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- add CMake option 'OPTION_USE_STD' - add configure option '--enable-use_std' - move FL/Fl_String.H to src/Fl_String.H - move FL/Fl_Int_Vector.H to src/Fl_Int_Vector.H - remove Fl_String from demo program examples/callbacks.cxx - remove Fl_Int_Vector from public header FL/Fl_Table.H - some methods of Fl_Table are no longer inline - add CMake option OPTION_USE_STD to allow std::string in some selected functions and methods Experimental, may be removed before release: - use either Fl_Int_Vector or std::vector in Fl_Table depending on CMake OPTION_USE_STD or configure --enable-use_std Move all fl_filename* functions that use Fl_String to fluid Main changes in fluid: - add fluid_filename.h and .cxx - include "fluid_filename.h" rather than <FL/filename.H> Update fl_input(), fl_password() and test/ask - add maxchar parameter to fl_input() and fl_password() - fl_input_str() and fl_password_str() are optional and return std::string if enabled (FLTK_USE_STD)
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README - Fast Light Tool Kit (FLTK) Version 1.4.0
WHAT IS FLTK?
The Fast Light Tool Kit is a cross-platform C++ GUI toolkit for
UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®.
FLTK provides modern GUI functionality without the bloat and
supports 3D graphics via OpenGL® and its built-in GLUT
emulation. It was originally developed by Mr. Bill Spitzak
and is currently maintained by a small group of developers
across the world with a central repository on GitHub.
For more information see README.txt:
https://github.com/fltk/fltk/blob/master/README.txt
Description
FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Languages
C++
52.6%
C
41.9%
Objective-C++
1.9%
Roff
1.8%
CMake
1.4%
Other
0.3%