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synced 2026-05-21 14:31:40 +08:00
Make Fl::set_color(r,g,b,a) effective under Wayland and macOS.
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@@ -45,6 +45,7 @@ Fl_Graphics_Driver::Fl_Graphics_Driver()
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{
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font_ = 0;
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size_ = 0;
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color_ = FL_BLACK;
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sptr=0; rstackptr=0;
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rstack[0] = NULL;
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fl_clip_state_number=0;
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@@ -2239,6 +2239,8 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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CGBitmapContextGetBitsPerComponent(gc), CGBitmapContextGetBytesPerRow(gc),
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CGBitmapContextGetColorSpace(gc), CGBitmapContextGetBitmapInfo(gc));
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}
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CGContextClearRect(aux_bitmap, CGRectMake(0, 0,
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CGBitmapContextGetWidth(aux_bitmap), CGBitmapContextGetHeight(aux_bitmap)));
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if (r) CGContextScaleCTM(aux_bitmap, 2, 2);
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}
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- (void)reset_aux_bitmap {
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@@ -31,6 +31,7 @@
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#include <stdlib.h> // abs(int)
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#include <string.h> // memcpy()
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extern unsigned fl_cmap[256]; // defined in fl_color.cxx
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// duplicated from Fl_PostScript.cxx
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struct callback_data {
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@@ -331,9 +332,29 @@ void Fl_Cairo_Graphics_Driver::color(unsigned char r, unsigned char g, unsigned
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check_status();
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}
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void Fl_Cairo_Graphics_Driver::color(Fl_Color c) {
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Fl::get_color(c, cr_, cg_, cb_);
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Fl_Cairo_Graphics_Driver::color(cr_, cg_, cb_);
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void Fl_Cairo_Graphics_Driver::color(Fl_Color i) {
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Fl_Graphics_Driver::color(i);
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if (!cairo_) return; // no context yet? We will assign the color later.
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uchar r, g, b;
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double fa = 1.0;
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if (i & 0xFFFFFF00) {
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// translate rgb colors into color index
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r = i>>24;
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g = i>>16;
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b = i>> 8;
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} else {
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// translate index into rgb:
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unsigned c = fl_cmap[i];
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c = c ^ 0x000000ff; // trick to restore the color's correct alpha value
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r = c>>24;
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g = c>>16;
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b = c>> 8;
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fa = (c & 0xff)/255.0;
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}
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double fr = r/255.0;
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double fg = g/255.0;
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double fb = b/255.0;
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cairo_set_source_rgba(cairo_, fr, fg, fb, fa);
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}
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Fl_Color Fl_Cairo_Graphics_Driver::color() { return Fl_Graphics_Driver::color(); }
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@@ -34,6 +34,7 @@ extern unsigned fl_cmap[256]; // defined in fl_color.cxx
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void Fl_Quartz_Graphics_Driver::color(Fl_Color i) {
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Fl_Graphics_Driver::color(i);
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uchar r, g, b;
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float fa = 1.0f;
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if (i & 0xFFFFFF00) {
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// translate rgb colors into color index
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r = i>>24;
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@@ -42,16 +43,20 @@ void Fl_Quartz_Graphics_Driver::color(Fl_Color i) {
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} else {
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// translate index into rgb:
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unsigned c = fl_cmap[i];
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c = c ^ 0x000000ff; // trick to restore the color's correct alpha value
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r = c>>24;
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g = c>>16;
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b = c>> 8;
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uchar a = c & 0xff;
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//printf("i=%d rgb=%u,%u,%u a=%u\n",i,r,g,b,a);
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fa = a/255.0f;
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}
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if (!gc_) return; // no context yet? We will assign the color later.
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float fr = r/255.0f;
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float fg = g/255.0f;
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float fb = b/255.0f;
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CGContextSetRGBFillColor(gc_, fr, fg, fb, 1.0f);
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CGContextSetRGBStrokeColor(gc_, fr, fg, fb, 1.0f);
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CGContextSetRGBFillColor(gc_, fr, fg, fb, fa);
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CGContextSetRGBStrokeColor(gc_, fr, fg, fb, fa);
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}
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void Fl_Quartz_Graphics_Driver::color(uchar r, uchar g, uchar b) {
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@@ -68,6 +68,8 @@ void Fl::set_color(Fl_Color i, uchar red, uchar green, uchar blue) {
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Sets an entry in the fl_color index table.
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You can set it to any 8-bit RGBA color.
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\note The color transparency is effective under the Wayland, hybrid Wayland/X11 and macOS platforms, whereas it has no effect under the X11 and Windows platforms. It's also effective for widgets added to an Fl_Gl_Window.
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\version 1.4
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*/
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void Fl::set_color(Fl_Color i, uchar red, uchar green, uchar blue, uchar alpha) {
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Fl::set_color((Fl_Color)(i & 255),
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