Simplify CMake build config for test and demo programs

Define platform specific library names as CMake variables so they can
be used to build demo programs w/o platform specific instructions.

This includes optional components (e.g. OpenGL) and the MSVC specific
extra object library (call_main) and the fact that we build only one
"monolithic" shared library with MSVC.

Also, enable building FLTK Forms library in CI builds.
This commit is contained in:
Albrecht Schlosser
2025-05-08 20:21:44 +02:00
parent 4d55983833
commit bcf51371d2
2 changed files with 49 additions and 47 deletions

View File

@@ -36,7 +36,7 @@ jobs:
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D FLTK_BACKEND_WAYLAND=OFF -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused"
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D FLTK_BACKEND_WAYLAND=OFF -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D FLTK_BUILD_FORMS=ON -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused"
- name: Build
working-directory: ${{github.workspace}}/build
@@ -72,7 +72,7 @@ jobs:
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D FLTK_BUILD_FORMS=ON -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
- name: Build
working-directory: ${{github.workspace}}/build
@@ -103,7 +103,7 @@ jobs:
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -DFLTK_BUILD_SHARED_LIBS:BOOL=ON -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
run: cmake $GITHUB_WORKSPACE -D CMAKE_BUILD_TYPE=$BUILD_TYPE -DFLTK_BUILD_SHARED_LIBS:BOOL=ON -D FLTK_BUILD_FORMS=ON -D CMAKE_CXX_STANDARD=11 -D CMAKE_CXX_EXTENSIONS=OFF -D CMAKE_C_FLAGS_INIT="-Wall -Wunused" -D CMAKE_CXX_FLAGS_INIT="-Wall -Wunused -Wsuggest-override"
- name: Build
working-directory: ${{github.workspace}}/build
@@ -130,7 +130,7 @@ jobs:
- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: cmake -D FLTK_USE_SYSTEM_LIBJPEG:BOOL=OFF -D FLTK_USE_SYSTEM_LIBPNG:BOOL=OFF -D FLTK_USE_SYSTEM_ZLIB:BOOL=OFF -DFLTK_BUILD_SHARED_LIBS:BOOL=ON ..
run: cmake -D FLTK_USE_SYSTEM_LIBJPEG:BOOL=OFF -D FLTK_USE_SYSTEM_LIBPNG:BOOL=OFF -D FLTK_USE_SYSTEM_ZLIB:BOOL=OFF -D FLTK_BUILD_FORMS=ON -DFLTK_BUILD_SHARED_LIBS:BOOL=ON ..
- name: Build
working-directory: ${{github.workspace}}/build

View File

@@ -54,22 +54,44 @@ endif(WIN32)
# w/o OpenGL as well. These demos show an alternate GUI or a warning
# when built w/o OpenGL.
#
# Note: use "${GLDEMO_LIBS}" for their library parameter
# or "${GLDEMO_SHARED}" to build with shared FLTK libraries
# For building with Visual Studio (MSVC) we also include the special
# object library 'call_main' when linking with the shared libraries.
# Setting the correct library variants as CMake variables may appear
# confusing but simplifies the build instructions below (makes them
# platform independent).
#
# Note that all CMake variables for libraries can be "CMake lists"
# and must therefore be quoted when used in fl_create_example().
#######################################################################
if(OPENGL_FOUND)
set(GLDEMO_LIBS fltk::gl)
if(MSVC)
set(GLDEMO_SHARED fltk::fltk-shared)
set(GLDEMO_SHARED "call_main;fltk::fltk-shared")
else()
set(GLDEMO_SHARED fltk::gl-shared)
endif()
else()
# build w/o OpenGL libraries
set(GLDEMO_LIBS fltk::fltk)
set(GLDEMO_SHARED fltk::fltk-shared)
if(MSVC)
set(GLDEMO_SHARED "call_main;fltk::fltk-shared")
else()
set(GLDEMO_SHARED "fltk::fltk-shared")
endif()
endif()
# Similar approach for the 'forms' demo (shared lib not supported)
# set FLTK_SHARED and IMAGES_SHARED depending on the platform (MSVC or ...)
if(MSVC)
set(FLTK_SHARED "call_main;fltk::fltk-shared")
set(IMAGES_SHARED "${FLTK_SHARED}")
else()
set(FLTK_SHARED "fltk::fltk-shared")
set(IMAGES_SHARED "fltk::images-shared")
endif()
# similar for the 'forms' demo (shared lib not supported)
if(FLTK_BUILD_FORMS)
set(FORMS_LIBS fltk::forms)
@@ -173,11 +195,11 @@ fl_create_example(valuators valuators.fl fltk::fltk)
fl_create_example(windowfocus windowfocus.cxx fltk::fltk)
fl_create_example(wizard wizard.cxx fltk::fltk)
# games
# games w/o shared libs
if(NOT FLTK_BUILD_SHARED_LIBS)
fl_create_example(blocks "blocks.cxx;blocks.plist;blocks.icns" "fltk::fltk;${AUDIOLIBS}")
fl_create_example(checkers "checkers.cxx;checkers_pieces.fl;checkers.icns" fltk::images)
fl_create_example(checkers "checkers.cxx;checkers.plist;checkers_pieces.fl;checkers.icns" fltk::images)
fl_create_example(sudoku "sudoku.cxx;sudoku.plist;sudoku.icns;sudoku.rc" "fltk::images;${AUDIOLIBS}")
endif()
@@ -275,47 +297,27 @@ if(CMAKE_CXX_COMPILER_ID IN_LIST _compilers)
endif() # GNU or Clang (-Wshadow test)
unset(_compilers)
# Build some of the demo programs linked against the shared FLTK lib(s).
#########################################################################
# Build some of the demo programs linked against the shared FLTK lib(s)
#########################################################################
if(FLTK_BUILD_SHARED_LIBS)
if(MSVC) # MS Visual C++ aka. Visual Studio
fl_create_example(cairo_test-shared cairo_test.cxx "${FLTK_SHARED}")
fl_create_example(hello-shared hello.cxx "${FLTK_SHARED}")
fl_create_example(pixmap_browser-shared pixmap_browser.cxx "${IMAGES_SHARED}")
fl_create_example(unittests-shared "${UNITTEST_SRCS}" "${GLDEMO_SHARED}")
# We need to link with fl_call_main.c which is available as an object
# library 'call_main' when built with MSVC (see main CMakeLists.txt).
# Games
fl_create_example(blocks-shared "blocks.cxx;blocks.plist;blocks.icns" "${FLTK_SHARED};${AUDIOLIBS}")
fl_create_example(checkers-shared "checkers.cxx;checkers.plist;checkers_pieces.fl;checkers.icns" "${IMAGES_SHARED}")
fl_create_example(sudoku-shared "sudoku.cxx;sudoku.plist;sudoku.icns;sudoku.rc" "${IMAGES_SHARED};${AUDIOLIBS}")
fl_create_example(hello-shared hello.cxx "call_main;fltk::fltk-shared")
fl_create_example(pixmap_browser-shared pixmap_browser.cxx "call_main;fltk::fltk-shared")
fl_create_example(unittests-shared "${UNITTEST_SRCS}" "call_main;${GLDEMO_SHARED}")
# Games
fl_create_example(blocks-shared "blocks.cxx;blocks.plist;blocks.icns" "call_main;fltk::fltk-shared;${AUDIOLIBS}")
fl_create_example(checkers-shared "checkers.cxx;checkers_pieces.fl;checkers.icns" "call_main;fltk::fltk-shared")
fl_create_example(sudoku-shared "sudoku.cxx;sudoku.plist;sudoku.icns;sudoku.rc" "call_main;fltk::fltk-shared;${AUDIOLIBS}")
if(OPENGL_FOUND)
fl_create_example(glpuzzle-shared glpuzzle.cxx "call_main;${GLDEMO_SHARED}")
fl_create_example(shape-shared shape.cxx "call_main;${GLDEMO_SHARED}")
endif(OPENGL_FOUND)
else() # not MSVC
fl_create_example(cairo_test-shared cairo_test.cxx fltk::fltk-shared)
fl_create_example(hello-shared hello.cxx fltk::fltk-shared)
fl_create_example(pixmap_browser-shared pixmap_browser.cxx fltk::images-shared)
fl_create_example(unittests-shared "${UNITTEST_SRCS}" "${GLDEMO_SHARED}")
# Games
fl_create_example(blocks-shared "blocks.cxx;blocks.plist;blocks.icns" "fltk::fltk-shared;${AUDIOLIBS}")
fl_create_example(checkers-shared "checkers.cxx;checkers_pieces.fl;checkers.icns" fltk::images-shared)
fl_create_example(sudoku-shared "sudoku.cxx;sudoku.plist;sudoku.icns;sudoku.rc" "fltk::images-shared;${AUDIOLIBS}")
if(OPENGL_FOUND)
fl_create_example(glpuzzle-shared glpuzzle.cxx "${GLDEMO_SHARED}")
fl_create_example(shape-shared shape.cxx "${GLDEMO_SHARED}")
endif(OPENGL_FOUND)
endif(MSVC) # (not MSVC)
# demo programs that can't be built w/o OpenGL
if(OPENGL_FOUND)
fl_create_example(glpuzzle-shared glpuzzle.cxx "${GLDEMO_SHARED}")
fl_create_example(shape-shared shape.cxx "${GLDEMO_SHARED}")
endif(OPENGL_FOUND)
endif(FLTK_BUILD_SHARED_LIBS)