fix(blend/helium): check for MVE before including other files (#9961)

This commit is contained in:
lsd-techno
2026-04-16 15:14:43 +08:00
committed by GitHub
parent 595a68fae8
commit 5209cd385a
+6 -2
View File
@@ -3,13 +3,15 @@
*
*/
#if defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE
#ifndef __ASSEMBLY__
#define __ASSEMBLY__
#endif
#include "../../../../lv_conf_internal.h"
#if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_HELIUM && defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE && LV_USE_NATIVE_HELIUM_ASM
#if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_HELIUM && LV_USE_NATIVE_HELIUM_ASM
#if defined(_RTE_)
#include "Pre_Include_Global.h"
@@ -708,5 +710,7 @@ export_set rgb888, argb8888, 24, 32, normal
export_set xrgb8888, argb8888, 31, 32, normal
export_set argb8888, argb8888, 32, 32, normal
#endif /*LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_HELIUM && defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE && LV_USE_NATIVE_HELIUM_ASM*/
#endif /*LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_HELIUM && LV_USE_NATIVE_HELIUM_ASM*/
#endif /*defined(__ARM_FEATURE_MVE) && __ARM_FEATURE_MVE*/