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Add some doxygen descriptions for the (previously undocumented) Fl_Multi_Label struct, and make some minor related adjustments to the docs for Fl_Label and Fl_Labeltype.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10553 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@@ -3,7 +3,7 @@
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//
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// Enumerations for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2014 by Bill Spitzak and others.
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@@ -624,27 +624,27 @@ inline Fl_Boxtype fl_frame(Fl_Boxtype b) {
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/**
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The labeltype() method sets the type of the label.
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The following standard label types are included:
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\todo The doxygen comments are incomplete, and some labeltypes
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are starting with an underscore. Also, there are three
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start with an underscore. Also, there are three
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external functions undocumented (yet):
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- fl_define_FL_SHADOW_LABEL()
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- fl_define_FL_ENGRAVED_LABEL()
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- fl_define_FL_EMBOSSED_LABEL()
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*/
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enum Fl_Labeltype { // labeltypes:
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FL_NORMAL_LABEL = 0, ///< draws the text (0)
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FL_NO_LABEL, ///< does nothing
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_FL_SHADOW_LABEL, ///< draws a drop shadow under the text
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_FL_ENGRAVED_LABEL, ///< draws edges as though the text is engraved
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_FL_EMBOSSED_LABEL, ///< draws edges as though the text is raised
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_FL_MULTI_LABEL, ///< ?
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_FL_ICON_LABEL, ///< draws the icon associated with the text
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_FL_IMAGE_LABEL, ///< ?
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FL_NORMAL_LABEL = 0, ///< draws the text (0)
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FL_NO_LABEL, ///< does nothing
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_FL_SHADOW_LABEL, ///< draws a drop shadow under the text
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_FL_ENGRAVED_LABEL, ///< draws edges as though the text is engraved
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_FL_EMBOSSED_LABEL, ///< draws edges as though the text is raised
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_FL_MULTI_LABEL, ///< draws a composite label \see Fl_Multi_Label
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_FL_ICON_LABEL, ///< draws the icon associated with the text
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_FL_IMAGE_LABEL, ///< the label displays an "icon" based on a Fl_Image
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FL_FREE_LABELTYPE ///< first free labeltype to use for creating own labeltypes
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FL_FREE_LABELTYPE ///< first free labeltype to use for creating own labeltypes
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};
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/**
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@@ -3,7 +3,7 @@
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//
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// Multi-label header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@@ -22,12 +22,52 @@
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class Fl_Widget;
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struct Fl_Menu_Item;
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/** This struct allows multiple labels to be added to objects that might normally have only one label.
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This struct allows a mixed text and/or graphics label to be applied to an object that
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would normally only have a single (usually text only) label.
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Most regular FLTK widgets now support the ability to associate both images and text
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with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not.
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Fl_Multi_Label may be used to create menu items that have an icon and text, which would
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not normally be possible for an Fl_Menu_Item.
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For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others.
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Each Fl_Multi_Label holds two elements, labela and labelb; each may hold either a
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text label (const char*) or an image (Fl_Image*). When displayed, labela is drawn first
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and labelb is drawn immediately to its right.
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More complex labels might be constructed by setting labelb as another Fl_Multi_Label and
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thus chaining up a series of label elements.
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When assigning a label element to one of labela or labelb, they should be explicitly cast
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to (const char*) if they are not of that type already.
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\see Fl_Label and Fl_Labeltype
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*/
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struct FL_EXPORT Fl_Multi_Label {
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/** Holds the "leftmost" of the two elements in the composite label.
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Typically this would be assigned either a text string (const char*),
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a (Fl_Image*) or a (Fl_Multi_Label*). */
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const char* labela;
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/** Holds the "rightmost" of the two elements in the composite label.
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Typically this would be assigned either a text string (const char*),
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a (Fl_Image*) or a (Fl_Multi_Label*). */
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const char* labelb;
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/** Holds the "type" of labela.
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Typically this is set to FL_NORMAL_LABEL for a text label,
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_FL_IMAGE_LABEL for an image (based on Fl_image) or _FL_MULTI_LABEL
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if "chaining" multiple Fl_Multi_Label elements together. */
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uchar typea;
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/** Holds the "type" of labelb.
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Typically this is set to FL_NORMAL_LABEL for a text label,
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_FL_IMAGE_LABEL for an image (based on Fl_image) or _FL_MULTI_LABEL
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if "chaining" multiple Fl_Multi_Label elements together. */
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uchar typeb;
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/** This method is used to associate a Fl_Multi_Label with a Fl_Widget. */
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void label(Fl_Widget*);
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/** This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. */
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void label(Fl_Menu_Item*);
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};
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+4
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@@ -3,7 +3,7 @@
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//
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// Widget header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2012 by Bill Spitzak and others.
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@@ -56,10 +56,11 @@ typedef void (Fl_Callback1)(Fl_Widget*, long);
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/** This struct stores all information for a text or mixed graphics label.
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\todo For FLTK 1.3, the Fl_Label type will become a widget by itself. That way
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we will be avoiding a lot of code duplication by handling labels in
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\todo There is an aspiration that the Fl_Label type will become a widget by itself.
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That way we will be avoiding a lot of code duplication by handling labels in
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a similar fashion to widgets containing text. We also provide an easy
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interface for very complex labels, containing html or vector graphics.
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However, this re-factoring is not in place in this release.
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*/
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struct FL_EXPORT Fl_Label {
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/** label text */
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