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Tables: moved + renamed TableSetupDrawChannels(), TableMergeDrawChannels() to their own section.
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@@ -2283,12 +2283,12 @@ namespace ImGui
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IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
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IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
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IMGUI_API void TableBeginApplyRequests(ImGuiTable* table);
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IMGUI_API void TableUpdateDrawChannels(ImGuiTable* table);
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IMGUI_API void TableSetupDrawChannels(ImGuiTable* table);
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IMGUI_API void TableUpdateLayout(ImGuiTable* table);
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IMGUI_API void TableUpdateBorders(ImGuiTable* table);
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IMGUI_API void TableDrawBorders(ImGuiTable* table);
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IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
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IMGUI_API void TableReorderDrawChannelsForMerge(ImGuiTable* table);
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IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
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IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
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IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
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IMGUI_API void TableFixColumnSortDirection(ImGuiTableColumn* column);
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