Doxygen pdf documentation: added htmlonly endhtmlonly tags to avoid pdf doc to have ugly nav bar at the end of the custom chapters. This implies that no ref tag is used, so i reverted ref tags to original a href names. htmldoc was never expanded to doxygen, changed it so that it works in configure.in .

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6428 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Fabien Costantini
2008-10-14 20:40:23 +00:00
parent 34c5642cfa
commit 528d1d0e7a
22 changed files with 64 additions and 54 deletions
+1 -1
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@@ -288,7 +288,7 @@ if test "x$NROFF" = "x:"; then
NROFF="$GROFF -T ascii"
fi
fi
AC_PATH_PROG(HTMLDOC,htmldoc)
AC_PATH_PROG(HTMLDOC,doxygen)
dnl How do we make libraries?
AC_PROG_RANLIB
+4 -5
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@@ -104,11 +104,10 @@ See also:
<a href="Fl.html#Fl.thread_message">void *thread_message()</A>,
<a href="Fl.html#Fl.unlock">void unlock()</A>.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="fluid.html">[Previous]</a>&nbsp;
\ref fluid &nbsp;&nbsp;
<a class="el" href="unicode.html">[Next]</a>&nbsp;
\ref unicode
<a class="el" href="fluid.html">[Previous]&nbsp; 9 - Programming with FLUID</a>&nbsp;
<a class="el" href="unicode.html">[Next]&nbsp; 11 - Unicode and utf-8 Support</a>&nbsp;
\endhtmlonly
*/
+4 -5
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@@ -343,11 +343,10 @@ include lines:</i>
#include <Fl/fl_xyz.h>
\endcode
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="intro.html">[Previous]</a>&nbsp;
\ref intro &nbsp;&nbsp;
<a class="el" href="common.html">[Next]</a>&nbsp;
\ref common
<a class="el" href="intro.html">[Previous]&nbsp; 1 - Introduction to FLTK</a>&nbsp;
<a class="el" href="common.html">[Next]&nbsp; 3 - Common Widgets and Attributes</a>&nbsp;
\endhtmlonly
*/
+4 -4
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@@ -608,11 +608,11 @@ or one of the special keys like
combined with any modifiers like <KBD>Shift</KBD>,
<KBD>Alt</KBD>, and <KBD>Control</KBD>.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="basics.html">[Previous]</a>&nbsp;
\ref basics &nbsp;&nbsp;
<a class="el" href="editor.html">[Next]</a>&nbsp;
\ref editor
<a class="el" href="basics.html">[Previous]&nbsp; 2 - FLTK Basics</a>&nbsp;
<a class="el" href="editor.html">[Next]&nbsp; 4 - Designing a Simple Text Editor</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -416,6 +416,7 @@ The above code produces the following paragraphs:
\section development_navigation_test 5 Navigation Proposals
\htmlonly
<hr>
\link migration_1_3 [ Previous ] \endlink
<b> [ <a href="index.html">Index</a> ] </b>
@@ -456,4 +457,5 @@ See below.
<a class="el" href="license.html">[Next]</a>&nbsp;
\ref license
\endhtmlonly
*/
+4 -5
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@@ -1004,11 +1004,10 @@ Fl_Offscreen osrc, int srcx, int srcy)
Copy a rectangular area of the size <tt>w*h</tt> from <tt>srcx, srcy</tt>
in the offscreen buffer into the current buffer at <tt>x, y</tt>.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="editor.html">[Previous]</a>&nbsp;
\ref editor &nbsp;&nbsp;
<a class="el" href="events.html">[Next]</a>&nbsp;
\ref events
<a class="el" href="editor.html">[Previous]&nbsp; 4 - Designing a Simple Text Editor</a>&nbsp;
<a class="el" href="events.html">[Next]&nbsp; 6 - Handling Events</a>&nbsp;
\endhtmlonly
*/
+4 -5
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@@ -901,11 +901,10 @@ style_parse(const char *text,
}
\endcode
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="common.html">[Previous]</a>&nbsp;
\ref common &nbsp;&nbsp;
<a class="el" href="drawing.html">[Next]</a>&nbsp;
\ref drawing
<a class="el" href="common.html">[Previous]&nbsp; 3 - Common Widgets and Attributes</a>&nbsp;
<a class="el" href="drawing.html">[Next]&nbsp; 5 - Drawing Things in FLTK</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -290,10 +290,12 @@ The following damage mask bits are used by the standard FLTK widgets:
\li <tt>FL_DAMAGE_USER2</tt> - Second user-defined damage bit.
\li <tt>FL_DAMAGE_ALL</tt> - Everything needs to be redrawn.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="globals_func.html">[Previous] B - Function Reference</a>&nbsp;
<a class="el" href="glut.html">[Next]</a>&nbsp;
\ref glut
\endhtmlonly
*/
+4 -5
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@@ -380,11 +380,10 @@ The following methods are provided for character composition:
\li <A HREF="Fl.html#Fl.compose_reset"><tt>Fl::compose_reset()</tt></A>
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="drawing.html">[Previous]</a>&nbsp;
\ref drawing &nbsp;&nbsp;
<a class="el" href="subclassing.html">[Next]</a>&nbsp;
\ref subclassing
<a class="el" href="drawing.html">[Previous]&nbsp; 5 - Drawing Things in FLTK</a>&nbsp;
<a class="el" href="subclassing.html">[Next]&nbsp; 7 - Adding and Extending Widgets</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -641,9 +641,11 @@ useful visual UI designer. Many parts of \c fluid were
created using \c fluid. See the \link fluid Fluid Tutorial \endlink
for more details.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="license.html">[Previous]</a>&nbsp;
\ref license &nbsp;&nbsp;
\endhtmlonly
*/
+4 -5
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@@ -1364,11 +1364,10 @@ blocks of code. However, static code and data generated by this
segment (menu items, images, include statements, etc.) will still
be generated and likely cause compile-time warnings.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="opengl.html">[Previous]</a>&nbsp;
\ref opengl &nbsp;&nbsp;
<a class="el" href="advanced.html">[Next]</a>&nbsp;
\ref advanced
<a class="el" href="opengl.html">[Previous]&nbsp; 8 - Using OpenGL</a>&nbsp;
<a class="el" href="advanced.html">[Next]&nbsp; 10 - Advanced FLTK</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -235,6 +235,7 @@ fl_font_name(10,"*bookman-demi-r-no*");
fl_font_name(11,"*bookman-light-i-no*");
\endcode
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="glut.html">[Previous]</a>&nbsp;
@@ -242,4 +243,5 @@ fl_font_name(11,"*bookman-light-i-no*");
<a class="el" href="osissues.html">[Next]</a>&nbsp;
\ref osissues
\endhtmlonly
*/
+2
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@@ -108,6 +108,7 @@ following scheme. The biggest trick is that GLUT insists on
<HR break>
<A NAME="Fl_Glut_Window"></A> <!-- For old HTML links only ! -->
\section glut_Fl_Glut_Window class Fl_Glut_Window
\htmlonly
<HR>
\subsection glut_class_hierarchy Class Hierarchy
@@ -243,4 +244,5 @@ Switches all drawing functions to the GLUT window.
<a class="el" href="forms.html">[Next]</a>&nbsp;
\ref forms
\endhtmlonly
*/
+4 -5
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@@ -344,11 +344,10 @@ SourceForge bug tracker pages.
For general support and questions, please use the FLTK mailing list
at "fltk@fltk.org" or one of the newsgroups.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="preface.html">[Previous]</a>&nbsp;
\ref preface &nbsp;&nbsp;
<a class="el" href="basics.html">[Next]</a>&nbsp;
\ref basics
<a class="el" href="preface.html">[Previous]&nbsp; Preface</a>&nbsp;
<a class="el" href="basics.html">[Next]&nbsp; 2 - FLTK Basics</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -45,6 +45,7 @@ exceptions:
<I>[program/widget] is based in part on the work of
the FLTK project (http://www.fltk.org).</I>
\htmlonly
<HR>
\par GNU LIBRARY GENERAL PUBLIC LICENSE
@@ -497,4 +498,5 @@ DAMAGES.
<a class="el" href="examples.html">[Next]</a>&nbsp;
\ref examples
\endhtmlonly
*/
+2
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@@ -160,6 +160,7 @@ method to disable it:
Fl::visible_focus(0);
\endcode
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="osissues.html">[Previous]</a>&nbsp;
@@ -167,4 +168,5 @@ Fl::visible_focus(0);
<a class="el" href="migration_1_3.html">[Next]</a>&nbsp;
\ref migration_1_3
\endhtmlonly
*/
+2
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@@ -8,6 +8,7 @@ This appendix describes the differences between the FLTK
If you want to migrate your code from FLTK 1.0 to FLTK 1.3,
then you should also consult Appendix \ref migration_1_1.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="migration_1_1.html">[Previous]</a>&nbsp;
@@ -15,4 +16,5 @@ then you should also consult Appendix \ref migration_1_1.
<a class="el" href="development.html">[Next]</a>&nbsp;
\ref development
\endhtmlonly
*/
+4 -5
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@@ -450,11 +450,10 @@ The <tt>scene()</tt> method sets the scene to be drawn. The scene is
a collection of 3D objects in a <tt>csGroup</tt>. The scene is redrawn
after this call.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="subclassing.html">[Previous]</a>&nbsp;
\ref subclassing &nbsp;&nbsp;
<a class="el" href="fluid.html">[Next]</a>&nbsp;
\ref fluid
<a class="el" href="subclassing.html">[Previous]&nbsp; 7 - Adding and Extending Widgets</a>&nbsp;
<a class="el" href="fluid.html">[Next]&nbsp; 9 - Programming with FLUID</a>&nbsp;
\endhtmlonly
*/
+2
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@@ -753,6 +753,7 @@ MacOS version of FLTK:
<tt>Fl_Window</tt>, but not a <tt>Fl_Window</tt> inside a
<tt>Fl_Window</tt> inside a <tt>Fl_Window</tt>.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="forms.html">[Previous]</a>&nbsp;
@@ -760,4 +761,5 @@ MacOS version of FLTK:
<a class="el" href="migration_1_1.html">[Next]</a>&nbsp;
\ref migration_1_1
\endhtmlonly
*/
+2
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@@ -75,9 +75,11 @@ Corporation. OpenGL is a registered trademark of Silicon
Graphics, Inc. Apple, Macintosh, MacOS, and Mac OS X are
registered trademarks of Apple Computer, Inc.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="intro.html">[Next]</a>&nbsp;
\ref intro
\endhtmlonly
*/
+4 -5
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@@ -522,11 +522,10 @@ the windows. See
<A href="osissues.html">"Appendix F - Operating System Issues"</A>
for more information.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="events.html">[Previous]</a>&nbsp;
\ref events &nbsp;&nbsp;
<a class="el" href="opengl.html">[Next]</a>&nbsp;
\ref opengl
<a class="el" href="events.html">[Previous]&nbsp; 6 - Handling Events</a>&nbsp;
<a class="el" href="opengl.html">[Next]&nbsp; 8 - Using OpenGL</a>&nbsp;
\endhtmlonly
*/
+3 -4
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@@ -73,11 +73,10 @@ system, FLTK will convert string as needed.
Fl_Help_View. Keycodes from the keyboard conflict with Unicode
characters. Right-to-left rendered text can not be marked or edited,
and probably much more.
\htmlonly
<hr>
<a class="el" href="index.html">[Index]</a> &nbsp;&nbsp;
<a class="el" href="advanced.html">[Previous]</a>&nbsp;
\ref advanced &nbsp;&nbsp;
<a class="el" href="advanced.html">[Previous]&nbsp; 10 - Advanced FLTK </a>&nbsp;
<a class="el" href="classes.html">[Next]&nbsp; A - Class Reference</a>
\endhtmlonly
*/