fix subpxixel rendering with LV_COLOR_16_SWAP

This commit is contained in:
Gabor Kiss-Vamosi
2019-10-21 06:41:30 +02:00
parent 246adc7b43
commit 23ec092c14
+17
View File
@@ -343,7 +343,11 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
#endif
uint8_t font_rgb[3];
#if LV_COLOR_16_SWAP == 0
uint8_t txt_rgb[3] = {color.ch.red, color.ch.green, color.ch.blue};
#else
uint8_t txt_rgb[3] = {color.ch.red, (color.ch.green_h << 3) + color.ch.green_l, color.ch.blue};
#endif
for(row = row_start; row < row_end; row++) {
bitmask = bitmask_init >> col_bit;
@@ -402,7 +406,14 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
if(font_rgb[0] == 0 && font_rgb[1] == 0 && font_rgb[2] == 0) {
res_color = *vdb_buf_tmp;
} else {
#if LV_COLOR_16_SWAP == 0
uint8_t bg_rgb[3] = {vdb_buf_tmp->ch.red, vdb_buf_tmp->ch.green, vdb_buf_tmp->ch.blue};
#else
uint8_t bg_rgb[3] = {vdb_buf_tmp->ch.red,
(vdb_buf_tmp->ch.green_h << 3) + vdb_buf_tmp->ch.green_l,
vdb_buf_tmp->ch.blue};
#endif
#if LV_SUBPX_BGR
res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[2] * (255 - font_rgb[0]))) >> 8;
@@ -410,7 +421,13 @@ void lv_draw_letter(const lv_point_t * pos_p, const lv_area_t * mask_p, const lv
res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[0] * (255 - font_rgb[2]))) >> 8;
#else
res_color.ch.red = (uint16_t)((uint16_t)txt_rgb[0] * font_rgb[0] + (bg_rgb[0] * (255 - font_rgb[0]))) >> 8;
#if LV_COLOR_16_SWAP == 0
res_color.ch.green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
#else
uint8_t green = (uint16_t)((uint16_t)txt_rgb[1] * font_rgb[1] + (bg_rgb[1] * (255 - font_rgb[1]))) >> 8;
res_color.ch.green_h = green >> 3;
res_color.ch.green_l = green & 0x7;
#endif
res_color.ch.blue = (uint16_t)((uint16_t)txt_rgb[2] * font_rgb[2] + (bg_rgb[2] * (255 - font_rgb[2]))) >> 8;
#endif
}