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Removed duplicated code when printing pixmap on WIN32.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9291 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+1
-9
@@ -141,22 +141,14 @@ void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP
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if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
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}
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if (fl_TransparentBlt) {
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Fl_Offscreen tmp_id = fl_create_offscreen(pxm->w(), pxm->h());
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fl_begin_offscreen(tmp_id);
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uchar *bitmap = 0;
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fl_mask_bitmap = &bitmap;
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// draw pixmap to offscreen
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fl_draw_pixmap(pxm->data(), 0, 0);
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fl_end_offscreen();
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HDC new_gc = CreateCompatibleDC(fl_gc);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, (void*)tmp_id);
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SelectObject(new_gc, (void*)pxm->id_);
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// print all of offscreen but its parts in background color
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extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
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fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, pxm->w(), pxm->h(), win_pixmap_bg_color );
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RestoreDC(new_gc,save);
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DeleteDC(new_gc);
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fl_delete_offscreen(tmp_id);
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}
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else {
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fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
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