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fix(table) remove unnecessary invalidation on pressing
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@@ -503,8 +503,8 @@ static void lv_table_event(const lv_obj_class_t * class_p, lv_event_t * e)
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if(pr_res == LV_RES_OK && (table->col_act != col || table->row_act != row)) {
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table->col_act = col;
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table->row_act = row;
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lv_obj_invalidate(obj);
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}
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lv_obj_invalidate(obj);
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}
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else if(code == LV_EVENT_RELEASED) {
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lv_obj_invalidate(obj);
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