fix(gltf): stride mismatch issue (#9385)

This commit is contained in:
André Costa
2025-12-20 08:06:30 +01:00
committed by GitHub
parent 960f34df86
commit 1e0d10a69a
@@ -1257,7 +1257,7 @@ static const lv_opengl_shader_t src_includes[] = {
uniform ivec2 u_ScreenSize;
#endif
uniform mat4 u_ModelMatrix;
uniform highp mat4 u_ModelMatrix;
uniform mat4 u_ViewMatrix;
uniform mat4 u_ProjectionMatrix;
@@ -3410,7 +3410,7 @@ static const lv_opengl_shader_t env_src_includes[] = {
static const char * src_vertex_shader = R"(
uniform mat4 u_ViewProjectionMatrix;
uniform mat4 u_ModelMatrix;
uniform highp mat4 u_ModelMatrix;
uniform mat4 u_NormalMatrix;
in vec3 a_position;