arch(typos): fix typos in the codebase (#9636)

This commit is contained in:
Viktor Szépe
2026-06-04 10:18:09 +02:00
committed by GitHub
parent 320de1f408
commit d6767d2e1f
21 changed files with 43 additions and 35 deletions
+8
View File
@@ -4,6 +4,8 @@ extend-exclude = [
"docs/src/_static/css/fontawesome.min.css",
"docs/CHANGELOG.rst",
"docs/README_*",
"docs/src/_static/css/*.min.css",
"docs/src/_static/jquery.js",
"libs/",
"scripts/gen_json/create_fake_lib_c.py",
"src/libs/",
@@ -26,6 +28,8 @@ extend-ignore-re = [
"ist",
"ACI\\)",
"ACI \\(",
"glIndexs",
"glIsEnabledi",
"PNGs",
"STRUCT_FIELDs",
]
@@ -42,6 +46,10 @@ extend-ignore-identifiers-re = [
[default.extend-identifiers]
"aout_p" = "aout_p"
"PN" = "PN"
"rin" = "rin"
"mask_rin_param" = "mask_rin_param"
"thr_tick" = "thr_tick"
"VGLITE_BLIT_SPLIT_THR" = "VGLITE_BLIT_SPLIT_THR"
"yout" = "yout"
# Typo in STM32 HAL
"FBStartAdress" = "FBStartAdress"
+6 -6
View File
@@ -340,13 +340,13 @@ static void create_background_panel(lv_obj_t * panel)
lv_obj_t * background_blur_title = add_title_to_row(bg_row, "");
lv_label_bind_text(background_blur_title, &background_blur_subject, "Background Blur %d");
lv_obj_t * backgorund_blur_slider = lv_slider_create(bg_row);
lv_slider_bind_value(backgorund_blur_slider, &background_blur_subject);
lv_obj_set_width(backgorund_blur_slider, LV_PCT(100));
lv_slider_set_min_value(backgorund_blur_slider, 0);
lv_slider_set_max_value(backgorund_blur_slider, 100);
lv_obj_t * background_blur_slider = lv_slider_create(bg_row);
lv_slider_bind_value(background_blur_slider, &background_blur_subject);
lv_obj_set_width(background_blur_slider, LV_PCT(100));
lv_slider_set_min_value(background_blur_slider, 0);
lv_slider_set_max_value(background_blur_slider, 100);
style_slider(backgorund_blur_slider, SLIDER_COLOR);
style_slider(background_blur_slider, SLIDER_COLOR);
}
+2 -2
View File
@@ -209,7 +209,7 @@ LVGL v9.5.0 continues expanding MPU capabilities while maintaining the lightness
- **fix(gltf): avoid resetting value_changed node attribute** [9674](https://github.com/lvgl/lvgl/pull/9674)
- **fix(gltf): remove designated initializers causing warnings** [9676](https://github.com/lvgl/lvgl/pull/9676)
- **fix(gltf/data): add missing extern "C" to header file** [9679](https://github.com/lvgl/lvgl/pull/9679)
- **fix(ibl_sampler): restore gl state and add missing ressources deletion** [9678](https://github.com/lvgl/lvgl/pull/9678)
- **fix(ibl_sampler): restore gl state and add missing resources deletion** [9678](https://github.com/lvgl/lvgl/pull/9678)
- **fix(stdlib): wrong variable name when mem_add_junk is enabled** [9677](https://github.com/lvgl/lvgl/pull/9677)
- **fix(fbdev): add missing errno.h include** [9673](https://github.com/lvgl/lvgl/pull/9673)
- **fix(image): add transform support for AL88 color format images** [9627](https://github.com/lvgl/lvgl/pull/9627)
@@ -326,7 +326,7 @@ LVGL v9.5.0 continues expanding MPU capabilities while maintaining the lightness
- **fix(fs): set data to NULL if read file failed** [9156](https://github.com/lvgl/lvgl/pull/9156)
- **fix(keyboard): remove and add state to text area instead of keyboard** [9105](https://github.com/lvgl/lvgl/pull/9105)
- **fix(indev): Abort sending Keypad INDEV_ACT events following invalid return** [9135](https://github.com/lvgl/lvgl/pull/9135)
- **fix(xml): correclty use integer format specifier** [9133](https://github.com/lvgl/lvgl/pull/9133)
- **fix(xml): correctly use integer format specifier** [9133](https://github.com/lvgl/lvgl/pull/9133)
- **fix(test): fix memory leak on failed screenshot compare** [9088](https://github.com/lvgl/lvgl/pull/9088)
- **fix(scale): incorrect decrement in lv_scale_set_line_needle_value loop** [9081](https://github.com/lvgl/lvgl/pull/9081)
- **fix(vg_lite): fix warning if LV_LOG option is closed** [9094](https://github.com/lvgl/lvgl/pull/9094)
+1 -1
View File
@@ -1213,7 +1213,7 @@ span.ubi {
}
/*-------------------------------------------------------------------------
* Tigher Tables
* Tighter Tables
* -------------
* Here, we introduce 7 levels of table "tightening" with increasingly reduced space
* and size. The large number of options here are merely for flexibility, giving the
@@ -1,6 +1,6 @@
---
title: NanoVG Draw Unit
description: "NanoVG is a lightweight, antialiased 2D vector graphics library built on top of OpenGL/OpenGL ES. The NanoVG draw unit integrates NanoVG as a hardware-accelerated rendering backend for LVGL, provid..."
description: "NanoVG is a lightweight, antialiased 2D vector graphics library built on top of OpenGL/OpenGL ES. The NanoVG draw unit integrates NanoVG as a hardware-accelerated rendering backend for LVGL, provide..."
---
# Introduction
@@ -1,6 +1,6 @@
---
title: NV3007 LCD Controller Driver
description: "The NV3007 is a single-chip driver for 262,144-color, a-Si TFT liquid crystal display with maximum resolution of 168RGBx428 dots. It contains 252-channel source driver, a 24-channel GIP driver whic..."
description: "The NV3007 is a single-chip driver for 262,144-color, a-Si TFT liquid crystal display with maximum resolution of 168RGBx428 dots. It contains 252-channel source driver, a 24-channel GIP driver which..."
---
## Overview
+1 -1
View File
@@ -27,7 +27,7 @@ The software renderer is capable of rendering most typical draw tasks, including
- draw arcs with rounded or straight endings
- blur an area
- draw drop shadows for any shape
- anti-alaising for all rendering
- anti-aliasing for all rendering
- and many more
### Color Format Support
@@ -25,7 +25,7 @@ static void add_dynamic(void)
lv_translation_tag_dsc_t * tag;
tag = lv_translation_add_tag(pack, "table");
lv_translation_set_tag_translation(pack, tag, 0, "It's a table");
lv_translation_set_tag_translation(pack, tag, 1, "Das is ein Tish");
lv_translation_set_tag_translation(pack, tag, 1, "Das ist ein Tisch");
tag = lv_translation_add_tag(pack, "chair");
lv_translation_set_tag_translation(pack, tag, 0, "It's a chair");
@@ -219,7 +219,7 @@ extern "C" {
/* Fonts */
#define LV_EVE_EVE_NUMCHAR_PERFONT ((uint32_t) 128UL) /* number of font characters per bitmap handle */
#define LV_EVE_EVE_FONT_TABLE_SIZE ((uint32_t) 148UL) /* size of the font table - utilized for loopup by the graphics engine */
#define LV_EVE_EVE_FONT_TABLE_SIZE ((uint32_t) 148UL) /* size of the font table - utilized for lookup by the graphics engine */
#define LV_EVE_EVE_FONT_TABLE_POINTER ((uint32_t) 0xFFFFCUL) /* pointer to the inbuilt font tables starting from bitmap handle 16 */
/* Audio sample type defines */
+1 -1
View File
@@ -203,7 +203,7 @@ const void * lv_font_get_glyph_bitmap(lv_font_glyph_dsc_t * g_dsc, lv_draw_buf_t
/**
* Return the bitmap as it is. It works only if the font stores the bitmap in
* a non-volitile memory.
* a non-volatile memory.
* @param g_dsc the glyph descriptor including which font to use, which supply the glyph_index
* and the format.
* @return the bitmap as it is
+1 -1
View File
@@ -53,7 +53,7 @@ typedef enum {
LV_BUTTONMATRIX_CTRL_NO_REPEAT = 0x0020, /**< Do not emit LV_EVENT_LONG_PRESSED_REPEAT events while button is long-pressed. */
LV_BUTTONMATRIX_CTRL_DISABLED = 0x0040, /**< Disables button like LV_STATE_DISABLED on normal Widgets. */
LV_BUTTONMATRIX_CTRL_CHECKABLE = 0x0080, /**< Enable toggling of LV_STATE_CHECKED when clicked. */
LV_BUTTONMATRIX_CTRL_CHECKED = 0x0100, /**< Make the button checked. It will use the :cpp:enumerator:`LV_STATE_CHECHKED` styles. */
LV_BUTTONMATRIX_CTRL_CHECKED = 0x0100, /**< Make the button checked. It will use the :cpp:enumerator:`LV_STATE_CHECKED` styles. */
LV_BUTTONMATRIX_CTRL_CLICK_TRIG = 0x0200, /**< 1: Enables sending LV_EVENT_VALUE_CHANGE on CLICK, 0: sends LV_EVENT_VALUE_CHANGE on PRESS. */
LV_BUTTONMATRIX_CTRL_POPOVER = 0x0400, /**< Show button text in a pop-over while being pressed. */
LV_BUTTONMATRIX_CTRL_RECOLOR = 0x0800, /**< Enable text recoloring with `#color` */
+1 -1
View File
@@ -304,7 +304,7 @@ if __name__ == '__main__':
help=(
"path to a custom header file. When using this to supply a custom"
"header file you MUST insure that any LVGL includes are done so "
"they are relitive to the LVGL repository root folder.\n\n"
"they are relative to the LVGL repository root folder.\n\n"
'#include "src/lvgl_private.h"\n\n'
"If you have includes to header files that are not LVGL then you "
"will need to add the include locations for those header files "
+2 -2
View File
@@ -52,7 +52,7 @@ There are 3 possibilities when handling these files
In this case we create a new `file1.mpk` with a single history entry.
3. `file1.mpk` exists but `file1.json` doesn't: Happens when an old config isn't tested anymore for any reason.
In this case we simpyl copy the old `file1.mpk`
In this case we simply copy the old `file1.mpk`
"""
import argparse
@@ -141,7 +141,7 @@ def main():
# Keep old mpk files
for mpk_file in input_mpk:
print(f"Couldn't find new reults to add to {mpk_file}. Copying it")
print(f"Couldn't find new results to add to {mpk_file}. Copying it")
mpk_path = path(input_folder, mpk_file)
output_path = path(output_folder, mpk_file)
shutil.copy2(mpk_path, output_path)
@@ -159,7 +159,7 @@
{"log":"\r\n","stream":"stdout","time":"2025-03-14T20:32:17.429942853Z"}
{"log":"\r\n","stream":"stdout","time":"2025-03-14T20:32:17.429949053Z"}
{"log":"\r\n","stream":"stdout","time":"2025-03-14T20:32:17.429958813Z"}
{"log":"Now bootstraping the kernel ...\r\n","stream":"stdout","time":"2025-03-14T20:32:17.430034164Z"}
{"log":"Now bootstrapping the kernel ...\r\n","stream":"stdout","time":"2025-03-14T20:32:17.430034164Z"}
{"log":"SO3: allocating a kernel heap of 33554404 bytes at address c0044000.\r\n","stream":"stdout","time":"2025-03-14T20:32:17.673343683Z"}
{"log":"memory_init: Device tree virt addr: c3a00000\r\n","stream":"stdout","time":"2025-03-14T20:32:17.673549157Z"}
{"log":"memory_init: relocating the device tree from 0xc3a00000 to 0xc21a4000 (size of 4224 bytes)\r\n","stream":"stdout","time":"2025-03-14T20:32:17.673910253Z"}
+2 -2
View File
@@ -137,7 +137,7 @@ void lv_draw_nanovg_label(lv_draw_task_t * t, const lv_draw_label_dsc_t * dsc, c
**********************/
static bool draw_letter_clip_areas(lv_draw_task_t * t, const lv_draw_glyph_dsc_t * dsc, lv_area_t * letter_area,
lv_area_t * cliped_area)
lv_area_t * clipped_area)
{
*letter_area = *dsc->letter_coords;
@@ -158,7 +158,7 @@ static bool draw_letter_clip_areas(lv_draw_task_t * t, const lv_draw_glyph_dsc_t
lv_area_move(letter_area, dsc->letter_coords->x1, dsc->letter_coords->y1);
}
if(!lv_area_intersect(cliped_area, &t->clip_area, letter_area)) {
if(!lv_area_intersect(clipped_area, &t->clip_area, letter_area)) {
return false;
}
@@ -127,7 +127,7 @@ extern "C" {
#endif
/*
* Bleding operations with premultiplied argb8888 require division.
* Blending operations with premultiplied argb8888 require division.
* As division is not supported for integer values in neon we don't define these functions
*/
#ifndef LV_DRAW_SW_ARGB8888_PREMULTIPLIED_BLEND_NORMAL_TO_RGB565_WITH_OPA
+1 -1
View File
@@ -171,7 +171,7 @@ extern "C" {
#define FB_NO_OVERLAY -1
#ifdef CONFIG_FB_OVERLAY
# define FB_ACCL_TRANSP 0x01 /* Hardware tranparency support */
# define FB_ACCL_TRANSP 0x01 /* Hardware transparency support */
# define FB_ACCL_CHROMA 0x02 /* Hardware chromakey support */
# define FB_ACCL_COLOR 0x04 /* Hardware color support */
# define FB_ACCL_AREA 0x08 /* Hardware support area selection */
+1 -1
View File
@@ -56,7 +56,7 @@ lv_display_t * lv_wayland_window_create(uint32_t hor_res, uint32_t ver_res, char
lv_wl_window_t * window = lv_ll_ins_tail(&lv_wl_ctx.window_ll);
LV_ASSERT_MALLOC(window);
if(!window) {
LV_LOG_ERROR("Failed to allocate memory fo window");
LV_LOG_ERROR("Failed to allocate memory for window");
goto alloc_window_err;
}
+5 -5
View File
@@ -58,7 +58,7 @@ static void draw_cursor(lv_event_t * e);
static void auto_hide_characters(lv_obj_t * obj);
static void auto_hide_characters_cancel(lv_obj_t * obj);
static inline bool is_valid_but_non_printable_char(const uint32_t letter);
static void lv_textarea_scroll_to_cusor_pos(lv_obj_t * obj, int32_t pos);
static void lv_textarea_scroll_to_cursor_pos(lv_obj_t * obj, int32_t pos);
static lv_result_t add_char(lv_obj_t * obj, uint32_t c);
static void add_text(lv_obj_t * obj, const char * txt);
static void set_cursor_pos_internal(lv_obj_t * obj, int32_t pos);
@@ -371,7 +371,7 @@ void lv_textarea_set_cursor_pos(lv_obj_t * obj, int32_t pos)
/*Position the label to make the cursor visible*/
lv_obj_update_layout(obj);
lv_textarea_scroll_to_cusor_pos(obj, pos);
lv_textarea_scroll_to_cursor_pos(obj, pos);
}
void lv_textarea_set_cursor_click_pos(lv_obj_t * obj, bool en)
@@ -930,7 +930,7 @@ static void lv_textarea_event(const lv_obj_class_t * class_p, lv_event_t * e)
}
else if(code == LV_EVENT_SIZE_CHANGED || code == LV_EVENT_STYLE_CHANGED) {
lv_textarea_t * ta = (lv_textarea_t *)obj;
lv_textarea_scroll_to_cusor_pos(obj, ta->cursor.pos);
lv_textarea_scroll_to_cursor_pos(obj, ta->cursor.pos);
}
}
@@ -1406,7 +1406,7 @@ static inline bool is_valid_but_non_printable_char(const uint32_t letter)
return false;
}
static void lv_textarea_scroll_to_cusor_pos(lv_obj_t * obj, int32_t pos)
static void lv_textarea_scroll_to_cursor_pos(lv_obj_t * obj, int32_t pos)
{
lv_textarea_t * ta = (lv_textarea_t *)obj;
@@ -1482,7 +1482,7 @@ static void add_text(lv_obj_t * obj, const char * txt)
}
lv_obj_update_layout(obj);
lv_textarea_scroll_to_cusor_pos(obj, ta->cursor.pos);
lv_textarea_scroll_to_cursor_pos(obj, ta->cursor.pos);
refr_cursor_area(obj);
/*Move the cursor after the new character*/
lv_obj_send_event(obj, LV_EVENT_VALUE_CHANGED, NULL);
@@ -16,10 +16,10 @@ void tearDown(void)
void test_radius_mask_overflow(void)
{
int width = 1280;
int heigh = 1280;
int height = 1280;
lv_obj_t * obj = lv_obj_create(lv_screen_active());
lv_obj_set_size(obj, width * 2, heigh * 2);
lv_obj_set_style_radius(obj, heigh, LV_PART_MAIN);
lv_obj_set_size(obj, width * 2, height * 2);
lv_obj_set_style_radius(obj, height, LV_PART_MAIN);
lv_timer_handler();
}
+2 -2
View File
@@ -518,7 +518,7 @@ void test_display_layers(void)
lv_layer_sys(),
};
static const lv_palette_t paletts[] = {
static const lv_palette_t palettes[] = {
LV_PALETTE_RED,
LV_PALETTE_GREEN,
LV_PALETTE_BLUE,
@@ -536,7 +536,7 @@ void test_display_layers(void)
lv_obj_t * obj = lv_obj_create(parents[i]);
lv_obj_align(obj, LV_ALIGN_CENTER, 20 * i, 20 * i);
lv_obj_set_style_opa(obj, LV_OPA_50, LV_PART_MAIN);
lv_obj_set_style_bg_color(obj, lv_palette_main(paletts[i]), LV_PART_MAIN);
lv_obj_set_style_bg_color(obj, lv_palette_main(palettes[i]), LV_PART_MAIN);
lv_obj_t * label = lv_label_create(obj);
lv_label_set_text_fmt(label, "%s", layer_names[i]);