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chore: fix warnings
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@@ -192,7 +192,7 @@ static void rgb_no_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t src_h, l
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}
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else {
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#if LV_COLOR_DEPTH == 8
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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const uint8_t * src_tmp = src;
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src_tmp += ys_int * src_stride + xs_int;
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cbuf[x].full = src_tmp[0];
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@@ -233,7 +233,7 @@ static void argb_no_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t src_h,
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const uint8_t * src_tmp = src;
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src_tmp += (ys_int * src_stride * LV_IMG_PX_SIZE_ALPHA_BYTE) + xs_int * LV_IMG_PX_SIZE_ALPHA_BYTE;
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#if LV_COLOR_DEPTH == 8
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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cbuf[x].full = src_tmp[0];
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#elif LV_COLOR_DEPTH == 16
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cbuf[x].full = src_tmp[0] + (src_tmp[1] << 8);
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@@ -408,7 +408,7 @@ static void argb_and_rgb_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t sr
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if(abuf[x] == 0x00) continue;
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#if LV_COLOR_DEPTH == 8
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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c_base.full = px_base[0];
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c_ver.full = px_ver[0];
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c_hor.full = px_hor[0];
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@@ -441,7 +441,7 @@ static void argb_and_rgb_aa(const uint8_t * src, lv_coord_t src_w, lv_coord_t sr
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}
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/*Partially out of the image*/
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else {
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#if LV_COLOR_DEPTH == 8
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#if LV_COLOR_DEPTH == 8 || LV_COLOR_DEPTH == 1
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cbuf[x].full = src_tmp[0];
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#elif LV_COLOR_DEPTH == 16
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cbuf[x].full = src_tmp[0] + (src_tmp[1] << 8);
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