Documentation fixes.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5533 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2006-10-29 14:16:03 +00:00
parent 39cb1f8daf
commit 9e3f8a1db6
105 changed files with 561 additions and 167 deletions
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@@ -1,11 +1,13 @@
CHANGES IN FLTK 1.1.8
- Documentation fixes (STR #1454, STR #1455, STR #1456,
STR #1457, STR #1458, STR #1460, STR #1481)
- Shortcut events could be sent to the wrong window (STR
#1451)
- Fl_Spinner did not handle the arrow keys properly (STR
#1476)
- Fl_File_Browser did not calculate the width of
directory items correctly (STR #1470)
directory items correctly (STR #1469, STR #1470)
- Fl_Pack incorrectly started widgets at an offset of 1/2
the spacing value.
- FLUID did not generate correct window class code if
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<HTML>
<HEAD>
<TITLE>Fl</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Adjuster</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Adjuster>class Fl_Adjuster</A></H2>
<HR>
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<HTML>
<HEAD>
<TITLE>Fl_BMP_Image</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_Bitmap</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Box</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Box>class Fl_Box</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Browser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Browser>class Fl_Browser</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Browser_</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name="Fl_Browser_">class Fl_Browser_</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Button</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Button>class Fl_Button</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Chart</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Chart>class Fl_Chart</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Check_Browser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Check_Browser>class Fl_Check_Browser</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Check_Button</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Check_Button>class Fl_Check_Button</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Choice</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Choice>class Fl_Choice</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Clock</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Clock>class Fl_Clock</A></H2>
<HR>
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@@ -1,6 +1,10 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Clock_Output</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Clock>class Fl_Clock_Output</A></H2>
<H2><A name=Fl_Clock_Output>class Fl_Clock_Output</A></H2>
<HR>
<H3>Class Hierarchy</H3>
<UL>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Color_Chooser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Color_Chooser>class Fl_Color_Chooser</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Counter</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Counter>class Fl_Counter</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Dial</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Dial>class Fl_Dial</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Double_Window</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Double_Window>class Fl_Double_Window</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_End</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_End>class Fl_End</A></H2>
<HR>
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_File_Browser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_File_Chooser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_File_Icon</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_File_Input</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Float_Input</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Float_Input>class Fl_Float_Input</A></H2>
<HR>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Free</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Free>class Fl_Free</A></H2>
<HR>
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<HTML>
<HEAD>
<TITLE>Fl_GIF_Image</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_Gl_Window</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+8 -2
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Group</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Group>class Fl_Group</A></H2>
<HR>
@@ -9,7 +13,9 @@
|
+----<B>Fl_Group</B>
|
+----<A href=Fl_Pack.html#Fl_Pack>Fl_Pack</A>, <A href=Fl_Scroll.html#Fl_Scroll>Fl_Scroll</A>, <A href=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A>, <A href=Fl_Tile.html#Fl_Tile>Fl_Tile</A>, <A href=Fl_Window.html#Fl_Window>Fl_Window</A>
+----<A href=Fl_Browser_.html#Fl_Browser_>Fl_Browser_</A>, <A href=Fl_Color_Chooser.html#Fl_Color_Chooser>Fl_Color_Chooser</A>, <A href=Fl_Help_View.html#Fl_Help_View>Fl_Help_View</A>, <A href=Fl_Input_Choice.html#Fl_Input_Choice>Fl_Input_Choice</A>, <A href=Fl_Pack.html#Fl_Pack>Fl_Pack</A>,
<A href=Fl_Scroll.html#Fl_Scroll>Fl_Scroll</A>, <A href=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A>, <A href=Fl_Spinner.html#Fl_Spinner>Fl_Spinner</A>, <A href=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A>, <A href=Fl_Text_Display.html#Fl_Text_Display>Fl_Text_Display</A>, <A href=Fl_Tile.html#Fl_Tile>Fl_Tile</A>,
<A href=Fl_Window.html#Fl_Window>Fl_Window</A>, <A href=Fl_Wizard.html#Fl_Wizard>Fl_Wizard</A>
</PRE>
</UL>
<H3>Include Files</H3>
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<HTML>
<HEAD>
<TITLE>Fl_Help_Dialog</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+4
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<HTML>
<HEAD>
<TITLE>Fl_Help_View</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name="Fl_Help_View">class Fl_Help_View</A></H2>
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<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Hold_Browser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Hold_Browser>class Fl_Hold_Browser</A></H2>
<HR>
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<HTML>
<HEAD>
<TITLE>Fl_Image</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_Input</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_Input_</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
+3 -3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_Input_Choice</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
@@ -13,9 +16,6 @@
<A href=Fl_Group.html#Fl_Group>Fl_Group</A>
|
+----<B>Fl_Input_Choice</B>
|
+----<A href=Fl_Input.html#Fl_Input>Fl_Input</A>
<A href=Fl_Menu_Button.html#Fl_Menu_Button>Fl_Menu_Button</A>
</PRE></UL>
<H3>Include Files</H3>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Int_Input</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Int_Input>class Fl_Int_Input</A></H2>
<HR>
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_JPEG_Image</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Light_Button</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Light_Button>class Fl_Light_Button</A></H2>
<HR>
+114 -83
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Menu_</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Menu_>class Fl_Menu_</A></H2>
<HR>
@@ -80,47 +84,11 @@ int h, const char *label = 0)</A></H4>
Creates a new <TT>Fl_Menu_</TT> widget using the given position, size,
and label string.<tt> menu()</tt> is initialized to null.
<H4><A name=Fl_Menu_.~Fl_Menu_>virtual Fl_Menu_::~Fl_Menu_()</A></H4>
If the menu array is private the memory it uses is freed.
<H4><A name=Fl_Menu_.menu>const Fl_Menu_Item* Fl_Menu_::menu()
const</a></h4>
Returns a pointer to the array of Fl_Menu_Items. This will either be
the value passed to <tt>menu(value)</tt> or the private copy.
<h4>void Fl_Menu_::menu(const Fl_Menu_Item*)</H4>
Set the menu array pointer directly. If the old menu is private it is
deleted. <tt>NULL</tt> is allowed and acts the same as a zero-length
menu. If you try to modify the array (with add(), replace(), or
delete()) a private copy is automatically done.
<H4><A name=Fl_Menu_.mvalue>const Fl_Menu_Item* Fl_Menu_::mvalue()
const</a></h4>
<P>Returns a pointer to the last menu item that was picked.
<H4><A name=Fl_Menu_.copy>void Fl_Menu_::copy(const
Fl_Menu_Item*, void* user_data = 0)</A></H4>
<P>The menu is set to a private copy of the passed Fl_Menu_Item
array. This is useful if you want to modify the flags of the
menu items. If the <tt>user_data</tt> argument is non-NULL, then
the <tt>user_data</tt> members of the menu items are set to the
given value.
<H4><A name=Fl_Menu_.clear>void Fl_Menu_::clear()</A></H4>
Same as <tt>menu(NULL)</tt>, set the array pointer to null, indicating
a zero-length menu.
<H4><A name=Fl_Menu_.size>int Fl_Menu_::size() const</A></H4>
This returns the number of Fl_Menu_Item structures that make up the
menu, correctly counting submenus. This includes the "terminator"
item at the end. To copy a menu array you need to copy
<tt>size()*sizeof(Fl_Menu_Item)</tt> bytes. If the menu is
<TT>NULL</TT> this returns zero (an empty menu will return 1).
<H4><A name=Fl_Menu_.add>int Fl_Menu_::add(const char* label, const
char* shortcut, Fl_Callback*, void *user_data=0, int flags=0)</a><br>
@@ -138,7 +106,7 @@ special characters in the label string. The "&amp;" character
specifies that the following character is an accelerator and
will be underlined. The "\" character is used to escape the next
character in the string. Labels starting with the "_" character
cause a divider to be placed before that menu item.</p>
cause a divider to be placed after that menu item.</p>
<p>A label of the form &quot;foo/bar/baz&quot; will create a
submenus called &quot;foo&quot; and &quot;bar&quot; with an
@@ -185,51 +153,29 @@ with Forms and other GL programs. The section strings use the
same special characters as described for the long version of <a
href='#Fl_Menu_.add'><tt>add()</tt></a></p>
<H4><A name=Fl_Menu_.replace>void Fl_Menu_::replace(int n, const char *)</A>
</H4>
Changes the text of item <TT>n</TT>. This is the only way to get
slash into an add()'ed menu item. If the menu array was directly set
with menu(x) then copy() is done to make a private array.
<H4><A name=Fl_Menu_.clear>void Fl_Menu_::clear()</A></H4>
Same as <tt>menu(NULL)</tt>, set the array pointer to null, indicating
a zero-length menu.
<H4><A name=Fl_Menu_.remove>void Fl_Menu_::remove(int n)</A></H4>
Deletes item <TT>n</TT> from the menu. If the menu array was directly
set with menu(x) then copy() is done to make a private array.
<H4><A name=Fl_Menu_.copy>void Fl_Menu_::copy(const
Fl_Menu_Item*, void* user_data = 0)</A></H4>
<H4><A name=Fl_Menu_.shortcut>void Fl_Menu_::shortcut(int i, int n);</A></H4>
<P>The menu is set to a private copy of the passed Fl_Menu_Item
array. This is useful if you want to modify the flags of the
menu items. If the <tt>user_data</tt> argument is non-NULL, then
the <tt>user_data</tt> members of the menu items are set to the
given value.
Changes the shortcut of item <TT>i</TT> to <TT>n</TT>.
<H4><A name=Fl_Menu_.mode>void Fl_Menu_::mode(int i, int x);</A></H4>
<H4><A name=Fl_Menu_.down_box>Fl_Boxtype Fl_Menu_::down_box() const
<BR> void Fl_Menu_::down_box(Fl_Boxtype)</A></H4>
This box type is used to surround the currently-selected items in the
menus. If this is <TT>FL_NO_BOX</TT> then it acts like <TT>
FL_THIN_UP_BOX</TT> and <TT>selection_color()</TT> acts like <TT>
FL_WHITE</TT>, for back compatability. </BODY></HTML>
Changes the flags of item <TT>i</TT>. For a list of the flags, see <a
href=Fl_Menu_Item.html>Fl_Menu_Item</a>.
<H4><A name=Fl_Menu_.value>int Fl_Menu_::value() const
<BR> int Fl_Menu_::value(int)
<BR> const Fl_Menu_Item* mvalue() const
<BR> int Fl_Menu_::value(const Fl_Menu_Item*)</A></H4>
The value is the index into <TT>menu()</TT> of the last item chosen by
the user. It is zero initially. You can set it as an integer, or set
it with a pointer to a menu item. The set routines return non-zero if
the new value is different than the old one.
<H4><A name=Fl_Menu_.test_shortcut>const Fl_Menu_Item*
Fl_Menu_::test_shortcut()</A></H4>
Only call this in response to <TT>FL_SHORTCUT events</TT>. If the
event matches an entry in the menu that entry is selected and the
callback will be done (or <TT>changed()</TT> will be set). This allows
shortcuts directed at one window to call menus in another.
<H4><A name=Fl_Menu_.global>void Fl_Menu_::global()</A></H4>
Make the shortcuts for this menu work no matter what window has the
focus when you type it. This is done by using <A href=osissues.html#add_handler>
<TT>Fl::add_handler()</TT></A>. This <TT>Fl_Menu_</TT> widget does not
have to be visible (ie the window it is in can be hidden, or it does
not have to be put in a window at all).
<P>Currently there can be only one <TT>global()</TT>menu. Setting a new
one will replace the old one. There is no way to remove the <TT>
global()</TT> setting (so don't destroy the widget!)</P>
<h4><a name="Fl_Menu_.find_item">const Fl_Menu_Item *Fl_Menu_::find_item(const char *name);</a></h4>
@@ -238,6 +184,7 @@ pathname. If no matching menu item can be found, a NULL pointer
is returned. This function does not search submenus that are linked
via FL_SUBMENU_POINTER.</p>
<h4><a name=Fl_Menu_.item_pathname>int Fl_Menu_::item_pathname(char *name, int namelen ) const;</a><br>
int Fl_Menu_::item_pathname(char *name, int namelen,
const Fl_Menu_Item *finditem) const;</h4>
@@ -256,22 +203,106 @@ int Fl_Menu_::item_pathname(char *name, int namelen,
<p>In the case of errors (-1 or -2), 'name' will be an empty string.
<H4><A name=Fl_Menu_.menu>const Fl_Menu_Item* Fl_Menu_::menu()
const</a></h4>
Returns a pointer to the array of Fl_Menu_Items. This will either be
the value passed to <tt>menu(value)</tt> or the private copy.
<h4>void Fl_Menu_::menu(const Fl_Menu_Item*)</H4>
Set the menu array pointer directly. If the old menu is private it is
deleted. <tt>NULL</tt> is allowed and acts the same as a zero-length
menu. If you try to modify the array (with add(), replace(), or
delete()) a private copy is automatically done.
<H4><A name=Fl_Menu_.mode>void Fl_Menu_::mode(int i, int x);</A></H4>
Changes the flags of item <TT>i</TT>. For a list of the flags, see <a
href=Fl_Menu_Item.html>Fl_Menu_Item</a>.
<H4><A name=Fl_Menu_.mvalue>const Fl_Menu_Item* Fl_Menu_::mvalue()
const</a></h4>
<P>Returns a pointer to the last menu item that was picked.
<H4><A name=Fl_Menu_.remove>void Fl_Menu_::remove(int n)</A></H4>
Deletes item <TT>n</TT> from the menu. If the menu array was directly
set with menu(x) then copy() is done to make a private array.
<H4><A name=Fl_Menu_.replace>void Fl_Menu_::replace(int n, const char *)</A>
</H4>
Changes the text of item <TT>n</TT>. This is the only way to get
slash into an add()'ed menu item. If the menu array was directly set
with menu(x) then copy() is done to make a private array.
<H4><A name=Fl_Menu_.shortcut>void Fl_Menu_::shortcut(int i, int n);</A></H4>
Changes the shortcut of item <TT>i</TT> to <TT>n</TT>.
<H4><A name=Fl_Menu_.size>int Fl_Menu_::size() const</A></H4>
This returns the number of Fl_Menu_Item structures that make up the
menu, correctly counting submenus. This includes the "terminator"
item at the end. To copy a menu array you need to copy
<tt>size()*sizeof(Fl_Menu_Item)</tt> bytes. If the menu is
<TT>NULL</TT> this returns zero (an empty menu will return 1).
<H4><A name=Fl_Menu_.test_shortcut>const Fl_Menu_Item*
Fl_Menu_::test_shortcut()</A></H4>
Only call this in response to <TT>FL_SHORTCUT events</TT>. If the
event matches an entry in the menu that entry is selected and the
callback will be done (or <TT>changed()</TT> will be set). This allows
shortcuts directed at one window to call menus in another.
<H4><A name=Fl_Menu_.global>void Fl_Menu_::global()</A></H4>
Make the shortcuts for this menu work no matter what window has the
focus when you type it. This is done by using <A href=osissues.html#add_handler>
<TT>Fl::add_handler()</TT></A>. This <TT>Fl_Menu_</TT> widget does not
have to be visible (ie the window it is in can be hidden, or it does
not have to be put in a window at all).
<P>Currently there can be only one <TT>global()</TT>menu. Setting a new
one will replace the old one. There is no way to remove the <TT>
global()</TT> setting (so don't destroy the widget!)</P>
<H4><A name=Fl_Menu_.text>const char* Fl_Menu_::text() const
<BR> const char* Fl_Menu_::text(int i) const</A></H4>
Returns the title of the last item chosen, or of item <TT>i</TT>.
<H4><A name=Fl_Menu_.textcolor>Fl_Color Fl_Menu_::textcolor() const
<BR> void Fl_Menu_::textcolor(Fl_Color)</A></H4>
Get or set the current color of menu item labels.
<H4><A name=Fl_Menu_.textfont>Fl_Font Fl_Menu_::textfont() const
<BR> void Fl_Menu_::textfont(Fl_Font)</A></H4>
Get or set the current font of menu item labels.
<H4><A name=Fl_Menu_.textsize>uchar Fl_Menu_::textsize() const
<BR> void Fl_Menu_::textsize(uchar)</A></H4>
Get or set the font size of menu item labels.
<H4><A name=Fl_Menu_.down_box>Fl_Boxtype Fl_Menu_::down_box() const
<BR> void Fl_Menu_::down_box(Fl_Boxtype)</A></H4>
This box type is used to surround the currently-selected items in the
menus. If this is <TT>FL_NO_BOX</TT> then it acts like <TT>
FL_THIN_UP_BOX</TT> and <TT>selection_color()</TT> acts like <TT>
FL_WHITE</TT>, for back compatability. </BODY></HTML>
<H4><A name=Fl_Menu_.value>int Fl_Menu_::value() const
<BR> int Fl_Menu_::value(int)
<BR> const Fl_Menu_Item* mvalue() const
<BR> int Fl_Menu_::value(const Fl_Menu_Item*)</A></H4>
The value is the index into <TT>menu()</TT> of the last item chosen by
the user. It is zero initially. You can set it as an integer, or set
it with a pointer to a menu item. The set routines return non-zero if
the new value is different than the old one.
</body>
</html>
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Menu_Bar</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Menu_Bar>class Fl_Menu_Bar</A></H2>
<HR>
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Menu_Button</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Menu_Button>class Fl_Menu_Button</A></H2>
<HR>
+5 -1
View File
@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Menu_Item</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Menu_Item>struct Fl_Menu_Item</A></H2>
<HR>
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Menu_Window</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Menu_Window>class Fl_Menu_Window</A></H2>
<HR>
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Multi_Browser</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Multi_Browser>class Fl_Multi_Browser</A></H2>
<HR>
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Multiline_Input</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Multiline_Input>class Fl_Multiline_Input</A></H2>
<HR>
+5 -1
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@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Multiline_Output</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Multiline_Output>class Fl_Multiline_Output</A></H2>
<HR>
+5 -1
View File
@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Output</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name="Fl_Output">class Fl_Output</A></H2>
<HR>
+5 -1
View File
@@ -1,4 +1,8 @@
<HTML><BODY>
<HTML>
<HEAD>
<TITLE>Fl_Overlay_Window</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->
<H2><A name=Fl_Overlay_Window>class Fl_Overlay_Window</A></H2>
<HR>
+3
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@@ -1,4 +1,7 @@
<HTML>
<HEAD>
<TITLE>Fl_PNG_Image</TITLE>
</HEAD>
<BODY>
<!-- NEW PAGE -->

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