mirror of
https://github.com/lvgl/lvgl.git
synced 2026-06-01 08:54:52 +08:00
Merge branch 'dev' of https://github.com/littlevgl/lvgl into dev
This commit is contained in:
+1
-1
@@ -32,7 +32,7 @@
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#define LV_COLOR_SCREEN_TRANSP 0
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/*Images pixels with this color will not be drawn if they are chroma keyed)*/
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#define LV_COLOR_CHROMA_KEY LV_COLOR_LIME /*pure green*/
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
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/*=========================
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MEMORY SETTINGS
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+37
-26
@@ -92,45 +92,56 @@ props = [
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{'name': 'CONTENT_DECOR', 'style_type': 'num', 'var_type': 'lv_text_decor_t' },
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]
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def obj_style_get(i):
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print("static inline " + props[i]['var_type'] + " lv_obj_get_style_" + props[i]['name'].lower() +"(const struct _lv_obj_t * obj, uint32_t part) {")
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is_struct = props[i]['style_type'] == 'color'
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cast = "(" + props[i]['var_type'] + ")" if not is_struct else ""
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print(" lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_" + props[i]['name'] + "); return " + cast + " v." + props[i]['style_type'] + "; }")
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print("")
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def obj_style_get(p):
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is_struct = p['style_type'] == 'color'
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cast = "(" + p['var_type'] + ")" if not is_struct else ""
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print("static inline " + p['var_type'] + " lv_obj_get_style_" + p['name'].lower() +"(const struct _lv_obj_t * obj, uint32_t part)")
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print("{")
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print(" lv_style_value_t v = lv_obj_get_style_prop(obj, part, LV_STYLE_" + p['name'] + ");")
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print(" return " + cast + "v." + p['style_type'] + ";")
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print("}")
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print("")
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def get_func_cast(style):
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func_cast = ""
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if style['style_type'] == 'func':
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func_cast = "(void (*)(void))"
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elif style['style_type'] == 'num':
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if style == 'func':
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func_cast = "(void (*)(void))"
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elif style == 'num':
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func_cast = "(int32_t)"
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return func_cast
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def style_set(i):
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print("static inline void lv_style_set_" + props[i]['name'].lower() +"(lv_style_t * style, "+ props[i]['var_type'] +" value) {")
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func_cast = get_func_cast(props[i])
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print(" lv_style_value_t v = {." + props[i]['style_type'] +" = " + func_cast + "value}; lv_style_set_prop(style, LV_STYLE_" + props[i]['name'] +", v); }")
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def style_set(p):
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func_cast = get_func_cast(p['style_type'])
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print("static inline void lv_style_set_" + p['name'].lower() +"(lv_style_t * style, "+ p['var_type'] +" value)")
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print("{")
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print(" lv_style_value_t v = {")
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print(" ." + p['style_type'] +" = " + func_cast + "value")
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print(" };")
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print(" lv_style_set_prop(style, LV_STYLE_" + p['name'] +", v);")
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print("}")
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print("")
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def local_style_set(i):
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print("static inline void lv_obj_set_style_" + props[i]['name'].lower() + "(struct _lv_obj_t * obj, uint32_t part, uint32_t state, " + props[i]['var_type'] +" value) {")
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func_cast = get_func_cast(props[i])
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print(" lv_style_value_t v = {." + props[i]['style_type'] +" = " + func_cast + "value}; lv_obj_set_local_style_prop(obj, part, state, LV_STYLE_" + props[i]['name'] +", v); }")
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def local_style_set(p):
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func_cast = get_func_cast(p['style_type'])
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print("static inline void lv_obj_set_style_" + p['name'].lower() + "(struct _lv_obj_t * obj, uint32_t part, uint32_t state, " + p['var_type'] +" value)")
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print("{")
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print(" lv_style_value_t v = {")
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print(" ." + p['style_type'] +" = " + func_cast + "value")
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print(" };")
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print(" lv_obj_set_local_style_prop(obj, part, state, LV_STYLE_" + p['name'] +", v);")
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print("}")
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print("")
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base_dir = os.path.abspath(os.path.dirname(__file__))
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sys.stdout = open(base_dir + '/../src/lv_core/lv_obj_style_gen.h', 'w')
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for i in range(len(props)):
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obj_style_get(i)
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for p in props:
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obj_style_get(p)
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for i in range(len(props)):
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local_style_set(i)
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for p in props:
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local_style_set(p)
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sys.stdout = open(base_dir + '/../src/lv_misc/lv_style_gen.h', 'w')
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for i in range(len(props)):
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style_set(i)
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for p in props:
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style_set(p)
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@@ -84,7 +84,7 @@
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# ifdef CONFIG_LV_COLOR_CHROMA_KEY
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# define LV_COLOR_CHROMA_KEY CONFIG_LV_COLOR_CHROMA_KEY
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# else
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# define LV_COLOR_CHROMA_KEY LV_COLOR_LIME /*pure green*/
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# define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
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# endif
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#endif
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@@ -21,7 +21,7 @@
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* DEFINES
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*********************/
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#if LV_INDEV_DEF_DRAG_THROW <= 0
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#if LV_INDEV_DEF_SCROLL_THROW <= 0
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#warning "LV_INDEV_DRAG_THROW must be greater than 0"
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#endif
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@@ -565,7 +565,6 @@ static void scroll_x_anim(void * obj, int32_t v)
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static void scroll_y_anim(void * obj, int32_t v)
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{
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printf("scrl_anim %d\n", v);
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scroll_by_raw(obj, 0, v + lv_obj_get_scroll_y(obj));
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}
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+1217
-521
File diff suppressed because it is too large
Load Diff
@@ -157,8 +157,7 @@ typedef struct _lv_indev_proc_t {
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lv_point_t scroll_throw_vect;
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lv_point_t scroll_throw_vect_ori;
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struct _lv_obj_t * act_obj; /*The object being pressed*/
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struct _lv_obj_t * last_obj; /*The last object which was pressed (used by drag_throw and
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other post-release event)*/
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struct _lv_obj_t * last_obj; /*The last object which was pressed*/
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struct _lv_obj_t * scroll_obj; /*The object being scrolled*/
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struct _lv_obj_t * last_pressed; /*The lastly pressed object*/
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lv_area_t scroll_area;
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+695
-260
File diff suppressed because it is too large
Load Diff
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