mirror of
https://github.com/fltk/fltk.git
synced 2026-05-22 23:37:02 +08:00
fl_curve uses a much better algorithim to figure out how many pieces
to cut the curve into. Right-ctrl does not delete selected text in Fl_Input, until you type a composed character. Added simple fltk.3 and fluid.1 manual pages and "make install" in the documentation directory installs them. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1361 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
+28
-14
@@ -1,5 +1,5 @@
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#
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# "$Id: Makefile,v 1.9.2.8 2001/01/22 15:13:38 easysw Exp $"
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# "$Id: Makefile,v 1.9.2.9 2001/01/28 06:57:32 spitzak Exp $"
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#
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# Documentation makefile for the Fast Light Tool Kit (FLTK).
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#
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@@ -118,26 +118,40 @@ HTMLFILES = \
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osissues.html \
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license.html
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all: fltk.ps fltk.pdf fltk.d/index.html
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all: fltk.ps fltk.pdf
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clean:
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rm -rf fltk.d
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rm -f fltk.ps
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rm -f fltk.pdf
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depend:
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install:
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-mkdir -p $(prefix)/share/doc/fltk
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cp $(HTMLFILES) index.html $(prefix)/share/doc/fltk
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cp *.gif *.jpg $(prefix)/share/doc/fltk
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chmod 644 $(prefix)/share/doc/fltk/*
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# According to FHS this should be:
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# htmldir = $(prefix)/share/doc/html/en/fltk
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# Possibly the "en/" can be removed, it is not clear.
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# KDE uses "HTML" instead of "html", which is correct?
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htmldir = $(prefix)/share/doc/fltk
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fltk.d/index.html: $(HTMLFILES)
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echo "Generating HTML documentation..."
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-mkdir fltk.d
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-rm -f fltk.d/*
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$(HTMLDOC) -d fltk.d -t html --verbose --toclevels 2 --bodycolor white --titleimage FL.gif $(HTMLFILES)
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# According to FHS this should be:
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# mandir = $(prefix)/share/man/en/man
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# they say the "en/" is optional
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mandir = $(prefix)/man/man
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install:
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-mkdir -p $(htmldir)
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cp $(HTMLFILES) *.gif *.jpg index.html $(htmldir)
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chmod 644 $(htmldir)/*
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-mkdir -p $(mandir)1
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cp *.1 $(mandir)1
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-mkdir -p $(mandir)3
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cp *.3 $(mandir)3
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# Base html files are now the readable ones, this is not done:
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#fltk.d/index.html: $(HTMLFILES)
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# echo "Generating HTML documentation..."
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# -mkdir fltk.d
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# -rm -f fltk.d/*
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# $(HTMLDOC) -d fltk.d -t html --verbose --toclevels 2 --bodycolor white --titleimage FL.gif $(HTMLFILES)
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fltk.ps: $(HTMLFILES)
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echo "Generating PostScript documentation..."
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@@ -149,5 +163,5 @@ fltk.pdf: $(HTMLFILES)
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$(HTMLDOC) -f fltk.pdf --jpeg --compression=9 --duplex --verbose --toclevels 2 --titleimage FL.gif $(HTMLFILES)
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#
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# End of "$Id: Makefile,v 1.9.2.8 2001/01/22 15:13:38 easysw Exp $".
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# End of "$Id: Makefile,v 1.9.2.9 2001/01/28 06:57:32 spitzak Exp $".
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#
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@@ -0,0 +1,22 @@
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.TH fltk 1 "Fast Light Tool Kit" "27 January 2001"
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.SH NAME
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fltk \- the fast light Tool Kit
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.sp
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.SH SYNOPSIS
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The Fast Light Tool Kit ("FLTK", pronounced "fulltick") is a LGPL'd
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C++ graphical user interface toolkit for X (UNIX(R)), OpenGL(R), and
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Microsoft(R) Windows(R) NT 4.0, 95, or 98. It was originally developed
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by Mr. Bill Spitzak and is currently maintained by a small group of
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developers across the world with a central repository in the US.
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.SH SEE ALSO
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.nf
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FLTK Programming Manual
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file:/usr/local/share/doc/fltk/index.html
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.PP
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http://www.fltk.org
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.PP
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.BR fluid (1)
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.SH AUTHOR
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Bill Spitzak and others.
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+27
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@@ -1,66 +1,27 @@
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fluid(1) fluid(1)
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NNAAMMEE
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fluid - the fast light user-interface designer
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SSYYNNOOPPSSIISS
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fluid _[_-_c _[_-_o _c_o_d_e_-_f_i_l_e_n_a_m_e _-_h _h_e_a_d_e_r_-_f_i_l_e_n_a_m_e_]_] _[_f_i_l_e_n_a_m_e_._f_l_]
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DDEESSCCRRIIPPTTIIOONN
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_f_l_u_i_d is an interactive GUI designer for FLTK. When run
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with no arguments or with a filename, _f_l_u_i_d will display
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the GUI hierarchy and any windows defined in the file.
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Functions, classes, windows, and GUI components can be
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manipulated as needed.
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When used with the _-_c option, _f_l_u_i_d will create the neces-
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sary C++ header and code files in the current directory.
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You can override the default extensions, filenames, and
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directories using the _-_o and _-_h options.
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SSEEEE AALLSSOO
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FLTK 1.0 Programming Manual, chapter 8.
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AAUUTTHHOORR
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Bill Spitzak and others.
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4 March 1998 Fast Light Tool Kit 1
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.TH fluid 1 "Fast Light Tool Kit" "27 January 2001"
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.SH NAME
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fluid \- the fast light user-interface designer
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.sp
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.SH SYNOPSIS
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.nf
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fluid \fI[-c [-o code-filename -h header-filename]] [filename.fl]\fR
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.fi
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.SH DESCRIPTION
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\fIfluid\fR is an interactive GUI designer for FLTK. When run with no arguments
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or with a filename, \fIfluid\fR will display the GUI hierarchy and any windows
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defined in the file. Functions, classes, windows, and GUI components can be
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manipulated as needed.
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.LP
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When used with the \fI-c\fR option, \fIfluid\fR will create the necessary C++
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header and code files in the current directory. You can override the default
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extensions, filenames, and directories using the \fI-o\fR and \fI-h\fR options.
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.SH SEE ALSO
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.nf
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FLTK Programming Manual, chapter 8.
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file:/usr/local/share/doc/fltk/fluid.html
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.PP
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http://www.fltk.org
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.PP
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.BR fltk (3)
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.SH AUTHOR
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Bill Spitzak and others.
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@@ -1,21 +0,0 @@
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.TH fluid 1 "Fast Light Tool Kit" "4 March 1998"
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.SH NAME
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fluid \- the fast light user-interface designer
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.sp
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.SH SYNOPSIS
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.nf
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fluid \fI[-c [-o code-filename -h header-filename]] [filename.fl]\fR
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.fi
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.SH DESCRIPTION
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\fIfluid\fR is an interactive GUI designer for FLTK. When run with no arguments
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or with a filename, \fIfluid\fR will display the GUI hierarchy and any windows
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defined in the file. Functions, classes, windows, and GUI components can be
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manipulated as needed.
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.LP
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When used with the \fI-c\fR option, \fIfluid\fR will create the necessary C++
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header and code files in the current directory. You can override the default
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extensions, filenames, and directories using the \fI-o\fR and \fI-h\fR options.
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.SH SEE ALSO
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FLTK 1.0 Programming Manual, chapter 8.
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.SH AUTHOR
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Bill Spitzak and others.
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+3
-3
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//
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// "$Id: fluid.cxx,v 1.15.2.10 2001/01/22 15:13:39 easysw Exp $"
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// "$Id: fluid.cxx,v 1.15.2.11 2001/01/28 06:57:33 spitzak Exp $"
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//
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// FLUID main entry for the Fast Light Tool Kit (FLTK).
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//
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@@ -24,7 +24,7 @@
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//
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const char *copyright =
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"The FLTK user interface designer version 1.0\n"
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"The FLTK user interface designer version 1.0.11\n"
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"Copyright 1998-2001 by Bill Spitzak and others.\n"
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"\n"
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"This library is free software; you can redistribute it and/or "
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@@ -465,5 +465,5 @@ int main(int argc,char **argv) {
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}
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//
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// End of "$Id: fluid.cxx,v 1.15.2.10 2001/01/22 15:13:39 easysw Exp $".
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// End of "$Id: fluid.cxx,v 1.15.2.11 2001/01/28 06:57:33 spitzak Exp $".
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//
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+5
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@@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Input.cxx,v 1.10.2.14 2001/01/22 15:13:39 easysw Exp $"
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// "$Id: Fl_Input.cxx,v 1.10.2.15 2001/01/28 06:57:33 spitzak Exp $"
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//
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// Input widget for the Fast Light Tool Kit (FLTK).
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//
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@@ -81,8 +81,9 @@ int Fl_Input::handle_key() {
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return 1;
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}
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replace(position(), del ? position()-del : mark(),
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Fl::event_text(), Fl::event_length());
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if (del || Fl::event_length())
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replace(position(), del ? position()-del : mark(),
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Fl::event_text(), Fl::event_length());
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return 1;
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}
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@@ -276,5 +277,5 @@ Fl_Input::Fl_Input(int x, int y, int w, int h, const char *l)
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}
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//
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// End of "$Id: Fl_Input.cxx,v 1.10.2.14 2001/01/22 15:13:39 easysw Exp $".
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// End of "$Id: Fl_Input.cxx,v 1.10.2.15 2001/01/28 06:57:33 spitzak Exp $".
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//
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+52
-47
@@ -1,9 +1,9 @@
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//
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// "$Id: fl_curve.cxx,v 1.4.2.3 2001/01/22 15:13:40 easysw Exp $"
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// "$Id: fl_curve.cxx,v 1.4.2.4 2001/01/28 06:57:33 spitzak Exp $"
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//
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// Bezier curve functions for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2001 by Bill Spitzak and others.
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// Copyright 1998-1999 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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@@ -20,7 +20,7 @@
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@fltk.org".
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// Please report all bugs and problems to "fltk-bugs@easysw.com".
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//
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// Utility for drawing Bezier curves, adding the points to
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@@ -36,8 +36,13 @@ void fl_curve(double X0, double Y0,
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double X1, double Y1,
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double X2, double Y2,
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double X3, double Y3) {
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double x = fl_transform_x(X0,Y0);
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double y = fl_transform_y(X0,Y0);
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// draw point 0:
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fl_transformed_vertex(x,y);
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double x1 = fl_transform_x(X1,Y1);
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double y1 = fl_transform_y(X1,Y1);
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double x2 = fl_transform_x(X2,Y2);
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@@ -45,55 +50,55 @@ void fl_curve(double X0, double Y0,
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double x3 = fl_transform_x(X3,Y3);
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double y3 = fl_transform_y(X3,Y3);
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int n; { // find smaller size of bounding box
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double lx = x; if (x1<lx) lx=x1; if (x2<lx) lx=x2; if (x3<lx) lx=x3;
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double rx = x; if (x1>rx) rx=x1; if (x2>rx) rx=x2; if (x3>rx) rx=x3;
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double ly = y; if (y1<ly) ly=y1; if (y2<ly) ly=y2; if (y3<ly) ly=y3;
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double ry = y; if (y1>ry) ry=y1; if (y2>ry) ry=y2; if (y3>ry) ry=y3;
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// calculate number of pieces to cut curve into:
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n = int((rx-lx+ry-ly)/8); if (n < 3) n = 3;
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// find the area:
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double a = fabs((x-x2)*(y3-y1)-(y-y2)*(x3-x1));
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double b = fabs((x-x3)*(y2-y1)-(y-y3)*(x2-x1));
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if (b > a) a = b;
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// use that to guess at the number of segments:
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int n = int(sqrt(a)/4);
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if (n > 1) {
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if (n > 100) n = 100; // make huge curves not hang forever
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double e = 1.0/n;
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// calculate the coefficients of 3rd order equation:
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double xa = (x3-3*x2+3*x1-x);
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double xb = 3*(x2-2*x1+x);
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double xc = 3*(x1-x);
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// calculate the forward differences:
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double dx1 = ((xa*e+xb)*e+xc)*e;
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double dx3 = 6*xa*e*e*e;
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double dx2 = dx3 + 2*xb*e*e;
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// calculate the coefficients of 3rd order equation:
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double ya = (y3-3*y2+3*y1-y);
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double yb = 3*(y2-2*y1+y);
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double yc = 3*(y1-y);
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// calculate the forward differences:
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double dy1 = ((ya*e+yb)*e+yc)*e;
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double dy3 = 6*ya*e*e*e;
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double dy2 = dy3 + 2*yb*e*e;
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// draw points 1 .. n-2:
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for (int m=2; m<n; m++) {
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x += dx1;
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dx1 += dx2;
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dx2 += dx3;
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y += dy1;
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dy1 += dy2;
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dy2 += dy3;
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fl_transformed_vertex(x,y);
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}
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// draw point n-1:
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fl_transformed_vertex(x+dx1, y+dy1);
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}
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double e = 1.0/n;
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// calculate the coefficients of 3rd order equation:
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double xa = (x3-3*x2+3*x1-x);
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double xb = 3*(x2-2*x1+x);
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double xc = 3*(x1-x);
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// calculate the forward differences:
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double dx1 = ((xa*e+xb)*e+xc)*e;
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double dx3 = 6*xa*e*e*e;
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double dx2 = dx3 + 2*xb*e*e;
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// calculate the coefficients of 3rd order equation:
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double ya = (y3-3*y2+3*y1-y);
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double yb = 3*(y2-2*y1+y);
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double yc = 3*(y1-y);
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// calculate the forward differences:
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double dy1 = ((ya*e+yb)*e+yc)*e;
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double dy3 = 6*ya*e*e*e;
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double dy2 = dy3 + 2*yb*e*e;
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// draw point 0:
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fl_transformed_vertex(x,y);
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// draw points 1 .. n-2:
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for (int m=2; m<n; m++) {
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x += dx1;
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dx1 += dx2;
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dx2 += dx3;
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y += dy1;
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dy1 += dy2;
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dy2 += dy3;
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fl_transformed_vertex(x,y);
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}
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// draw point n-1:
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fl_transformed_vertex(x+dx1, y+dy1);
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// draw point n:
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fl_transformed_vertex(x3,y3);
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}
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//
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// End of "$Id: fl_curve.cxx,v 1.4.2.3 2001/01/22 15:13:40 easysw Exp $".
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// End of "$Id: fl_curve.cxx,v 1.4.2.4 2001/01/28 06:57:33 spitzak Exp $".
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//
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Reference in New Issue
Block a user