Fixed PVS Studio false positive.
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This commit is contained in:
ocornut
2026-08-04 14:33:31 +02:00
parent 7c9f0c148c
commit 2de0a07cd4
2 changed files with 2 additions and 1 deletions
+1 -1
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@@ -8228,7 +8228,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
// Set default BgClickFlags
// This is set at the end of this function, so UpdateWindowManualResize()/ClampWindowPos() may use last-frame value if overridden by user code.
// FIXME: The general intent is that we will later expose config options to default to enable scrolling + select scrolling mouse button.
window->BgClickFlags = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window->BgClickFlags : (g.IO.ConfigWindowsMoveFromTitleBarOnly ? ImGuiWindowBgClickFlags_None : ImGuiWindowBgClickFlags_Move);
window->BgClickFlags = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window->BgClickFlags : (g.IO.ConfigWindowsMoveFromTitleBarOnly ? ImGuiWindowBgClickFlags_None : ImGuiWindowBgClickFlags_Move); // -V1004
// We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin().
// This is useful to allow creating context menus on title bar only, etc.
+1
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@@ -722,6 +722,7 @@ void ImDrawList::_SetTexture(ImTextureRef tex_ref)
void ImDrawList::_SetPixelDensity(float pixel_density)
{
IM_ASSERT(pixel_density > 0.0f);
_FringeScale = 1.0f / pixel_density;
_InvFringeScale = pixel_density;
}