mirror of
https://github.com/ocornut/imgui.git
synced 2026-05-19 02:53:51 +08:00
Merge branch 'master' into docking
# Conflicts: # imgui.cpp
This commit is contained in:
@@ -10,20 +10,15 @@
|
||||
// This is because we need ImTextureID to carry a 64-bit value and by default ImTextureID is defined as void*.
|
||||
// This define is set in the example .vcxproj file and need to be replicated in your app or by adding it to your imconfig.h file.
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
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||||
// Read online: https://github.com/ocornut/imgui/tree/master/docs
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||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
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#include <dxgiformat.h> // DXGI_FORMAT
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable: 4471) // a forward declaration of an unscoped enumeration must have an underlying type
|
||||
#endif
|
||||
|
||||
enum DXGI_FORMAT;
|
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struct ID3D12Device;
|
||||
struct ID3D12DescriptorHeap;
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struct ID3D12GraphicsCommandList;
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||||
@@ -43,8 +38,3 @@ IMGUI_IMPL_API void ImGui_ImplDX12_RenderDrawData(ImDrawData* draw_data, ID3
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||||
// Use if you want to reset your rendering device without losing Dear ImGui state.
|
||||
IMGUI_IMPL_API void ImGui_ImplDX12_InvalidateDeviceObjects();
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IMGUI_IMPL_API bool ImGui_ImplDX12_CreateDeviceObjects();
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||||
|
||||
#ifdef _MSC_VER
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||||
#pragma warning (pop)
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||||
#endif
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||||
|
||||
|
||||
@@ -16,6 +16,7 @@
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// Read online: https://github.com/ocornut/imgui/tree/master/docs
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||||
|
||||
// CHANGELOG
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// 2021-10-06: Backup and restore modified ClipRect/Viewport.
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// 2021-09-21: Initial version.
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#include "imgui.h"
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@@ -116,6 +117,16 @@ void ImGui_ImplSDLRenderer_RenderDrawData(ImDrawData* draw_data)
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if (fb_width == 0 || fb_height == 0)
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return;
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||||
|
||||
// Backup SDL_Renderer state that will be modified to restore it afterwards
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||||
struct BackupSDLRendererState
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||||
{
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SDL_Rect Viewport;
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SDL_Rect ClipRect;
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||||
};
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||||
BackupSDLRendererState old = {};
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SDL_RenderGetViewport(bd->SDLRenderer, &old.Viewport);
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SDL_RenderGetClipRect(bd->SDLRenderer, &old.ClipRect);
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// Will project scissor/clipping rectangles into framebuffer space
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ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
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ImVec2 clip_scale = render_scale;
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@@ -170,6 +181,10 @@ void ImGui_ImplSDLRenderer_RenderDrawData(ImDrawData* draw_data)
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}
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}
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}
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||||
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// Restore modified SDL_Renderer state
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SDL_RenderSetViewport(bd->SDLRenderer, &old.Viewport);
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SDL_RenderSetClipRect(bd->SDLRenderer, &old.ClipRect);
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}
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// Called by Init/NewFrame/Shutdown
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@@ -281,7 +281,7 @@ static WGPUProgrammableStageDescriptor ImGui_ImplWGPU_CreateShaderModule(uint32_
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static WGPUBindGroup ImGui_ImplWGPU_CreateImageBindGroup(WGPUBindGroupLayout layout, WGPUTextureView texture)
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||||
{
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WGPUBindGroupEntry image_bg_entries[] = { { 0, 0, 0, 0, 0, texture } };
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||||
WGPUBindGroupEntry image_bg_entries[] = { { nullptr, 0, 0, 0, 0, 0, texture } };
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||||
|
||||
WGPUBindGroupDescriptor image_bg_descriptor = {};
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||||
image_bg_descriptor.layout = layout;
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||||
@@ -478,7 +478,7 @@ static void ImGui_ImplWGPU_CreateFontsTexture()
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tex_desc.sampleCount = 1;
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tex_desc.format = WGPUTextureFormat_RGBA8Unorm;
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||||
tex_desc.mipLevelCount = 1;
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||||
tex_desc.usage = WGPUTextureUsage_CopyDst | WGPUTextureUsage_Sampled;
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||||
tex_desc.usage = WGPUTextureUsage_CopyDst | WGPUTextureUsage_TextureBinding;
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||||
g_resources.FontTexture = wgpuDeviceCreateTexture(g_wgpuDevice, &tex_desc);
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||||
|
||||
WGPUTextureViewDescriptor tex_view_desc = {};
|
||||
@@ -571,7 +571,7 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
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||||
|
||||
WGPUVertexBufferLayout buffer_layouts[1];
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||||
buffer_layouts[0].arrayStride = sizeof(ImDrawVert);
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||||
buffer_layouts[0].stepMode = WGPUInputStepMode_Vertex;
|
||||
buffer_layouts[0].stepMode = WGPUVertexStepMode_Vertex;
|
||||
buffer_layouts[0].attributeCount = 3;
|
||||
buffer_layouts[0].attributes = attribute_desc;
|
||||
|
||||
@@ -624,8 +624,8 @@ bool ImGui_ImplWGPU_CreateDeviceObjects()
|
||||
|
||||
WGPUBindGroupEntry common_bg_entries[] =
|
||||
{
|
||||
{ 0, g_resources.Uniforms, 0, sizeof(Uniforms), 0, 0 },
|
||||
{ 1, 0, 0, 0, g_resources.Sampler, 0 },
|
||||
{ nullptr, 0, g_resources.Uniforms, 0, sizeof(Uniforms), 0, 0 },
|
||||
{ nullptr, 1, 0, 0, 0, g_resources.Sampler, 0 },
|
||||
};
|
||||
|
||||
WGPUBindGroupDescriptor common_bg_descriptor = {};
|
||||
|
||||
+7
-1
@@ -115,6 +115,10 @@ Breaking Changes:
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||||
|
||||
Other Changes:
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||||
|
||||
- Debug: Stack Tool: Added "Stack Tool" available in "Demo->Examples->Stack Tool", "Metrics->Tools",
|
||||
or by calling the ShowStackToolWindow() function. The tool run queries on hovered id to display
|
||||
details about individual components that were hashed to create an ID. It helps understanding
|
||||
the ID stack system and debugging potential ID collisions. (#4631) [@ocornut, @rokups]
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||||
- Windows: Fixed background order of overlapping childs submitted sequentially. (#4493)
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||||
- IsWindowFocused: Added ImGuiFocusedFlags_NoPopupHierarchy flag allowing to exclude child popups
|
||||
from the tested windows when combined with _ChildWindows.
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||||
@@ -135,6 +139,7 @@ Other Changes:
|
||||
the PressedOnClick/PressedOnDoubleClick/PressedOnRelease button policy.
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||||
- Nav: Fixed an issue with losing focus on docked windows when pressing Alt while keyboard navigation
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||||
is disabled. (#4547, #4439) [@PathogenDavid]
|
||||
- Nav: Improve scrolling behavior when navigating to an item larger than view.
|
||||
- TreePush(): removed unnecessary/inconsistent legacy behavior where passing a NULL value to
|
||||
the TreePush(const char*) and TreePush(const void*) functions would use an hardcoded replacement.
|
||||
The only situation where that change would make a meaningful difference is TreePush((const char*)NULL)
|
||||
@@ -152,6 +157,7 @@ Other Changes:
|
||||
- Drag and Drop: Fixed using BeginDragDropSource() inside a BeginChild() that returned false. (#4515)
|
||||
- PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349) [@filippocrocchini]
|
||||
- Misc: Added asserts for missing PopItemFlag() calls.
|
||||
- Misc: Fixed printf-style format checks on Clang+MinGW. (#4626, #4183, #3592) [@guusw]
|
||||
- IO: Added 'io.WantCaptureMouseUnlessPopupClose' alternative to `io.WantCaptureMouse'. (#4480)
|
||||
This allows apps to receive the click on void when that click is used to close popup (by default,
|
||||
clicking on a void when a popup is open will close the popup but not release io.WantCaptureMouse).
|
||||
@@ -160,7 +166,7 @@ Other Changes:
|
||||
- Fonts: Fixed ImFontAtlas::ClearInputData() marking atlas as not built. (#4455, #3487)
|
||||
- Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562)
|
||||
- Backends: OpenGL3: Fixed our custom GL loader conflicting with user using GL3W. (#4445) [@rokups]
|
||||
- Backends: WebGPU: Fixed for latest specs. (#4472) [@Kangz]
|
||||
- Backends: WebGPU: Fixed for latest specs. (#4472, #4512) [@Kangz, @bfierz]
|
||||
- Backends: SDL_Renderer: Added SDL_Renderer backend compatible with upcoming SDL 2.0.18. (#3926) [@1bsyl]
|
||||
- Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted via
|
||||
a direct unclipped PushClipRect() call. (#4464)
|
||||
|
||||
+4
-4
@@ -27,12 +27,12 @@ In the [misc/fonts/](https://github.com/ocornut/imgui/tree/master/misc/fonts) fo
|
||||
---------------------------------------
|
||||
## Readme First
|
||||
|
||||
- You can use the `Metrics/Debugger` window (available in `Demo>Tools`) to browse your fonts and understand what's going on if you have an issue. You can also reach it in `Demo->Tools->Style Editor->Fonts`. The same information are also available in the Style Editor under Fonts.
|
||||
|
||||

|
||||
|
||||
- All loaded fonts glyphs are rendered into a single texture atlas ahead of time. Calling either of `io.Fonts->GetTexDataAsAlpha8()`, `io.Fonts->GetTexDataAsRGBA32()` or `io.Fonts->Build()` will build the atlas.
|
||||
|
||||
- You can use the style editor `ImGui::ShowStyleEditor()` in the "Fonts" section to browse your fonts and understand what's going on if you have an issue. You can also reach it in `Demo->Tools->Style Editor->Fonts`:
|
||||
|
||||

|
||||
|
||||
- Make sure your font ranges data are persistent (available during the calls to `GetTexDataAsAlpha8()`/`GetTexDataAsRGBA32()/`Build()`.
|
||||
|
||||
- Use C++11 u8"my text" syntax to encode literal strings as UTF-8. e.g.:
|
||||
|
||||
+1
-1
@@ -33,7 +33,7 @@
|
||||
// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
|
||||
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
|
||||
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
|
||||
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
|
||||
//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger and other debug tools: ShowMetricsWindow() and ShowStackToolWindow() will be empty.
|
||||
|
||||
//---- Don't implement some functions to reduce linkage requirements.
|
||||
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
|
||||
|
||||
@@ -65,7 +65,7 @@ Index of this file:
|
||||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
|
||||
#define IMGUI_VERSION "1.85 WIP"
|
||||
#define IMGUI_VERSION_NUM 18417
|
||||
#define IMGUI_VERSION_NUM 18419
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
|
||||
#define IMGUI_HAS_TABLE
|
||||
#define IMGUI_HAS_VIEWPORT // Viewport WIP branch
|
||||
@@ -95,7 +95,7 @@ Index of this file:
|
||||
#endif
|
||||
|
||||
// Helper Macros - IM_FMTARGS, IM_FMTLIST: Apply printf-style warnings to our formatting functions.
|
||||
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__)
|
||||
#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__) && !defined(__clang__)
|
||||
#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1)))
|
||||
#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0)))
|
||||
#elif !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__))
|
||||
@@ -314,6 +314,7 @@ namespace ImGui
|
||||
// Demo, Debug, Information
|
||||
IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
|
||||
IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
|
||||
IMGUI_API void ShowStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
|
||||
IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
|
||||
IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
|
||||
IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
|
||||
@@ -1331,8 +1332,8 @@ enum ImGuiHoveredFlags_
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, // Return true even if a popup window is normally blocking access to this item/window
|
||||
//ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 6, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
|
||||
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
|
||||
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // Return true even if the position is obstructed or overlapped by another window
|
||||
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // Return true even if the item is disabled
|
||||
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window
|
||||
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // IsItemHovered() only: Return true even if the item is disabled
|
||||
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
|
||||
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
|
||||
};
|
||||
|
||||
@@ -308,10 +308,12 @@ void ImGui::ShowDemoWindow(bool* p_open)
|
||||
|
||||
// Dear ImGui Apps (accessible from the "Tools" menu)
|
||||
static bool show_app_metrics = false;
|
||||
static bool show_app_stack_tool = false;
|
||||
static bool show_app_style_editor = false;
|
||||
static bool show_app_about = false;
|
||||
|
||||
if (show_app_metrics) { ImGui::ShowMetricsWindow(&show_app_metrics); }
|
||||
if (show_app_stack_tool) { ImGui::ShowStackToolWindow(&show_app_stack_tool); }
|
||||
if (show_app_about) { ImGui::ShowAboutWindow(&show_app_about); }
|
||||
if (show_app_style_editor)
|
||||
{
|
||||
@@ -399,7 +401,10 @@ void ImGui::ShowDemoWindow(bool* p_open)
|
||||
//if (ImGui::MenuItem("MenuItem")) {} // You can also use MenuItem() inside a menu bar!
|
||||
if (ImGui::BeginMenu("Tools"))
|
||||
{
|
||||
#ifndef IMGUI_DISABLE_METRICS_WINDOW
|
||||
ImGui::MenuItem("Metrics/Debugger", NULL, &show_app_metrics);
|
||||
ImGui::MenuItem("Stack Tool", NULL, &show_app_stack_tool);
|
||||
#endif
|
||||
ImGui::MenuItem("Style Editor", NULL, &show_app_style_editor);
|
||||
ImGui::MenuItem("About Dear ImGui", NULL, &show_app_about);
|
||||
ImGui::EndMenu();
|
||||
|
||||
+61
-13
@@ -24,7 +24,7 @@ Index of this file:
|
||||
// [SECTION] Docking support
|
||||
// [SECTION] Viewport support
|
||||
// [SECTION] Settings support
|
||||
// [SECTION] Metrics, Debug
|
||||
// [SECTION] Metrics, Debug tools
|
||||
// [SECTION] Generic context hooks
|
||||
// [SECTION] ImGuiContext (main imgui context)
|
||||
// [SECTION] ImGuiWindowTempData, ImGuiWindow
|
||||
@@ -157,6 +157,7 @@ typedef int ImGuiNavDirSourceFlags; // -> enum ImGuiNavDirSourceFlags_ // F
|
||||
typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests
|
||||
typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions
|
||||
typedef int ImGuiNextWindowDataFlags; // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions
|
||||
typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // Flags: for ScrollToItem() and navigation requests
|
||||
typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx()
|
||||
typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx()
|
||||
typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx()
|
||||
@@ -1195,6 +1196,21 @@ enum ImGuiActivateFlags_
|
||||
ImGuiActivateFlags_TryToPreserveState = 1 << 2 // Request widget to preserve state if it can (e.g. InputText will try to preserve cursor/selection)
|
||||
};
|
||||
|
||||
// Early work-in-progress API for ScrollToItem()
|
||||
enum ImGuiScrollFlags_
|
||||
{
|
||||
ImGuiScrollFlags_None = 0,
|
||||
ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, // If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis]
|
||||
ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, // If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible]
|
||||
ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, // If item is not visible: scroll to make the item centered on X axis [rarely used]
|
||||
ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, // If item is not visible: scroll to make the item centered on Y axis
|
||||
ImGuiScrollFlags_AlwaysCenterX = 1 << 4, // Always center the result item on X axis [rarely used]
|
||||
ImGuiScrollFlags_AlwaysCenterY = 1 << 5, // Always center the result item on Y axis [default for Y axis for appearing window)
|
||||
ImGuiScrollFlags_NoScrollParent = 1 << 6, // Disable forwarding scrolling to parent window if required to keep item/rect visible (only scroll window the function was applied to).
|
||||
ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX,
|
||||
ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY
|
||||
};
|
||||
|
||||
enum ImGuiNavHighlightFlags_
|
||||
{
|
||||
ImGuiNavHighlightFlags_None = 0,
|
||||
@@ -1221,7 +1237,7 @@ enum ImGuiNavMoveFlags_
|
||||
ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful but provided for completeness
|
||||
ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place)
|
||||
ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUp/PageDown)
|
||||
ImGuiNavMoveFlags_ScrollToEdge = 1 << 6,
|
||||
ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, // Force scrolling to min/max (used by Home/End) // FIXME-NAV: Aim to remove or reword, probably unnecessary
|
||||
ImGuiNavMoveFlags_Forwarded = 1 << 7,
|
||||
ImGuiNavMoveFlags_DebugNoResult = 1 << 8
|
||||
};
|
||||
@@ -1536,11 +1552,12 @@ struct ImGuiSettingsHandler
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Metrics, Debug
|
||||
// [SECTION] Metrics, Debug Tools
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
struct ImGuiMetricsConfig
|
||||
{
|
||||
bool ShowStackTool;
|
||||
bool ShowWindowsRects;
|
||||
bool ShowWindowsBeginOrder;
|
||||
bool ShowTablesRects;
|
||||
@@ -1552,6 +1569,7 @@ struct ImGuiMetricsConfig
|
||||
|
||||
ImGuiMetricsConfig()
|
||||
{
|
||||
ShowStackTool = false;
|
||||
ShowWindowsRects = false;
|
||||
ShowWindowsBeginOrder = false;
|
||||
ShowTablesRects = false;
|
||||
@@ -1563,6 +1581,27 @@ struct ImGuiMetricsConfig
|
||||
}
|
||||
};
|
||||
|
||||
struct ImGuiStackLevelInfo
|
||||
{
|
||||
ImGuiID ID;
|
||||
ImS8 QueryFrameCount; // >= 1: Query in progress
|
||||
bool QuerySuccess; // Obtained result from DebugHookIdInfo()
|
||||
char Desc[58]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?)
|
||||
|
||||
ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// State for Stack tool queries
|
||||
struct ImGuiStackTool
|
||||
{
|
||||
int LastActiveFrame;
|
||||
int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
|
||||
ImGuiID QueryId; // ID to query details for
|
||||
ImVector<ImGuiStackLevelInfo> Results;
|
||||
|
||||
ImGuiStackTool() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Generic context hooks
|
||||
//-----------------------------------------------------------------------------
|
||||
@@ -1608,7 +1647,6 @@ struct ImGuiContext
|
||||
bool WithinEndChild; // Set within EndChild()
|
||||
bool GcCompactAll; // Request full GC
|
||||
bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
|
||||
ImGuiID TestEngineHookIdInfo; // Will call test engine hooks: ImGuiTestEngineHook_IdInfo() from GetID()
|
||||
void* TestEngine; // Test engine user data
|
||||
|
||||
// Windows state
|
||||
@@ -1629,6 +1667,7 @@ struct ImGuiContext
|
||||
float WheelingWindowTimer;
|
||||
|
||||
// Item/widgets state and tracking information
|
||||
ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
|
||||
ImGuiID HoveredId; // Hovered widget, filled during the frame
|
||||
ImGuiID HoveredIdPreviousFrame;
|
||||
bool HoveredIdAllowOverlap;
|
||||
@@ -1720,6 +1759,7 @@ struct ImGuiContext
|
||||
bool NavMoveScoringItems; // Move request submitted, still scoring incoming items
|
||||
bool NavMoveForwardToNextFrame;
|
||||
ImGuiNavMoveFlags NavMoveFlags;
|
||||
ImGuiScrollFlags NavMoveScrollFlags;
|
||||
ImGuiKeyModFlags NavMoveKeyMods;
|
||||
ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down)
|
||||
ImGuiDir NavMoveDirForDebug;
|
||||
@@ -1843,8 +1883,9 @@ struct ImGuiContext
|
||||
|
||||
// Debug Tools
|
||||
bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker())
|
||||
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this id
|
||||
ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID
|
||||
ImGuiMetricsConfig DebugMetricsConfig;
|
||||
ImGuiStackTool DebugStackTool;
|
||||
|
||||
// Misc
|
||||
float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds.
|
||||
@@ -1870,7 +1911,6 @@ struct ImGuiContext
|
||||
WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
|
||||
GcCompactAll = false;
|
||||
TestEngineHookItems = false;
|
||||
TestEngineHookIdInfo = 0;
|
||||
TestEngine = NULL;
|
||||
|
||||
WindowsActiveCount = 0;
|
||||
@@ -1882,6 +1922,7 @@ struct ImGuiContext
|
||||
WheelingWindow = NULL;
|
||||
WheelingWindowTimer = 0.0f;
|
||||
|
||||
DebugHookIdInfo = 0;
|
||||
HoveredId = HoveredIdPreviousFrame = 0;
|
||||
HoveredIdAllowOverlap = false;
|
||||
HoveredIdUsingMouseWheel = HoveredIdPreviousFrameUsingMouseWheel = false;
|
||||
@@ -1939,6 +1980,7 @@ struct ImGuiContext
|
||||
NavMoveScoringItems = false;
|
||||
NavMoveForwardToNextFrame = false;
|
||||
NavMoveFlags = ImGuiNavMoveFlags_None;
|
||||
NavMoveScrollFlags = ImGuiScrollFlags_None;
|
||||
NavMoveKeyMods = ImGuiKeyModFlags_None;
|
||||
NavMoveDir = NavMoveDirForDebug = NavMoveClipDir = ImGuiDir_None;
|
||||
NavScoringDebugCount = 0;
|
||||
@@ -2622,7 +2664,14 @@ namespace ImGui
|
||||
IMGUI_API void SetScrollY(ImGuiWindow* window, float scroll_y);
|
||||
IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio);
|
||||
IMGUI_API void SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio);
|
||||
IMGUI_API ImVec2 ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& item_rect);
|
||||
|
||||
// Early work-in-progress API (ScrollToItem() will become public)
|
||||
IMGUI_API void ScrollToItem(ImGuiScrollFlags flags = 0);
|
||||
IMGUI_API void ScrollToRect(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
|
||||
IMGUI_API ImVec2 ScrollToRectEx(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
|
||||
//#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
inline void ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& rect) { ScrollToRect(window, rect, ImGuiScrollFlags_KeepVisibleEdgeY); }
|
||||
//#endif
|
||||
|
||||
// Basic Accessors
|
||||
inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.LastItemData.ID; } // Get ID of last item (~~ often same ImGui::GetID(label) beforehand)
|
||||
@@ -2704,8 +2753,8 @@ namespace ImGui
|
||||
IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
|
||||
IMGUI_API void NavInitRequestApplyResult();
|
||||
IMGUI_API bool NavMoveRequestButNoResultYet();
|
||||
IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags);
|
||||
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags);
|
||||
IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
|
||||
IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
|
||||
IMGUI_API void NavMoveRequestCancel();
|
||||
IMGUI_API void NavMoveRequestApplyResult();
|
||||
IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
|
||||
@@ -2973,6 +3022,7 @@ namespace ImGui
|
||||
inline void DebugStartItemPicker() { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; }
|
||||
|
||||
IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
|
||||
IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
|
||||
IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
|
||||
IMGUI_API void DebugNodeDockNode(ImGuiDockNode* node, const char* label);
|
||||
IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, const ImDrawList* draw_list, const char* label);
|
||||
@@ -3019,14 +3069,12 @@ IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table
|
||||
#ifdef IMGUI_ENABLE_TEST_ENGINE
|
||||
extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
|
||||
extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
|
||||
extern void ImGuiTestEngineHook_IdInfo(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id);
|
||||
extern void ImGuiTestEngineHook_IdInfo(ImGuiContext* ctx, ImGuiDataType data_type, ImGuiID id, const void* data_id, const void* data_id_end);
|
||||
extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
|
||||
extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id);
|
||||
|
||||
#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID) // Register item bounding box
|
||||
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional)
|
||||
#define IMGUI_TEST_ENGINE_LOG(_FMT,...) if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log
|
||||
#define IMGUI_TEST_ENGINE_ID_INFO(_ID,_TYPE,_DATA) if (g.TestEngineHookIdInfo == _ID) ImGuiTestEngineHook_IdInfo(&g, _TYPE, _ID, (const void*)(_DATA));
|
||||
#define IMGUI_TEST_ENGINE_ID_INFO2(_ID,_TYPE,_DATA,_DATA2) if (g.TestEngineHookIdInfo == _ID) ImGuiTestEngineHook_IdInfo(&g, _TYPE, _ID, (const void*)(_DATA), (const void*)(_DATA2));
|
||||
#else
|
||||
#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) ((void)0)
|
||||
#endif
|
||||
|
||||
@@ -564,6 +564,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
|
||||
// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables)
|
||||
// + 1 (for table->RawData allocated below)
|
||||
// + 1 (for table->ColumnsNames, if names are used)
|
||||
// Shared allocations per number of nested tables
|
||||
// + 1 (for table->Splitter._Channels)
|
||||
// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels)
|
||||
// Where active_channels_count is variable but often == columns_count or columns_count + 1, see TableSetupDrawChannels() for details.
|
||||
|
||||
+3
-3
@@ -1805,7 +1805,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
|
||||
bool value_changed = false;
|
||||
for (int i = 0; i < items_count; i++)
|
||||
{
|
||||
PushID((void*)(intptr_t)i);
|
||||
PushID(i);
|
||||
const bool item_selected = (i == *current_item);
|
||||
const char* item_text;
|
||||
if (!items_getter(data, i, &item_text))
|
||||
@@ -6026,7 +6026,7 @@ void ImGui::TreePushOverrideID(ImGuiID id)
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
Indent();
|
||||
window->DC.TreeDepth++;
|
||||
window->IDStack.push_back(id);
|
||||
PushOverrideID(id);
|
||||
}
|
||||
|
||||
void ImGui::TreePop()
|
||||
@@ -6725,7 +6725,7 @@ void ImGui::EndMenuBar()
|
||||
SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]);
|
||||
g.NavDisableHighlight = true; // Hide highlight for the current frame so we don't see the intermediary selection.
|
||||
g.NavDisableMouseHover = g.NavMousePosDirty = true;
|
||||
NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags); // Repeat
|
||||
NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user