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https://github.com/lvgl/lvgl.git
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fix(dave2d): Fix DAVE2D compilation (#7998)
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This commit is contained in:
@@ -1,4 +1,4 @@
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# Kconfig file for LVGL v9.2.2
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# Kconfig file for LVGL v9.2.3
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menu "LVGL configuration"
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@@ -1492,7 +1492,7 @@ menu "LVGL configuration"
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default 2 # LVGL_VERSION_MINOR
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config LVGL_VERSION_PATCH
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int
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default 2 # LVGL_VERSION_PATCH
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default 3 # LVGL_VERSION_PATCH
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endmenu
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menu "Devices"
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@@ -1,7 +1,7 @@
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set(LVGL_VERSION_MAJOR "9")
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set(LVGL_VERSION_MINOR "2")
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set(LVGL_VERSION_PATCH "2")
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set(LVGL_VERSION_INFO "")
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set(LVGL_VERSION_PATCH "3")
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set(LVGL_VERSION_INFO "dev")
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set(LVGL_VERSION ${LVGL_VERSION_MAJOR}.${LVGL_VERSION_MINOR}.${LVGL_VERSION_PATCH}) # This is a CMake variable
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set(ENV{LVGL_VERSION} ${LVGL_VERSION}) # This is exported Environmental variable
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "lvgl",
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"version": "9.2.2",
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"version": "9.2.3",
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"keywords": "graphics, gui, embedded, tft, lvgl",
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"description": "Graphics library to create embedded GUI with easy-to-use graphical elements, beautiful visual effects and low memory footprint. It offers anti-aliasing, opacity, and animations using only one frame buffer.",
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"repository": {
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+1
-1
@@ -1,5 +1,5 @@
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name=lvgl
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version=9.2.2
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version=9.2.3
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author=kisvegabor
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maintainer=kisvegabor,embeddedt,pete-pjb
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sentence=Full-featured Graphics Library for Embedded Systems
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+1
-1
@@ -1,6 +1,6 @@
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/**
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* @file lv_conf.h
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* Configuration file for v9.2.2
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* Configuration file for v9.2.3-dev
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*/
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/*
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+2
-2
@@ -8,7 +8,7 @@
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#define LVGL_VERSION_MAJOR 9
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#define LVGL_VERSION_MINOR 2
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#define LVGL_VERSION_PATCH 2
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#define LVGL_VERSION_INFO ""
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#define LVGL_VERSION_PATCH 3
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#define LVGL_VERSION_INFO "dev"
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#endif /* LVGL_VERSION_H */
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@@ -9,6 +9,7 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../lv_draw_buf_private.h"
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#include "../../../misc/lv_area_private.h"
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/*********************
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* DEFINES
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@@ -13,11 +13,20 @@ extern "C" {
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/*********************
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* INCLUDES
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*********************/
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#include "../../../lv_conf_internal.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../lv_draw.h"
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#include "../../lv_draw_private.h"
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#include "hal_data.h"
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#include "lv_draw_dave2d_utils.h"
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#include "../../lv_draw_rect.h"
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#include "../../lv_draw_line.h"
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#include "../../lv_draw_arc.h"
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#include "../../lv_draw_label.h"
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#include "../../lv_draw_image.h"
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#include "../../lv_draw_triangle.h"
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#include "../../lv_draw_buf.h"
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/*********************
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* DEFINES
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * u, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords)
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{
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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static void dave2d_draw_border_complex(lv_draw_dave2d_unit_t * draw_unit, const lv_area_t * outer_area,
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const lv_area_t * inner_area,
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int32_t rout, int32_t rin, lv_color_t color, lv_opa_t opa);
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * u, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords)
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{
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lv_area_t draw_area;
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@@ -9,6 +9,9 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../lv_image_decoder_private.h"
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#include "../../lv_draw_image_private.h"
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/*********************
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* DEFINES
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*********************/
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@@ -1,6 +1,9 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../lv_draw_label_private.h"
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#include "../../../misc/lv_area_private.h"
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static void lv_draw_dave2d_draw_letter_cb(lv_draw_unit_t * draw_unit, lv_draw_glyph_dsc_t * glyph_draw_dsc,
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lv_draw_fill_dsc_t * fill_draw_dsc, const lv_area_t * fill_area);
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * u, const lv_draw_line_dsc_t * dsc)
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{
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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void lv_draw_dave2d_mask_rect(lv_draw_dave2d_unit_t * u, const lv_draw_mask_rect_dsc_t * dsc, const lv_area_t * coords)
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{
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lv_area_t clipped_area;
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@@ -1,6 +1,8 @@
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#include "lv_draw_dave2d.h"
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#if LV_USE_DRAW_DAVE2D
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#include "../../../misc/lv_area_private.h"
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void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * u, const lv_draw_triangle_dsc_t * dsc)
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{
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lv_area_t clipped_area;
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