mirror of
https://github.com/ocornut/imgui.git
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Merge branch 'master' into navigation
# Conflicts: # imgui_internal.h
This commit is contained in:
@@ -65,7 +65,7 @@ struct ImGuiStyle; // Runtime data for styling/colors
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struct ImGuiTextFilter; // Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
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struct ImGuiTextBuffer; // Text buffer for logging/accumulating text
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struct ImGuiTextEditCallbackData; // Shared state of ImGui::InputText() when using custom ImGuiTextEditCallback (rare/advanced use)
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struct ImGuiSizeConstraintCallbackData;// Structure used to constraint window size in custom ways when using custom ImGuiSizeConstraintCallback (rare/advanced use)
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struct ImGuiSizeCallbackData; // Structure used to constraint window size in custom ways when using custom ImGuiSizeCallback (rare/advanced use)
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struct ImGuiListClipper; // Helper to manually clip large list of items
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struct ImGuiPayload; // User data payload for drag and drop operations
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struct ImGuiContext; // ImGui context (opaque)
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@@ -94,7 +94,7 @@ typedef int ImGuiSelectableFlags; // flags: for Selectable()
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typedef int ImGuiTreeNodeFlags; // flags: for TreeNode*(),CollapsingHeader()// enum ImGuiTreeNodeFlags_
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typedef int ImGuiWindowFlags; // flags: for Begin*() // enum ImGuiWindowFlags_
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typedef int (*ImGuiTextEditCallback)(ImGuiTextEditCallbackData *data);
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typedef void (*ImGuiSizeConstraintCallback)(ImGuiSizeConstraintCallbackData* data);
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typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);
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#if defined(_MSC_VER) && !defined(__clang__)
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typedef unsigned __int64 ImU64; // 64-bit unsigned integer
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#else
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@@ -169,7 +169,7 @@ namespace ImGui
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IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiCond cond = 0, const ImVec2& pivot = ImVec2(0,0)); // set next window position. call before Begin(). use pivot=(0.5f,0.5f) to center on given point, etc.
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IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiCond cond = 0); // set next window size. set axis to 0.0f to force an auto-fit on this axis. call before Begin()
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IMGUI_API void SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeConstraintCallback custom_callback = NULL, void* custom_callback_data = NULL); // set next window size limits. use -1,-1 on either X/Y axis to preserve the current size. Use callback to apply non-trivial programmatic constraints.
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IMGUI_API void SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback = NULL, void* custom_callback_data = NULL); // set next window size limits. use -1,-1 on either X/Y axis to preserve the current size. Use callback to apply non-trivial programmatic constraints.
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IMGUI_API void SetNextWindowContentSize(const ImVec2& size); // set next window content size (~ enforce the range of scrollbars). not including window decorations (title bar, menu bar, etc.). set an axis to 0.0f to leave it automatic. call before Begin()
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IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin()
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IMGUI_API void SetNextWindowFocus(); // set next window to be focused / front-most. call before Begin()
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@@ -1261,7 +1261,7 @@ struct ImGuiTextEditCallbackData
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// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin().
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// NB: For basic min/max size constraint on each axis you don't need to use the callback! The SetNextWindowSizeConstraints() parameters are enough.
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struct ImGuiSizeConstraintCallbackData
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struct ImGuiSizeCallbackData
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{
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void* UserData; // Read-only. What user passed to SetNextWindowSizeConstraints()
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ImVec2 Pos; // Read-only. Window position, for reference.
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+2
-2
@@ -2341,8 +2341,8 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
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{
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struct CustomConstraints // Helper functions to demonstrate programmatic constraints
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{
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static void Square(ImGuiSizeConstraintCallbackData* data) { data->DesiredSize = ImVec2(IM_MAX(data->DesiredSize.x, data->DesiredSize.y), IM_MAX(data->DesiredSize.x, data->DesiredSize.y)); }
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static void Step(ImGuiSizeConstraintCallbackData* data) { float step = (float)(int)(intptr_t)data->UserData; data->DesiredSize = ImVec2((int)(data->DesiredSize.x / step + 0.5f) * step, (int)(data->DesiredSize.y / step + 0.5f) * step); }
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static void Square(ImGuiSizeCallbackData* data) { data->DesiredSize = ImVec2(IM_MAX(data->DesiredSize.x, data->DesiredSize.y), IM_MAX(data->DesiredSize.x, data->DesiredSize.y)); }
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static void Step(ImGuiSizeCallbackData* data) { float step = (float)(int)(intptr_t)data->UserData; data->DesiredSize = ImVec2((int)(data->DesiredSize.x / step + 0.5f) * step, (int)(data->DesiredSize.y / step + 0.5f) * step); }
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};
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static bool auto_resize = false;
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@@ -42,7 +42,9 @@
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#pragma clang diagnostic ignored "-Wfloat-equal" // warning : comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
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#pragma clang diagnostic ignored "-Wglobal-constructors" // warning : declaration requires a global destructor // similar to above, not sure what the exact difference it.
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#pragma clang diagnostic ignored "-Wsign-conversion" // warning : implicit conversion changes signedness //
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#if __has_warning("-Wcomma")
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#pragma clang diagnostic ignored "-Wcomma" // warning : possible misuse of comma operator here //
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#endif
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#if __has_warning("-Wreserved-id-macro")
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#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning : macro name is a reserved identifier //
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#endif
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+41
-33
@@ -478,6 +478,41 @@ struct ImDrawListSharedData
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ImDrawListSharedData();
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};
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// Storage for SetNexWindow** functions
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struct ImGuiNextWindowData
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{
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ImGuiCond PosCond;
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ImGuiCond SizeCond;
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ImGuiCond ContentSizeCond;
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ImGuiCond CollapsedCond;
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ImGuiCond SizeConstraintCond;
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ImGuiCond FocusCond;
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ImVec2 PosVal;
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ImVec2 PosPivotVal;
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ImVec2 SizeVal;
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ImVec2 ContentSizeVal;
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bool CollapsedVal;
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ImRect SizeConstraintRect; // Valid if 'SetNextWindowSizeConstraint' is true
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ImGuiSizeCallback SizeCallback;
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void* SizeCallbackUserData;
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ImGuiNextWindowData()
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{
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PosCond = SizeCond = ContentSizeCond = CollapsedCond = SizeConstraintCond = FocusCond = 0;
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PosVal = PosPivotVal = SizeVal = ImVec2(0.0f, 0.0f);
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ContentSizeVal = ImVec2(0.0f, 0.0f);
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CollapsedVal = false;
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SizeConstraintRect = ImRect();
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SizeCallback = NULL;
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SizeCallbackUserData = NULL;
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}
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void Clear()
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{
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PosCond = SizeCond = ContentSizeCond = CollapsedCond = SizeConstraintCond = FocusCond = 0;
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}
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};
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// Main state for ImGui
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struct ImGuiContext
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{
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@@ -522,6 +557,9 @@ struct ImGuiContext
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ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont()
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ImVector<ImGuiPopupRef> OpenPopupStack; // Which popups are open (persistent)
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ImVector<ImGuiPopupRef> CurrentPopupStack; // Which level of BeginPopup() we are in (reset every frame)
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ImGuiNextWindowData NextWindowData; // Storage for SetNextWindow** functions
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bool NextTreeNodeOpenVal; // Storage for SetNextTreeNode** functions
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ImGuiCond NextTreeNodeOpenCond;
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// Navigation data (for gamepad/keyboard)
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ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusWindow'
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@@ -559,24 +597,6 @@ struct ImGuiContext
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float NavMoveResultDistAxial;
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ImRect NavMoveResultRectRel; // Best move request candidate bounding box in window relative space
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// Storage for SetNexWindow** and SetNextTreeNode*** functions
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ImVec2 SetNextWindowPosVal;
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ImVec2 SetNextWindowPosPivot;
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ImVec2 SetNextWindowSizeVal;
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ImVec2 SetNextWindowContentSizeVal;
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bool SetNextWindowCollapsedVal;
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ImGuiCond SetNextWindowPosCond;
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ImGuiCond SetNextWindowSizeCond;
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ImGuiCond SetNextWindowContentSizeCond;
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ImGuiCond SetNextWindowCollapsedCond;
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ImRect SetNextWindowSizeConstraintRect; // Valid if 'SetNextWindowSizeConstraint' is true
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ImGuiSizeConstraintCallback SetNextWindowSizeConstraintCallback;
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void* SetNextWindowSizeConstraintCallbackUserData;
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bool SetNextWindowSizeConstraint;
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bool SetNextWindowFocus;
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bool SetNextTreeNodeOpenVal;
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ImGuiCond SetNextTreeNodeOpenCond;
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// Render
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ImDrawData RenderDrawData; // Main ImDrawData instance to pass render information to the user
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ImVector<ImDrawList*> RenderDrawLists[3];
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@@ -666,6 +686,9 @@ struct ImGuiContext
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MovingWindow = NULL;
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MovingWindowMoveId = 0;
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NextTreeNodeOpenVal = false;
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NextTreeNodeOpenCond = 0;
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NavWindow = NULL;
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NavId = NavActivateId = NavActivateDownId = NavInputId = 0;
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NavJustTabbedId = NavJustMovedToId = NavNextActivateId = 0;
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@@ -691,21 +714,6 @@ struct ImGuiContext
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NavMoveResultParentId = 0;
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NavMoveResultDistBox = NavMoveResultDistCenter = NavMoveResultDistAxial = 0.0f;
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SetNextWindowPosVal = ImVec2(0.0f, 0.0f);
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SetNextWindowSizeVal = ImVec2(0.0f, 0.0f);
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SetNextWindowCollapsedVal = false;
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SetNextWindowPosCond = 0;
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SetNextWindowSizeCond = 0;
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SetNextWindowContentSizeCond = 0;
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SetNextWindowCollapsedCond = 0;
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SetNextWindowSizeConstraintRect = ImRect();
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SetNextWindowSizeConstraintCallback = NULL;
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SetNextWindowSizeConstraintCallbackUserData = NULL;
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SetNextWindowSizeConstraint = false;
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SetNextWindowFocus = false;
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SetNextTreeNodeOpenVal = false;
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SetNextTreeNodeOpenCond = 0;
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DragDropActive = false;
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DragDropSourceFlags = 0;
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DragDropMouseButton = -1;
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