zip allow to check
  all temporary files of the regeneration process and to detect
  potential issues, before the language-related files are actually
  replaced by the new ones.

Finally, fix wxUILocaleImplName::GetPreferredUILanguages: Under Windows
10 and above the Windows API function ::GetUserPreferredUILanguages()
returns only the primary UI language plus US English. Additional
preferred UI languages installed by the user are ignored, so instead of
using this function read the list of user preferred languages from the
Windows registry.

Closes #24855.
2024-11-18 16:46:25 +01:00
2024-10-15 16:32:16 -07:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Unix (make) Unix (CMake) MSW (MSVC) MSW (gcc) Mac OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows 7, 8, 10 and 11 (32/64 bit Intel and ARM64).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

All C++11 compilers are supported including but not limited to:

  • Microsoft Visual C++ 2015 or later (up to 2022).
  • g++ 4.8 or later (up to 13), including MinGW/MinGW-64/TDM under Windows.
  • Clang (up to 16).

Please use 3.2 branch if you must use wxWidgets with a C++98 compiler or support Windows XP.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

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