dnd: comment purpose of DnDShapeFrame::TryBefore()

This commit is contained in:
Bill Su
2026-03-18 00:11:22 -04:00
parent 2e6689f8ee
commit b51b388f9a
+4
View File
@@ -694,6 +694,10 @@ public:
DnDShapeFrame(wxFrame *parent);
protected:
// The menu and updateUI events are sent to the frame, but
// I think implementing their handlers is more natural in
// the canvas. Use TryBefore() to forward those events to
// the canvas.
bool TryBefore(wxEvent& event) override;
private: