Commit Graph

1632 Commits

Author SHA1 Message Date
ocornut 9cc0bf89bd Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
2025-01-06 17:59:22 +01:00
ocornut 80aafbc81b Data types: moved ImGuiDataType_String to public API as a convenience enum value only. (#8266) 2025-01-06 14:22:03 +01:00
ocornut c147a59bb0 Clarified alternative for ImGuiButtonFlags_Repeat being ImGuiItemFlags_ButtonRepeat. (#8293) 2025-01-06 13:58:02 +01:00
ocornut eb642a9535 InputText: fixed badly broken clipboard copy/bug (#8254, #8242)
Broken by 32f1140
2024-12-22 17:54:46 +01:00
ocornut 6982ce43f5 InputText: fixed badly broken clipboard copy/bug (#8254, #8242)
Broken by 32f1140
2024-12-22 17:53:09 +01:00
ocornut 5413a9a6b4 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	imgui.cpp
#	imgui_internal.h
2024-12-20 23:31:52 +01:00
ocornut fd93229770 Tables, MultiSelect: Fixed an issue where column width may be mismeasured when calling BeginMultiSelect() while inside a table. (#8250) 2024-12-19 18:14:22 +01:00
ocornut 9b0e61aaaa InputText: sanity checks to e.g. detect non zero-terminated buffers + removed a redundant strlen() call during activation. 2024-12-19 15:13:22 +01:00
ocornut 457fae24e7 Silence more zealous GCC warning. (#8241) 2024-12-18 18:13:55 +01:00
Raffaello Bertini cd6c83cdcc Fixes GCC warnings (#8241) 2024-12-18 17:58:19 +01:00
ocornut edef72d497 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_vulkan.cpp
2024-12-18 17:02:08 +01:00
ocornut 32f11402f9 InputText: use TextSrc more consistently to facilitate accessing user buffer in text processing code. (#8242)
Followup to e900571
Removed SetClipboardText() trick used in abd07f6d (#7925)
2024-12-18 16:53:38 +01:00
ocornut e900571ac2 InputText: Fixed issue when activating a ReadOnly field when the underlying value is being modified. (#8242) 2024-12-18 16:17:14 +01:00
ocornut f5f11e94be InputText: Fixed a bug where character replacements performed from a callback were not applied when pasting from clipbard. (#8229) 2024-12-15 15:46:33 +01:00
ocornut 324d4bb140 InputText: calling ReloadUserBuf doesn't clear undo stack. (#2890) 2024-12-12 19:03:09 +01:00
ocornut 8237ab450e Drags, Sliders: store initial value on activation, as a convenience for some mods. (#8223) 2024-12-12 18:52:07 +01:00
ocornut 4ad5496474 Drags: Added ImGuiSliderFlags_NoSpeedTweaks flag to disable keyboard modifiers altering the tweak speed. (#8223) 2024-12-12 18:39:28 +01:00
ocornut f9f4e22f6f InputText: some tidying up. (#7925) 2024-12-12 18:30:57 +01:00
ocornut 4cc464eadc BeginListBox(): Comments (#8220) 2024-12-12 16:44:20 +01:00
ocornut f25665f360 Version 1.91.7 WIP 2024-12-11 15:37:16 +01:00
ocornut 947aa9c972 Merge branch 'master' into docking 2024-12-11 15:08:31 +01:00
ocornut 993fa34749 Version 1.91.6 2024-12-11 15:05:36 +01:00
ocornut a9cd0f5e42 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_allegro5.cpp
#	backends/imgui_impl_allegro5.h
#	backends/imgui_impl_android.cpp
#	backends/imgui_impl_android.h
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_dx9.h
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_glfw.h
#	backends/imgui_impl_metal.h
#	backends/imgui_impl_metal.mm
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl2.h
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_opengl3.h
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl2.h
#	backends/imgui_impl_sdl3.cpp
#	backends/imgui_impl_sdl3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	backends/imgui_impl_win32.h
#	imgui.cpp
2024-12-11 12:27:25 +01:00
ocornut d78e823449 InputText: added ImGuiInputTextFlags_ElideLeft. (#1442, #1440, #4391, #7208, #8216) 2024-12-09 15:00:04 +01:00
ocornut d2645423de InputText: reactivating last activated InputText() doesn't restore horizontal scrolling.
Honestly not sure if the opposite is preferable or not (added commented out in the inactivate render path to test that).
Current behavior added along with recycling: f9928e96c7
2024-12-09 14:31:15 +01:00
ocornut 3f3c62a3c9 ScrollbarEx: clarify use of flags and make them optional. (#8215) 2024-12-09 11:43:00 +01:00
ocornut ff2d6815ef Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_dx9.h
#	backends/imgui_impl_vulkan.cpp
#	imgui.cpp
2024-12-04 19:56:35 +01:00
Diego Mateos 9b26743c6b SliderAngle: only write back to value v_rad on value_changed. (#8193) 2024-11-29 13:31:11 +01:00
ocornut 9b27329437 Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) 2024-11-25 19:11:40 +01:00
ocornut cdf21f6773 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
2024-11-21 14:52:04 +01:00
ocornut 3381ab423b Version 1.91.6 WIP + fixed typo in tooltip. 2024-11-12 11:56:21 +01:00
ocornut 368123ab06 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_metal.mm
#	imgui_draw.cpp
2024-11-07 19:58:23 +01:00
ocornut f401021d5a Version 1.91.5 2024-11-07 19:57:33 +01:00
ocornut 419a9ada16 Ignore clang warning Wnontrivial-memaccess (#8129, #8135)
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut 83660e37e3 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_glut.cpp
#	backends/imgui_impl_glut.h
#	backends/imgui_impl_metal.mm
#	imgui.cpp
#	imgui_demo.cpp
2024-11-06 17:58:35 +01:00
ocornut 63234f8dd0 InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
2024-11-05 11:32:02 +01:00
ocornut 82d0584e7b InputText: using CurLenA instead of TextA.Size for correctness. (#7925)
Was harmless because TextA is always zero-terminated, and TextA.Size >= CurLenA + 1.
2024-11-04 20:28:02 +01:00
ocornut 75f83de52a InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut f37a9a27e5 Log/Capture: reworked scope + decorating menus, tabs. 2024-10-30 15:38:58 +01:00
ocornut 9a0dff1bc5 Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified. 2024-10-29 14:26:02 +01:00
ocornut 9d6ec825cb Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_win32.cpp
2024-10-28 17:27:38 +01:00
ocornut 81cfe09657 Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861) 2024-10-28 15:45:46 +01:00
ocornut 942b64abfc Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_sdl2.cpp
#	backends/imgui_impl_sdl3.cpp
2024-10-24 18:15:51 +02:00
ocornut 41f02825fc Version 1.91.5 WIP 2024-10-23 12:16:28 +02:00
ocornut c71e4e8c7c Merge branch 'master' into docking 2024-10-18 22:04:08 +02:00
ocornut 83b64b8be2 Version 1.91.4 2024-10-18 21:45:36 +02:00
ocornut 4e2126ee44 Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_widgets.cpp
2024-10-18 18:59:27 +02:00
ocornut ab9ce2a927 Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut 3982cb35dc Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard". 2024-10-18 18:49:44 +02:00
ocornut 1ff9768aa3 Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 2024-10-18 18:49:44 +02:00