Make Fl::set_color(r,g,b,a) effective under Wayland and macOS.

This commit is contained in:
ManoloFLTK
2022-09-15 15:01:12 +02:00
parent 700fb1aadd
commit 699cca8ff4
5 changed files with 36 additions and 5 deletions
+1
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@@ -45,6 +45,7 @@ Fl_Graphics_Driver::Fl_Graphics_Driver()
{
font_ = 0;
size_ = 0;
color_ = FL_BLACK;
sptr=0; rstackptr=0;
rstack[0] = NULL;
fl_clip_state_number=0;
+2
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@@ -2239,6 +2239,8 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
CGBitmapContextGetBitsPerComponent(gc), CGBitmapContextGetBytesPerRow(gc),
CGBitmapContextGetColorSpace(gc), CGBitmapContextGetBitmapInfo(gc));
}
CGContextClearRect(aux_bitmap, CGRectMake(0, 0,
CGBitmapContextGetWidth(aux_bitmap), CGBitmapContextGetHeight(aux_bitmap)));
if (r) CGContextScaleCTM(aux_bitmap, 2, 2);
}
- (void)reset_aux_bitmap {
+24 -3
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@@ -31,6 +31,7 @@
#include <stdlib.h> // abs(int)
#include <string.h> // memcpy()
extern unsigned fl_cmap[256]; // defined in fl_color.cxx
// duplicated from Fl_PostScript.cxx
struct callback_data {
@@ -331,9 +332,29 @@ void Fl_Cairo_Graphics_Driver::color(unsigned char r, unsigned char g, unsigned
check_status();
}
void Fl_Cairo_Graphics_Driver::color(Fl_Color c) {
Fl::get_color(c, cr_, cg_, cb_);
Fl_Cairo_Graphics_Driver::color(cr_, cg_, cb_);
void Fl_Cairo_Graphics_Driver::color(Fl_Color i) {
Fl_Graphics_Driver::color(i);
if (!cairo_) return; // no context yet? We will assign the color later.
uchar r, g, b;
double fa = 1.0;
if (i & 0xFFFFFF00) {
// translate rgb colors into color index
r = i>>24;
g = i>>16;
b = i>> 8;
} else {
// translate index into rgb:
unsigned c = fl_cmap[i];
c = c ^ 0x000000ff; // trick to restore the color's correct alpha value
r = c>>24;
g = c>>16;
b = c>> 8;
fa = (c & 0xff)/255.0;
}
double fr = r/255.0;
double fg = g/255.0;
double fb = b/255.0;
cairo_set_source_rgba(cairo_, fr, fg, fb, fa);
}
Fl_Color Fl_Cairo_Graphics_Driver::color() { return Fl_Graphics_Driver::color(); }
@@ -34,6 +34,7 @@ extern unsigned fl_cmap[256]; // defined in fl_color.cxx
void Fl_Quartz_Graphics_Driver::color(Fl_Color i) {
Fl_Graphics_Driver::color(i);
uchar r, g, b;
float fa = 1.0f;
if (i & 0xFFFFFF00) {
// translate rgb colors into color index
r = i>>24;
@@ -42,16 +43,20 @@ void Fl_Quartz_Graphics_Driver::color(Fl_Color i) {
} else {
// translate index into rgb:
unsigned c = fl_cmap[i];
c = c ^ 0x000000ff; // trick to restore the color's correct alpha value
r = c>>24;
g = c>>16;
b = c>> 8;
uchar a = c & 0xff;
//printf("i=%d rgb=%u,%u,%u a=%u\n",i,r,g,b,a);
fa = a/255.0f;
}
if (!gc_) return; // no context yet? We will assign the color later.
float fr = r/255.0f;
float fg = g/255.0f;
float fb = b/255.0f;
CGContextSetRGBFillColor(gc_, fr, fg, fb, 1.0f);
CGContextSetRGBStrokeColor(gc_, fr, fg, fb, 1.0f);
CGContextSetRGBFillColor(gc_, fr, fg, fb, fa);
CGContextSetRGBStrokeColor(gc_, fr, fg, fb, fa);
}
void Fl_Quartz_Graphics_Driver::color(uchar r, uchar g, uchar b) {
+2
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@@ -68,6 +68,8 @@ void Fl::set_color(Fl_Color i, uchar red, uchar green, uchar blue) {
Sets an entry in the fl_color index table.
You can set it to any 8-bit RGBA color.
\note The color transparency is effective under the Wayland, hybrid Wayland/X11 and macOS platforms, whereas it has no effect under the X11 and Windows platforms. It's also effective for widgets added to an Fl_Gl_Window.
\version 1.4
*/
void Fl::set_color(Fl_Color i, uchar red, uchar green, uchar blue, uchar alpha) {
Fl::set_color((Fl_Color)(i & 255),