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docs(editor): Add brief section on installing e2 Studio plugin to the docs (#9257)
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@@ -12,7 +12,17 @@ Setup
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First, download and install the LVGL Editor from `pro.lvgl.io <https://pro.lvgl.io/download>`_.
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LVGL provides an e2 Studio plugin to facilitate working with LVGL projects. You can download it from `here <https://github.com/lvgl/lvgl_editor/releases>`_.
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LVGL provides an e2 Studio plugin to facilitate working with LVGL projects. You can download it from `this link <https://github.com/lvgl/lvgl_editor/releases/download/v1.0.0/LVGL_Pro_e2.studio_plugin.v1.0.0.zip>`_.
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To install the plugin in e2 Studio:
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1. Extract the downloaded zip file to a folder on your computer.
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2. Open e2 Studio.
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3. Go to the menu: Help -> Install New Software...
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4. Click on the "Add..." button.
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5. In the dialog that appears, click on "Local..." and browse to the folder where you extracted the plugin.
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6. Select the plugin folder, give the source a name (e.g. "LVGL Editor Launcher") and follow the prompts to complete the installation (approve any security warnings, accept the license agreement, and finish the installation).
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7. Restart e2 Studio if prompted.
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The plugin adds an LVGL Editor button to the toolbar, which launches the LVGL Editor as a separate application, outside of e2 Studio:
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@@ -24,7 +34,7 @@ The plugin adds an LVGL Editor button to the toolbar, which launches the LVGL Ed
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e2 Studio Toolbar with LVGL Editor Plugin
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This will automatically open the Editor (if installed to the `/Applications` folder) <u>on MacOS</u>. On Linux and Windows, it will ask the user to browse for the install location of the Editor. Pick the Editor executable when prompted.
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This will automatically open the Editor (if installed to the `/Applications` folder) on MacOS. On Linux and Windows, it will ask the user to browse for the install location of the Editor. Pick the Editor executable when prompted.
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NOTE: the path to the Editor executable is stored in the workspace folder in a file named `"lvgl_pro_editor_path.txt"`. If there is an issue with the path configured or you need to change it, simply delete this file and click the LVGL Editor button again to reconfigure it.
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